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correct config

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Daniel Gibbs 1 year ago
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  1. 131
      bs/server.cfg

131
bs/server.cfg

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// **************************************************************************** // Server Hostname
// *
// Black Mesa - server.cfg *
// Version 030916 *
// *
// ****************************************************************************
// ............................. Basic Settings ............................. //
// Hostname - Name of the server.
hostname "SERVERNAME" hostname "SERVERNAME"
// RCON - remote console password. // Server Password
rcon_password "ADMINPASSWORD"
// Server password - for private servers.
sv_password "" sv_password ""
// Email - Server admin email. // RCON Password
sv_contact "[email protected]" rcon_password "ADMINPASSWORD"
// LAN Mode - If set the server will not show on the internet.
// default: sv_lan 0
sv_lan 0
// ............................. Communication ............................. //
// Voice enable - Enable communication over voice via microphone.
// 0 = voice off.
// 1 = voice on.
// default: sv_voiceenable 1
sv_voiceenable 1
// All talk - Players can hear all other players, no team restrictions.
// 0 = all talk off.
// 1 = all talk on.
// default: sv_alltalk 0
sv_alltalk 0
// ............................. Fast Download .............................. //
// info: Allow custom maps to be downloaded to the client.
// Allow Download - Allows clients to download custom map files from the server at 20 kbps.
// 0 = allow download off.
// 1 = allow download on.
// default: sv_allowdownload 1
sv_allowdownload 1
// Download url - Allows clients to download custom maps files from a web server with no transfer limit.
// Example:
// server location: maps/custommap.bsp
// web server location: http://example.com/custom/maps/custommap.bsp
// sv_downloadurl "http://example.com/custom"
// default: sv_downloadurl ""
sv_downloadurl ""
// ............................. Game Settings ............................. //
// info: Other settings that apply to this game.
// Flashlight - Allow players to use the flashlight.
// 0 = flashlight off.
// 1 = flashlight on.
// default: mp_flashlight 1
mp_flashlight 1
// Force Respawn - Force the player to respawn.
// 0 = force respawn off.
// 1 = force respawn on.
// default: mp_forcerespawn 0
mp_forcerespawn 0
// Friendly fire - Allows team members to injure other members of their team.
// 0 = friendly fire off.
// 1 = friendly fire on.
// default: mp_friendlyfire 0
mp_friendlyfire 0
// ................................ Mapcycle ................................ //
// info: The .txt file used to cycle the maps on servers.
// Maxcycle file
// "maplist.txt" - all maps
// "mapcycle.txt" - custom cycle
mapcyclefile "maplist.txt"
// ............................. Server Logging ............................. //
// Log - Enables logging to file, console, and udp (on|off).
log on
// Log Bans - Log server bans in the server logs.
// default: sv_logbans 1
sv_logbans 1
// Log Echo - Echo log information to the console. // Time Limit
// default: sv_logecho 1 mp_timelimit 40
sv_logecho 1
// Log File - Log server information in the log file. // Logging
// default: sv_logfile 1 log off
sv_logfile 1 sv_logfile 1
sv_logecho 0
sv_logbans 1
// Log one file - Log server information to only one file. // MapCycle File
// default: sv_log_onefile 0 mapcyclefile mapcycle.txt
sv_log_onefile 0
// ....................... Time Limits/Round Settings ....................... //
// Time limit - Time on a single map in minutes before switching to a new map automatically. // Cheats Disabled
// default: mp_timelimit 40 sv_cheats 0
mp_timelimit 40
// Frag Limit - Number of frags on a single map before switching to a new map automatically. // AllTalk Enabled
// default: mp_fraglimit 45 sv_alltalk 1
mp_fraglimit 45
// Warmup time - Number of seconds to wait before the round starts. // Misc.
// default: mp_warmup_time 30 sv_allowupload 1
mp_warmup_time 30
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