8 changed files with 224 additions and 226 deletions
@ -1,44 +1,47 @@ |
|||
// **************************************************************************** |
|||
// * |
|||
// Ingurgency - server.cfg * |
|||
// Version 060116 * |
|||
// * |
|||
// Ingurgency |
|||
// Config - server.cfg |
|||
// Date - 06/12/2023 |
|||
// **************************************************************************** |
|||
|
|||
// ............................. Basic Settings ............................. // |
|||
|
|||
// Hostname for server. |
|||
// hostname - Hostname for server. |
|||
hostname "SERVERNAME" |
|||
|
|||
// Server password - for private servers. |
|||
// rcon_password - remote console password. |
|||
rcon_password "ADMINPASSWORD" |
|||
|
|||
// sv_password - Server password for entry into multiplayer games. |
|||
sv_password "" |
|||
|
|||
// Email - Server admin email. |
|||
sv_contact "[email protected]" |
|||
// map - Start playing on specified map. |
|||
map "embassy_coop checkpoint" |
|||
|
|||
// LAN Mode - If set the server will not show on the internet. |
|||
// Default: sv_lan 0 |
|||
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers |
|||
mapcyclefile "mapcycle.txt" |
|||
|
|||
// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). |
|||
sv_lan 0 |
|||
|
|||
// Set maximum server FPS |
|||
// Default: fps_max 300 |
|||
fps_max 300 |
|||
// sv_logfile - Log server information in the log file. |
|||
sv_logfile 1 |
|||
|
|||
// sv_logbans - Log server bans in the server logs. |
|||
sv_logbans 1 |
|||
|
|||
// ........................... RCON Configuration .......................... // |
|||
// sv_voiceenable - Enable voice communications. |
|||
sv_voiceenable 1 |
|||
|
|||
// RCON - remote console password. |
|||
rcon_password "ADMINPASSWORD" |
|||
// sv_alltalk - Players can hear all other players, no team restrictions. |
|||
sv_alltalk 0 |
|||
|
|||
// Number of minutes to ban users who fail rcon authentication |
|||
// min. 0 |
|||
sv_rcon_banpenalty 10 |
|||
// sv_allowupload - Allow clients to upload customizations files. |
|||
sv_allowupload 1 |
|||
|
|||
// Enable/disable rcon logging |
|||
sv_rcon_log 1 |
|||
// sv_allowdownload - Allow clients to download files. |
|||
sv_allowdownload 1 |
|||
|
|||
// Max number of times a user can fail rcon authentication before being banned |
|||
// min. 1 max. 20 |
|||
sv_rcon_maxfailures 5 |
|||
// sv_downloadurl - Location from which clients can download missing files. |
|||
sv_downloadurl "" |
|||
|
|||
// ......................... Matchmaking Playlists ......................... // |
|||
// info: Selecting a playlist will allow the server to show up in matchmaking. |
|||
@ -95,205 +98,141 @@ sv_playlist "nwi/coop" |
|||
// .......................... Coop Mode Settings ............................ // |
|||
// info: Settings for all cooperative gamemodes |
|||
|
|||
// Set the maximum number of human players in Cooperative modes |
|||
// Maximum value: 8 |
|||
// Default: mp_coop_lobbysize 6 |
|||
//mp_coop_lobbysize 6 |
|||
// mp_coop_lobbysize - Size of coop lobby |
|||
mp_coop_lobbysize 6 |
|||
|
|||
// Set the minimum number of bots |
|||
//mp_coop_min_bots 5 |
|||
// mp_coop_min_bots - The number of bots used for 1 player. |
|||
mp_coop_min_bots 5 |
|||
|
|||
// Set the maximum number of bots |
|||
// Maximum value: maxplayers - mp_coop_lobbysize |
|||
//mp_coop_max_bots 18 |
|||
// mp_coop_max_bots - Maximum number of bots allowed on the server. |
|||
mp_coop_max_bots 18 |
|||
|
|||
// ........................... Voting Settings .............................. // |
|||
|
|||
// Allow voting? |
|||
// sv_allow_votes - Allow voting? |
|||
sv_allow_votes 1 |
|||
|
|||
// Is map voting enabled? |
|||
// sv_map_voting - Is map voting enabled? |
|||
sv_map_voting 1 |
|||
|
|||
// Allow spectators to vote? |
|||
// sv_vote_allow_spectators - Allow spectators to vote? |
|||
sv_vote_allow_spectators 0 |
|||
|
|||
// A vote that fails cannot be re-submitted for this long |
|||
// sv_vote_failure_timer - A vote that fails cannot be re-submitted for this long |
|||
sv_vote_failure_timer 300 |
|||
|
|||
// Can people hold votes to change AI count? |
|||
// sv_vote_issue_botcount_allowed - Can people hold votes to change AI count? |
|||
sv_vote_issue_botcount_allowed 1 |
|||
|
|||
// The voting population required to pass a bot count vote |
|||
// min. 0.1 max. 1 |
|||
// sv_vote_issue_botcount_min_population - The voting population required to pass a bot count vote |
|||
sv_vote_issue_botcount_min_population 0.55 |
|||
|
|||
// What ratio of the votes needs to be yes to pass? (1 = All votes need to be yes) |
|||
// min. 0 max. 1 |
|||
// sv_vote_issue_botcount_min_ratio - What ratio of the votes needs to be yes to pass? (1.0 = All votes need to be yes) |
|||
sv_vote_issue_botcount_min_ratio 0.5 |
|||
|
|||
// Can people hold votes to change AI difficulty? |
|||
// sv_vote_issue_botdifficulty_allowed - Can people hold votes to change AI difficulty? |
|||
sv_vote_issue_botdifficulty_allowed 1 |
|||
|
|||
// The voting population required to pass an AI difficulty vote |
|||
// sv_vote_issue_botdifficulty_min_population - The voting population required to pass a next level vote |
|||
// min. 0.1 max. 1 |
|||
sv_vote_issue_botdifficulty_min_population 0.55 |
|||
|
|||
// What ratio of the votes needs to be yes to pass? (1 = All votes need to be yes) |
|||
// sv_vote_issue_botdifficulty_min_ratio - What ratio of the votes needs to be yes to pass? (1 = All votes need to be yes) |
|||
// min. 0 max. 1 |
|||
sv_vote_issue_botdifficulty_min_ratio 0.5 |
|||
|
|||
// Can people hold votes to change the gamemode? |
|||
// sv_vote_issue_changegamemode_allowed - Can people hold votes to change the gamemode? |
|||
sv_vote_issue_changegamemode_allowed 0 |
|||
|
|||
// Can people hold votes to change levels? |
|||
// sv_vote_issue_changelevel_allowed - Can people hold votes to change levels? |
|||
sv_vote_issue_changelevel_allowed 1 |
|||
|
|||
// If enabled, wait until the end of the round to change levels |
|||
// sv_vote_issue_changelevel_wait - If enabled, wait until the end of the round to change levels |
|||
sv_vote_issue_changelevel_wait 1 |
|||
|
|||
// Can people hold votes to kick players from the server? |
|||
// sv_vote_issue_kick_allowed - Can people hold votes to kick players from the server? |
|||
sv_vote_issue_kick_allowed 1 |
|||
|
|||
// Can we kick the other team? |
|||
// sv_vote_issue_kick_other_team - Can we kick the other team? |
|||
sv_vote_issue_kick_other_team 0 |
|||
|
|||
// Can people hold votes to set the next level? |
|||
// sv_vote_issue_nextlevel_allowed - Can people hold votes to set the next level? |
|||
sv_vote_issue_nextlevel_allowed 1 |
|||
|
|||
// Allow players to extend the current map? |
|||
// sv_vote_issue_nextlevel_allowextend - Allow players to extend the current map? |
|||
sv_vote_issue_nextlevel_allowextend 0 |
|||
|
|||
// Present players with a list of maps to choose from? |
|||
// sv_vote_issue_nextlevel_choicesmode - Present players with a list of maps to choose from? |
|||
sv_vote_issue_nextlevel_choicesmode 1 |
|||
|
|||
// Not allowed to vote for a nextlevel if one has already been set |
|||
sv_vote_issue_nextlevel_prevent_change 1 |
|||
|
|||
// How many rounds before map voting can begin |
|||
// sv_vote_issue_nextlevel_round_count_delay - How many rounds before map voting can begin |
|||
sv_vote_issue_nextlevel_round_count_delay 1 |
|||
|
|||
// The voting population required to pass a next level vote |
|||
// min. 0.1 max. 1 |
|||
// sv_vote_issue_nextlevel_min_population - The voting population required to pass a next level vote |
|||
sv_vote_issue_nextlevel_min_population 0.55 |
|||
|
|||
// How strong does the yes vote need to be to win? (2.0 = 2x more voters) |
|||
// min. 1 max. 5 |
|||
// sv_vote_issue_nextlevel_min_ratio - How strong does the yes vote need to be to win? (2.0 = 2x more voters) |
|||
sv_vote_issue_nextlevel_min_ratio 0.5 |
|||
|
|||
// Can people hold votes to restart the game? |
|||
// sv_vote_issue_restart_game_allowed - Can people hold votes to restart the game? |
|||
sv_vote_issue_restart_game_allowed 1 |
|||
|
|||
// Can people hold votes to restart the round? |
|||
// sv_vote_issue_restart_round_allowed - Can people hold votes to restart the round? |
|||
sv_vote_issue_restart_round_allowed 1 |
|||
|
|||
// Can people hold votes to scramble the teams? |
|||
// sv_vote_issue_scramble_teams_allowed - Can people hold votes to scramble the teams? |
|||
sv_vote_issue_scramble_teams_allowed 1 |
|||
|
|||
// Can people hold votes to switch the teams? |
|||
// sv_vote_issue_switch_teams_allowed - Can people hold votes to switch the teams? |
|||
sv_vote_issue_switch_teams_allowed 1 |
|||
|
|||
// How long should a kick ban last for if a player is kicked for hacking? (minutes) |
|||
// sv_vote_kick_ban_duration_cheating - How long should a kick ban last for if a player is kicked for hacking? (minutes) |
|||
sv_vote_kick_ban_duration_cheating 240 |
|||
|
|||
// The voting population required to kick a person for hacking |
|||
// min. 0.1 max. 1 |
|||
// sv_vote_kick_hack_min_population - The voting population required to kick a person for hacking |
|||
sv_vote_kick_hack_min_population 0.60 |
|||
|
|||
// What ratio of the votes needs to be yes to pass? (1 = All votes need to be yes) |
|||
// min. 0 max. 1 |
|||
// sv_vote_kick_hack_min_ratio - What ratio of the votes needs to be yes to pass? (1 = All votes need to be yes) |
|||
sv_vote_kick_hack_min_ratio 0.66 |
|||
|
|||
// How long should a kick vote ban someone from the server? (in minutes) |
|||
// sv_vote_kick_ban_duration_idle - How long should a kick vote ban someone from the server? (in minutes) |
|||
sv_vote_kick_ban_duration_idle 0 |
|||
|
|||
// The voting population required to kick a person for being idle |
|||
// min. 0.1 max. 1 |
|||
// sv_vote_kick_idle_min_population - The voting population required to kick a person for being idle |
|||
sv_vote_kick_idle_min_population 0.20 |
|||
|
|||
// What ratio of the votes needs to be yes to pass? (1 = All votes need to be yes) |
|||
// min. 0 max. 1 |
|||
// sv_vote_kick_idle_min_ratio - What ratio of the votes needs to be yes to pass? (1 = All votes need to be yes) |
|||
sv_vote_kick_idle_min_ratio 0.5 |
|||
|
|||
// How long should a kick ban last for if a player is kicked for team killing? (minutes) |
|||
// sv_vote_kick_ban_duration_teamkilling - How long should a kick ban last for if a player is kicked for team killing? (minutes) |
|||
sv_vote_kick_ban_duration_teamkilling 10 |
|||
|
|||
// The voting population required to kick a person for team killing |
|||
// min. 0.1 max. 1 |
|||
// sv_vote_kick_tk_min_population - The voting population required to kick a person for team killing |
|||
sv_vote_kick_tk_min_population 0.25 |
|||
|
|||
// What ratio of the votes needs to be yes to pass? (1 = All votes need to be yes) |
|||
// min. 0 max. 1 |
|||
// sv_vote_kick_tk_min_ratio - What ratio of the votes needs to be yes to pass? (1 = All votes need to be yes) |
|||
sv_vote_kick_tk_min_ratio 0.66 |
|||
|
|||
// How long should a kick ban last for if a player is kicked for trolling? (minutes) |
|||
// sv_vote_kick_ban_duration_trolling - How long should a kick ban last for if a player is kicked for trolling? (minutes) |
|||
sv_vote_kick_ban_duration_trolling 60 |
|||
|
|||
// The voting population required to kick a person for trolling |
|||
// min. 0.1 max. 1 |
|||
// sv_vote_kick_troll_min_population - The voting population required to kick a person for trolling |
|||
sv_vote_kick_troll_min_population 0.40 |
|||
|
|||
// What ratio of the votes needs to be yes to pass? (1 = All votes need to be yes) |
|||
// min. 0 max. 1 |
|||
// sv_vote_kick_troll_min_ratio - What ratio of the votes needs to be yes to pass? (1 = All votes need to be yes) |
|||
sv_vote_kick_troll_min_ratio 0.66 |
|||
|
|||
// The minimum number of players needed on the server to start a vote kick |
|||
// sv_vote_kick_min_players - The minimum number of players needed on the server to start a vote kick |
|||
sv_vote_kick_min_players 4 |
|||
|
|||
// Minimum number of vote attempts required to start an actual vote |
|||
// sv_vote_kick_min_voters - Minimum number of vote attempts required to start an actual vote |
|||
sv_vote_kick_min_voters 3 |
|||
|
|||
// The voting population required |
|||
// min. 0 max. 1 |
|||
// sv_vote_min_population - The voting population required |
|||
sv_vote_min_population 0.55 |
|||
|
|||
// What ratio of the votes needs to be yes to pass? (1 = All votes need to be yes) |
|||
// min. 0 max. 1 |
|||
// sv_vote_min_ratio - What ratio of the votes needs to be yes to pass? (1 = All votes need to be yes) |
|||
sv_vote_min_ratio 0.55 |
|||
|
|||
// ............................. Fast Download .............................. // |
|||
// info: Allows custom maps to be downloaded to the client. |
|||
|
|||
// Allows clients to download custom maps and textures etc. from the server at 20 kbps. |
|||
// Default: sv_allowdownload 1 |
|||
sv_allowdownload 1 |
|||
|
|||
// Allows clients to download custom maps, textures etc. from a web server with no transfer limit. |
|||
// Example: |
|||
// server location: maps/custommap.bsp |
|||
// web server location: http://example.com/custom/maps/custommap.bsp |
|||
// sv_downloadurl "http://example.com/custom" |
|||
// Default: sv_downloadurl "" |
|||
sv_downloadurl "" |
|||
|
|||
// ................................ Ban List ............................... // |
|||
|
|||
// personal banlist based on user IDs. |
|||
exec banned_user.cfg |
|||
|
|||
// personal banlist based on user IPs. |
|||
exec banned_ip.cfg |
|||
|
|||
writeid |
|||
writeip |
|||
|
|||
// ............................. Server Logging ............................. // |
|||
|
|||
//Enables logging to file, console, and udp < on | off >. |
|||
log on |
|||
|
|||
// Log server bans in the server logs. |
|||
// Default: sv_logbans 1 |
|||
sv_logbans 1 |
|||
|
|||
// Echo log information to the console. |
|||
// Default: sv_logecho 1 |
|||
sv_logecho 1 |
|||
|
|||
// Log server information in the log file. |
|||
// Default: sv_logfile 1 |
|||
sv_logfile 1 |
|||
|
|||
// Log server information to only one file. |
|||
// Default: sv_log_onefile 0 |
|||
sv_log_onefile 0 |
|||
|
@ -1,85 +1,47 @@ |
|||
// ************************************************************************** // |
|||
// // |
|||
// IOSoccer - server.cfg // |
|||
// Version 240917 // |
|||
// // |
|||
// ************************************************************************** // |
|||
// **************************************************************************** |
|||
// IOSoccer |
|||
// Config - server.cfg |
|||
// Date - 06/12/2023 |
|||
// **************************************************************************** |
|||
|
|||
// .................................. Basic ................................. // |
|||
|
|||
// Hostname - Name of the server. |
|||
// hostname - Hostname for server. |
|||
hostname "SERVERNAME" |
|||
|
|||
// RCON - remote console password. |
|||
// rcon_password - remote console password. |
|||
rcon_password "ADMINPASSWORD" |
|||
|
|||
// Server password - for private servers. |
|||
// sv_password - Server password for entry into multiplayer games. |
|||
sv_password "" |
|||
|
|||
// Email - Server admin email. |
|||
// Example: sv_contact "[email protected]" |
|||
sv_contact "" |
|||
|
|||
// LAN mode - If set the server will not show on the internet. |
|||
// Default: sv_lan 0 |
|||
sv_lan 0 |
|||
|
|||
// ............................. Server Logging ............................. // |
|||
// map - Start playing on specified map. |
|||
map "8v8_vienna" |
|||
|
|||
// Enable log - Enables logging to file, console, and udp < on | off >. |
|||
// Recommended: log on |
|||
log on |
|||
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers |
|||
mapcyclefile "mapcycle.txt" |
|||
|
|||
// Log bans - Log server bans in the server logs. |
|||
// Default: sv_logbans 1 |
|||
// Recommended: sv_logbans 1 |
|||
sv_logbans 1 |
|||
|
|||
// Log echo - Display log information to the server console. |
|||
// Default: sv_logecho 1 |
|||
// Recommended: sv_logecho 1 |
|||
sv_logecho 1 |
|||
// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). |
|||
sv_lan 0 |
|||
|
|||
// Log file - Log server information in the log file. |
|||
// Default: sv_logfile 1 |
|||
// Recommended: sv_logfile 1 |
|||
// sv_logfile - Log server information in the log file. |
|||
sv_logfile 1 |
|||
|
|||
// One file log - Log server information to only one file. |
|||
// Default: sv_log_onefile 0 |
|||
// Recommended: sv_log_onefile 0 |
|||
sv_log_onefile 0 |
|||
|
|||
// ................................ Ban List ................................ // |
|||
|
|||
// User ban - Server banlist based on user steam ID. |
|||
// Recommended: exec banned_user.cfg |
|||
exec banned_user.cfg |
|||
|
|||
// IP ban - Server banlist based on user IP. |
|||
// Recommended: exec banned_ip.cfg |
|||
exec banned_ip.cfg |
|||
|
|||
// Write ID - Writes a list of permanently-banned user IDs to banned_user.cfg. |
|||
writeid |
|||
// sv_logbans - Log server bans in the server logs. |
|||
sv_logbans 1 |
|||
|
|||
// Write IP - Save the ban list to banned_ip.cfg. |
|||
writeip |
|||
// sv_voiceenable - Enable voice communications. |
|||
sv_voiceenable 1 |
|||
|
|||
// ........................ Standard Settings IOSoccer ...................... // |
|||
// sv_alltalk - Players can hear all other players, no team restrictions. |
|||
sv_alltalk 1 |
|||
|
|||
// set regios for the server |
|||
sv_region 255 |
|||
// sv_allowupload - Allow clients to upload customizations files. |
|||
sv_allowupload 1 |
|||
|
|||
// rate settings |
|||
sv_maxrate 1000000 |
|||
sv_maxcmdrate 100 |
|||
sv_maxupdaterate 100 |
|||
sv_minrate 5000 |
|||
sv_mincmdrate 10 |
|||
// sv_allowdownload - Allow clients to download files. |
|||
sv_allowdownload 1 |
|||
|
|||
// enable cheats |
|||
sv_cheats 0 |
|||
// sv_downloadurl - Location from which clients can download missing files. |
|||
sv_downloadurl "" |
|||
|
|||
// also set in the shared_server.cfg |
|||
// Is not set default in code yet |
|||
@ -105,6 +67,5 @@ sv_ball_kickoff_chargeblock 1 |
|||
sv_playerrotation 0 |
|||
sv_replay_instant_second_enabled 0 |
|||
sv_autostartmatch 1 |
|||
sv_alltalk 1 |
|||
sv_restart 0.5 |
|||
|
|||
|
@ -0,0 +1,57 @@ |
|||
log on |
|||
sv_logbans 1 |
|||
sv_region 255 |
|||
sv_contact "http://iosoccer.com" |
|||
sv_maxrate 100000 |
|||
sv_maxcmdrate 100 |
|||
sv_maxupdaterate 100 |
|||
sv_minrate 5000 |
|||
sv_mincmdrate 10 |
|||
sv_minupdaterate 10 |
|||
sv_cheats 0 |
|||
|
|||
// Is not set default in code yet |
|||
mp_ballskin 1 |
|||
mp_pitchtexture 4 |
|||
|
|||
// Gravity |
|||
sv_gravity 900 |
|||
|
|||
// Default mode for public purposes |
|||
mp_chat_match_captain_only 0 |
|||
mp_captaincy_away 0 |
|||
mp_captaincy_home 0 |
|||
mp_extratime 0 |
|||
mp_penalties 1 |
|||
mp_timelimit_cooldown 0.25 |
|||
mp_timelimit_halftime 0 |
|||
mp_timelimit_extratime_intermission 0.25 |
|||
mp_timelimit_extratime_halftime 0.25 |
|||
mp_timelimit_penalties_intermission 0.25 |
|||
mp_timeout_count 2 |
|||
mp_timeout_duration 3 |
|||
mp_botkeepers 1 |
|||
mp_offside 1 |
|||
mp_maxplayers 8 |
|||
mp_shield_block_opponent_half 0 |
|||
sv_hud_theme 1 |
|||
sv_ball_player_banduration 4.5 |
|||
sv_ball_kickoff_chargeblock 1 |
|||
sv_playerrotation 0 |
|||
sv_replay_instant_first_enabled 1 |
|||
sv_replay_instant_second_enabled 0 |
|||
sv_autostartmatch 1 |
|||
sv_alltalk 1 |
|||
sv_speed_protection 1 |
|||
sv_password "" |
|||
sv_restart 0.5 |
|||
|
|||
smac_removecvar r_drawbrushmodels |
|||
smac_removecvar r_drawfuncdetail |
|||
smac_removecvar r_skybox |
|||
smac_removecvar fog_enable |
|||
smac_removecvar mat_drawwater |
|||
smac_removecvar r_drawsprites |
|||
smac_removecvar r_3dsky |
|||
smac_removecvar mat_fullbright |
|||
smac_removecvar cl_drawmonitors |
@ -1,15 +1,35 @@ |
|||
// Hostname for server. |
|||
// **************************************************************************** |
|||
// Left 4 Dead |
|||
// Config - server.cfg |
|||
// Date - 06/12/2023 |
|||
// **************************************************************************** |
|||
|
|||
// hostname - Hostname for server. |
|||
hostname "SERVERNAME" |
|||
|
|||
// RCON - remote console password. |
|||
// rcon_password - remote console password. |
|||
rcon_password "ADMINPASSWORD" |
|||
|
|||
// Server password - for private servers. |
|||
// sv_password - Server password for entry into multiplayer games. |
|||
sv_password "" |
|||
|
|||
// Server Logging |
|||
log on |
|||
sv_logbans 1 |
|||
sv_logecho 1 |
|||
// map - Start playing on specified map. |
|||
// map "4d_hospital01_apartment" |
|||
|
|||
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers |
|||
mapcyclefile "mapcycle.txt" |
|||
|
|||
// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). |
|||
sv_lan 0 |
|||
|
|||
// sv_logfile - Log server information in the log file. |
|||
sv_logfile 1 |
|||
sv_log_onefile 0 |
|||
|
|||
// sv_logbans - Log server bans in the server logs. |
|||
sv_logbans 1 |
|||
|
|||
// sv_voiceenable - Enable voice communications. |
|||
sv_voiceenable 1 |
|||
|
|||
// sv_alltalk - Players can hear all other players' voice communication, no team restrictions |
|||
sv_alltalk 1 |
@ -1,15 +1,35 @@ |
|||
// Hostname for server. |
|||
// **************************************************************************** |
|||
// Left 4 Dead 2 |
|||
// Config - server.cfg |
|||
// Date - 06/12/2023 |
|||
// **************************************************************************** |
|||
|
|||
// hostname - Hostname for server. |
|||
hostname "SERVERNAME" |
|||
|
|||
// RCON - remote console password. |
|||
// rcon_password - remote console password. |
|||
rcon_password "ADMINPASSWORD" |
|||
|
|||
// Server password - for private servers. |
|||
// sv_password - Server password for entry into multiplayer games. |
|||
sv_password "" |
|||
|
|||
// Server Logging |
|||
log on |
|||
sv_logbans 1 |
|||
sv_logecho 1 |
|||
// map - Start playing on specified map. |
|||
// map "c5m1_waterfront" |
|||
|
|||
// mapcyclefile - Name of the .txt file used to cycle the maps on multiplayer servers |
|||
mapcyclefile "mapcycle.txt" |
|||
|
|||
// sv_lan - Server is a lan server ( no heartbeat, no authentication, no non-class C addresses ). |
|||
sv_lan 0 |
|||
|
|||
// sv_logfile - Log server information in the log file. |
|||
sv_logfile 1 |
|||
sv_log_onefile 0 |
|||
|
|||
// sv_logbans - Log server bans in the server logs. |
|||
sv_logbans 1 |
|||
|
|||
// sv_voiceenable - Enable voice communications. |
|||
sv_voiceenable 1 |
|||
|
|||
// sv_alltalk - Players can hear all other players' voice communication, no team restrictions |
|||
sv_alltalk 1 |
Loading…
Reference in new issue