committed by
Daniel Gibbs
1 changed files with 208 additions and 3 deletions
@ -1,4 +1,12 @@ |
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// Hostname for server. |
// ************************************************************************** // |
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// // |
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// Half-Life 2 DeathMatch - server.cfg // // |
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// // |
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// ************************************************************************** // |
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// .................................. Basic ................................. // |
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// Hostname - Name of the server. |
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hostname "SERVERNAME" |
hostname "SERVERNAME" |
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// RCON - remote console password. |
// RCON - remote console password. |
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@ -7,9 +15,206 @@ rcon_password "ADMINPASSWORD" |
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// Server password - for private servers. |
// Server password - for private servers. |
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sv_password "" |
sv_password "" |
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// Server Logging |
// Email - Server admin email. |
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// Example: sv_contact "[email protected]" |
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sv_contact "" |
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// LAN mode - If set the server will not show on the internet. |
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// Default: sv_lan 0 |
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sv_lan 0 |
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// ............................. Server Logging ............................. // |
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// Enable log - Enables logging to file, console, and udp < on | off >. |
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// Recommended: log on |
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log on |
log on |
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// Log bans - Log server bans in the server logs. |
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// Default: sv_logbans 1 |
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// Recommended: sv_logbans 1 |
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sv_logbans 1 |
sv_logbans 1 |
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// Log echo - Display log information to the server console. |
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// Default: sv_logecho 1 |
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// Recommended: sv_logecho 1 |
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sv_logecho 1 |
sv_logecho 1 |
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// Log file - Log server information in the log file. |
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// Default: sv_logfile 1 |
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// Recommended: sv_logfile 1 |
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sv_logfile 1 |
sv_logfile 1 |
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// One file log - Log server information to only one file. |
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// Default: sv_log_onefile 0 |
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// Recommended: sv_log_onefile 0 |
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sv_log_onefile 0 |
sv_log_onefile 0 |
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// ................................ Ban List ................................ // |
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// User ban - Server banlist based on user steam ID. |
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// Recommended: exec banned_user.cfg |
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exec banned_user.cfg |
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// IP ban - Server banlist based on user IP. |
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// Recommended: exec banned_ip.cfg |
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exec banned_ip.cfg |
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// Write ID - Writes a list of permanently-banned user IDs to banned_user.cfg. |
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writeid |
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// Write IP - Save the ban list to banned_ip.cfg. |
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writeip |
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// ........................ HL2DM Settings...................... // |
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// set to 1 if this is a teamplay server |
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mp_teamplay 1 |
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// allow or disallow damage from teammates |
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mp_friendlyfire 0 |
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// how much damage is inflicted from falls, default 0 |
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mp_falldamage 0 |
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// set to 1 if weapons stay (immediate pickup by players without weapons) |
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// requires that there be additional ammo (can't pick up a weapon to get more ammo) |
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mp_weaponstay 0 |
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// set to force players to respawn after death |
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mp_forcerespawn 1 |
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// enable player footstep sounds |
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mp_footsteps 1 |
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// enable flashlight |
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mp_flashlight 1 |
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// enable autocrosshair (default is 1) |
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mp_autocrosshair 1 |
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// allow bots |
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mp_allowNPCs 1 |
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// world gravity (default 600) |
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sv_gravity 600 |
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// world friction (default 4) |
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sv_friction 4 |
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// world water friction (default 1) |
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sv_waterfriction 1 |
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// Minimum stopping speed when on ground |
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sv_stopspeed 100 |
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// spectator settings |
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sv_noclipaccelerate 5 |
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sv_noclipspeed 5 |
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sv_specaccelerate 5 |
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sv_specspeed 3 |
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sv_specnoclip 1 |
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// player movement acceleration rate (default 10) |
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sv_accelerate 10 |
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sv_airaccelerate 10 |
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sv_wateraccelerate 10 |
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// max player speed (default 320) |
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sv_maxspeed 320 |
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// misc physics settings, leave them as-is |
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sv_rollspeed 200 |
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sv_rollangle 0 |
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sv_bounce 0 |
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// player stepsize - dont mess with this (default 18) |
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sv_stepsize 18 |
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// teamplay talk all (1) or team only (0) |
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sv_alltalk 1 |
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// enable voice on server |
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sv_voiceenable 1 |
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// disable pause on server (set this to 0 always) |
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sv_pausable 0 |
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// disable cheats (set this to 0 always) |
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sv_cheats 0 |
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// teamserver coop (default 0) |
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coop 0 |
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// deathmatch - set this to 1 |
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deathmatch 1 |
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// allow players to upload sprays (default 1) |
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sv_allowupload 1 |
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// allow sprays and map content to be downloaded (default 1) |
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sv_allowdownload 1 |
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// how often players can spray tags (default 20) |
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decalfrequency 20 |
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// fast http download url address |
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sv_downloadurl "" |
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// Enable instanced baselines - Saves network overhead |
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sv_instancebaselines 0 |
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//Force server side preloading (default 0) |
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sv_forcepreload 1 |
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// set fraglimit before mapchange |
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mp_fraglimit 0 |
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// set timelimit before map change |
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mp_timelimit 30 |
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// Max bandwidth rate allowed on server, 0 == unlimited |
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sv_maxrate 35000 |
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// Min bandwidth rate allowed on server, 0 == unlimited |
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sv_minrate 10000 |
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// Maximum updates per second that the server will allow (default 60) |
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sv_maxupdaterate 66 |
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// Minimum updates per second that the server will allow (default 10) |
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sv_minupdaterate 33 |
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// Maximum lag compensation in seconds (default 1) |
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sv_maxunlag 1 |
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// explosion size (default 1) |
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sv_robust_explosions 1 |
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// Maximum speed any ballistically moving object is allowed to attain per axis (default 3500) |
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sv_maxvelocity 3500 |
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// rcon failure settings, uncomment the cvars to enabling settings |
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//sv_rcon_banpenalty 0 |
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//sv_rcon_maxfailures 10 |
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//sv_rcon_minfailures 5 |
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//sv_rcon_minfailuretime 30 |
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//The region of the world to report this server in (255 = world) |
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sv_region 255 |
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// gather server statistics |
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sv_stats 1 |
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//After this many seconds without a message from a client, the client is dropped (default 65) |
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sv_timeout 65 |
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//Enables player lag compensation |
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sv_unlag 1 |
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//Enables HLTV on this server |
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sv_hltv 0 |
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//toggles whether the server allows spectator mode or not |
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mp_allowspectators 0 |
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