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Merge pull request #43 from xPakrikx/patch-1

Update configuration for A17
pull/48/head
Daniel Gibbs 6 years ago
committed by GitHub
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7aed5fba2f
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  1. 3
      7DaysToDie/serverconfig.xml

3
7DaysToDie/serverconfig.xml

@ -81,7 +81,7 @@
<property name="MaxSpawnedAnimals" value="50"/>
<property name="EACEnabled" value="true"/> <!-- Enables/Disables EasyAntiCheat -->
<property name="HideCommandExecutionLog" value="0"/> <!-- Hide logging of command execution. 0 = show everything, 1 = hide only from Telnet/ControlPanel, 2 = also hide from remote game clients, 3 = hide everything -->
<property name="MaxUncoveredMapChunksPerPlayer" value="131072"/> <!-- Override how many chunks can be uncovered on the ingame map by each player. Resulting max map file size limit per player is (x * 512 Bytes), uncovered area is (x * 256 m²). Default 131072 means max 32 km² can be uncovered at any time -->
<property name="MaxUncoveredMapChunksPerPlayer" value="131072"/> <!-- Override how many chunks can be uncovered on the ingame map by each player. Resulting max map file size limit per player is (x * 512 Bytes), uncovered area is (x * 256 m²). Default 131072 means max 32 km² can be uncovered at any time -->
<property name="BedrollDeadZoneSize" value="15"/> <!-- Size of bedroll deadzone, no zombies will spawn inside this area, and any cleared sleeper volumes that touch a bedroll deadzone will not spawn after they've been cleared. -->
<!--property name="SaveGameFolder" value="absolute path" /--> <!-- use this to override the default save game path -->
@ -91,3 +91,4 @@
<!-- There are several game settings that you cannot change when starting a new game.
You can use console commands to change at least some of them ingame.
setgamepref BedrollDeadZoneSize 30 -->
</ServerSettings>

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