# WebSockets
You can use WebSockets with **FastAPI**.
## Install `WebSockets`
First you need to install `WebSockets`:
```console
$ pip install websockets
---> 100%
```
## WebSockets client
### In production
In your production system, you probably have a frontend created with a modern framework like React, Vue.js or Angular.
And to communicate using WebSockets with your backend you would probably use your frontend's utilities.
Or you might have a native mobile application that communicates with your WebSocket backend directly, in native code.
Or you might have any other way to communicate with the WebSocket endpoint.
---
But for this example, we'll use a very simple HTML document with some JavaScript, all inside a long string.
This, of course, is not optimal and you wouldn't use it for production.
In production you would have one of the options above.
But it's the simplest way to focus on the server-side of WebSockets and have a working example:
```Python hl_lines="2 6-38 41-43"
{!../../../docs_src/websockets/tutorial001.py!}
```
## Create a `websocket`
In your **FastAPI** application, create a `websocket`:
```Python hl_lines="1 46-47"
{!../../../docs_src/websockets/tutorial001.py!}
```
!!! note "Technical Details"
You could also use `from starlette.websockets import WebSocket`.
**FastAPI** provides the same `WebSocket` directly just as a convenience for you, the developer. But it comes directly from Starlette.
## Await for messages and send messages
In your WebSocket route you can `await` for messages and send messages.
```Python hl_lines="48-52"
{!../../../docs_src/websockets/tutorial001.py!}
```
You can receive and send binary, text, and JSON data.
## Try it
If your file is named `main.py`, run your application with:
```console
$ uvicorn main:app --reload
INFO: Uvicorn running on http://127.0.0.1:8000 (Press CTRL+C to quit)
```
Open your browser at http://127.0.0.1:8000.
You will see a simple page like:
You can type messages in the input box, and send them:
And your **FastAPI** application with WebSockets will respond back:
You can send (and receive) many messages:
And all of them will use the same WebSocket connection.
## Using `Depends` and others
In WebSocket endpoints you can import from `fastapi` and use:
* `Depends`
* `Security`
* `Cookie`
* `Header`
* `Path`
* `Query`
They work the same way as for other FastAPI endpoints/*path operations*:
```Python hl_lines="58-65 68-83"
{!../../../docs_src/websockets/tutorial002.py!}
```
!!! info
In a WebSocket it doesn't really make sense to raise an `HTTPException`. So it's better to close the WebSocket connection directly.
You can use a closing code from the valid codes defined in the specification.
In the future, there will be a `WebSocketException` that you will be able to `raise` from anywhere, and add exception handlers for it. It depends on the PR #527 in Starlette.
### Try the WebSockets with dependencies
If your file is named `main.py`, run your application with:
```console
$ uvicorn main:app --reload
INFO: Uvicorn running on http://127.0.0.1:8000 (Press CTRL+C to quit)
```
Open your browser at http://127.0.0.1:8000.
There you can set:
* The "Item ID", used in the path.
* The "Token" used as a query parameter.
!!! tip
Notice that the query `token` will be handled by a dependency.
With that you can connect the WebSocket and then send and receive messages:
## Handling disconnections and multiple clients
When a WebSocket connection is closed, the `await websocket.receive_text()` will raise a `WebSocketDisconnect` exception, which you can then catch and handle like in this example.
```Python hl_lines="81-83"
{!../../../docs_src/websockets/tutorial003.py!}
```
To try it out:
* Open the app with several browser tabs.
* Write messages from them.
* Then close one of the tabs.
That will raise the `WebSocketDisconnect` exception, and all the other clients will receive a message like:
```
Client #1596980209979 left the chat
```
!!! tip
The app above is a minimal and simple example to demonstrate how to handle and broadcast messages to several WebSocket connections.
But have in mind that, as everything is handled in memory, in a single list, it will only work while the process is running, and will only work with a single process.
If you need something easy to integrate with FastAPI but that is more robust, supported by Redis, PostgreSQL or others, check encode/broadcaster.
## More info
To learn more about the options, check Starlette's documentation for:
* The `WebSocket` class.
* Class-based WebSocket handling.