// ************************************************************************** // // // // QuakeWorld - server.cfg // // Version 260426 // // // // ************************************************************************** // // .................................. Basic ................................. // // hostname - Server name shown in server browsers. hostname "SERVERNAME" // rcon_password - Remote console password. rcon_password "ADMINPASSWORD" // sv_admininfo - Admin name shown in server browsers. sv_admininfo "LinuxGSM " // ............................. Server Message ............................. // // k_motd1..k_motd4 - Welcome message (max 15 rows). set k_motd1 "SERVERNAME" set k_motd2 " " set k_motd3 "Available game modes:" set k_motd4 "1on1, 2on2, 4on4, 10on10, ffa, ctf" // k_motd_time - Seconds MOTD is displayed. set k_motd_time "5" // ................................ Gameplay ................................ // // k_matchless - Run as regular match server (0) or matchless/ffa server (1). set k_matchless 0 // k_use_matchless_dir - Use configs/usermodes/matchless instead of ../ffa. set k_use_matchless_dir 1 // k_defmode - Default mode on server. set k_defmode 2on2 // k_allowed_free_modes - Allowed free modes bitmask. set k_allowed_free_modes 255 // 1=1on1, 2=2on2, 4=3on3, 8=4on4, 16=10on10, 32=ffa, 64=ctf, 128=hoonymode // k_defmap - Home map when server becomes empty. set k_defmap dm4 // k_mode - Server mode: 1=duel, 2=team, 3=ffa, 4=ctf. set k_mode 2 // .............................. Map Rotation .............................. // // Rotation and mode flow are primarily managed by KTX mode configuration. // k_defmap above acts as the fallback map when the server becomes empty. // Startup behavior is controlled by server launch and KTX configuration.