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5 changed files with 171 additions and 69 deletions
@ -1,15 +1,50 @@ |
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// ************************************************************************** // |
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// // |
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// Quake II - server.cfg // |
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// Version 260426 // |
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// // |
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// ************************************************************************** // |
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// .................................. Basic ................................. // |
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// hostname - Name of the server. |
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set hostname "SERVERNAME" |
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// rcon_password - Remote console password. |
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set rcon_password "ADMINPASSWORD" |
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// location - Server location shown in listings. |
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set location "The Internet" |
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// website - Server website URL. |
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set website "https://linuxgsm.com" |
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// ................................. Discovery ............................... // |
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// public - Advertise this server publicly. |
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set public 1 |
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// setmaster - Master servers used for server listing. |
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setmaster master.q2servers.com:27900 |
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setmaster master.quakeservers.net:27900 |
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setmaster netdome.biz:27900 |
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// ................................ Gameplay ................................ // |
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// deathmatch - Enable deathmatch rules. |
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set deathmatch 1 |
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// maxclients - Maximum number of connected players. |
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set maxclients 8 |
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// timelimit - Time limit in minutes. |
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set timelimit 30 |
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// fraglimit - Frag limit per match. |
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set fraglimit 30 |
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map q2dm1 |
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// ............................. Startup Commands ........................... // |
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set public 1 |
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setmaster master.q2servers.com:27900 |
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setmaster master.quakeservers.net:27900 |
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setmaster netdome.biz:27900 |
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// This server uses a single startup map rather than a rotation chain. |
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// map - Startup map. |
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map q2dm1 |
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@ -1,34 +1,55 @@ |
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// server info |
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// server name shown in server browsers |
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hostname "SERVERNAME" |
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rcon_password "ADMINPASSWPRD" |
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// admin name shown in server browsers |
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sv_admininfo "LinuxGSM <[email protected]>" |
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// motd (max 15 rows) - this is the welcome message displayed when you connect to a server |
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// ************************************************************************** // |
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// // |
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// QuakeWorld - server.cfg // |
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// Version 260426 // |
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// // |
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// ************************************************************************** // |
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// .................................. Basic ................................. // |
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// hostname - Server name shown in server browsers. |
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hostname "SERVERNAME" |
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// rcon_password - Remote console password. |
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rcon_password "ADMINPASSWORD" |
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// sv_admininfo - Admin name shown in server browsers. |
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sv_admininfo "LinuxGSM <[email protected]>" |
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// ............................. Server Message ............................. // |
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// k_motd1..k_motd4 - Welcome message (max 15 rows). |
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set k_motd1 "SERVERNAME" |
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set k_motd2 " " |
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set k_motd3 "Available game modes:" |
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set k_motd4 "1on1, 2on2, 4on4, 10on10, ffa, ctf" |
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// time motd is displayed in seconds |
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// k_motd_time - Seconds MOTD is displayed. |
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set k_motd_time "5" |
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// ................................ Gameplay ................................ // |
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// edit the lines below if you want different gamemodes on this port |
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// matchless mode |
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// run ktx as a regular match server or as a matchless (ffa) server (0 = regular, 1 = matchless) |
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// k_matchless - Run as regular match server (0) or matchless/ffa server (1). |
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set k_matchless 0 |
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// use configs/usermodes/matchless instead of [...]/ffa (0 = no, 1 = yes) |
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// k_use_matchless_dir - Use configs/usermodes/matchless instead of ../ffa. |
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set k_use_matchless_dir 1 |
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// free modes |
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// default mode on server |
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// k_defmode - Default mode on server. |
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set k_defmode 2on2 |
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// allowed free modes (bit mask): |
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// k_allowed_free_modes - Allowed free modes bitmask. |
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set k_allowed_free_modes 255 |
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// 1=1on1, 2=2on2, 4=3on3, 8=4on4, 16=10on10, 32=ffa 64=ctf 128=hoonymode |
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// server homemap. server will change to this when last player leaves the server |
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// server mode (1 = duel, 2 = team, 3 = ffa, 4 = ctf) |
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// 1=1on1, 2=2on2, 4=3on3, 8=4on4, 16=10on10, 32=ffa, 64=ctf, 128=hoonymode |
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// k_defmap - Home map when server becomes empty. |
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set k_defmap dm4 |
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// k_mode - Server mode: 1=duel, 2=team, 3=ffa, 4=ctf. |
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set k_mode 2 |
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// .............................. Map Rotation .............................. // |
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// Rotation and mode flow are primarily managed by KTX mode configuration. |
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// k_defmap above acts as the fallback map when the server becomes empty. |
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// Startup behavior is controlled by server launch and KTX configuration. |
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