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@ -39,12 +39,12 @@ mp_timelimit 45 |
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// Number of frags on a single map before switching to a new one automatically. |
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// Default: mp_fraglimit 0 |
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// Reccomended: mp_fraglimit 45 |
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// Recommended: mp_fraglimit 45 |
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mp_fraglimit 45 |
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// Number of seconds to wait before the round starts. |
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// Default: mp_warmup_time 30 |
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// Reccomended: mp_warmup_time 30 |
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// Recommended: mp_warmup_time 30 |
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mp_warmup_time 30 |
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// ............................. Game Settings ............................. // |
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@ -52,12 +52,12 @@ mp_warmup_time 30 |
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// Turn on the flash light for players. |
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// Default: mp_flashlight 0 |
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// Reccomended: mp_flashlight 1 |
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// Recommended: mp_flashlight 1 |
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mp_flashlight 1 |
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// Forces the player to respawn in to game. |
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// Default: mp_forcerespawn 1 |
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// Reccomended: mp_forcerespawn 0 |
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// Recommended: mp_forcerespawn 0 |
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mp_forcerespawn 0 |
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// Friendly fire - Allows team members to injure other members of their team. |
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@ -72,7 +72,7 @@ sv_voiceenable 1 |
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// Players can hear all other players, no team restrictions. |
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// Default: sv_alltalk 0 |
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// Reccomended: sv_alltalk 0 |
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// Recommended: sv_alltalk 0 |
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sv_alltalk 0 |
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// ............................. Fast Download .............................. // |
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@ -80,7 +80,7 @@ sv_alltalk 0 |
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// Allows clients to download custom maps and textures etc. from the server at 20 kbps. |
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// Default: sv_allowdownload 1 |
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// Reccomended: sv_allowdownload 1 |
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// Recommended: sv_allowdownload 1 |
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sv_allowdownload 1 |
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// Allows clients to download custom maps, textures etc. from a web server with no transfer limit. |
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