Browse Source

Add docs for WebSockets (#62)

pull/63/head
Sebastián Ramírez 6 years ago
committed by GitHub
parent
commit
bbd2198fa2
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
  1. BIN
      docs/img/tutorial/websockets/image01.png
  2. BIN
      docs/img/tutorial/websockets/image02.png
  3. BIN
      docs/img/tutorial/websockets/image03.png
  4. BIN
      docs/img/tutorial/websockets/image04.png
  5. 53
      docs/src/websockets/tutorial001.py
  6. 93
      docs/tutorial/websockets.md
  7. 1
      mkdocs.yml

BIN
docs/img/tutorial/websockets/image01.png

Binary file not shown.

After

Width:  |  Height:  |  Size: 17 KiB

BIN
docs/img/tutorial/websockets/image02.png

Binary file not shown.

After

Width:  |  Height:  |  Size: 18 KiB

BIN
docs/img/tutorial/websockets/image03.png

Binary file not shown.

After

Width:  |  Height:  |  Size: 21 KiB

BIN
docs/img/tutorial/websockets/image04.png

Binary file not shown.

After

Width:  |  Height:  |  Size: 30 KiB

53
docs/src/websockets/tutorial001.py

@ -0,0 +1,53 @@
from fastapi import FastAPI
from starlette.responses import HTMLResponse
from starlette.websockets import WebSocket
app = FastAPI()
html = """
<!DOCTYPE html>
<html>
<head>
<title>Chat</title>
</head>
<body>
<h1>WebSocket Chat</h1>
<form action="" onsubmit="sendMessage(event)">
<input type="text" id="messageText" autocomplete="off"/>
<button>Send</button>
</form>
<ul id='messages'>
</ul>
<script>
var ws = new WebSocket("ws://localhost:8000/ws");
ws.onmessage = function(event) {
var messages = document.getElementById('messages')
var message = document.createElement('li')
var content = document.createTextNode(event.data)
message.appendChild(content)
messages.appendChild(message)
};
function sendMessage(event) {
var input = document.getElementById("messageText")
ws.send(input.value)
input.value = ''
event.preventDefault()
}
</script>
</body>
</html>
"""
@app.get("/")
async def get():
return HTMLResponse(html)
@app.websocket_route("/ws")
async def websocket_endpoint(websocket: WebSocket):
await websocket.accept()
while True:
data = await websocket.receive_text()
await websocket.send_text(f"Message text was: {data}")
await websocket.close()

93
docs/tutorial/websockets.md

@ -0,0 +1,93 @@
You can use <a href="https://developer.mozilla.org/en-US/docs/Web/API/WebSockets_API" target="_blank">WebSockets</a> with **FastAPI**.
## WebSockets client
### In production
In your production system, you probably have a frontend created with a modern framework like React, Vue.js or Angular.
And to communicate using WebSockets with your backend you would probably use your frontend's utilities.
Or you might have a native mobile application that communicates with your WebSocket backend directly, in native code.
Or you might have any other way to communicate with the WebSocket endpoint.
---
But for this example, we'll use a very simple HTML document with some JavaScript, all inside a long string.
This, of course, is not optimal and you wouldn't use it for production.
In production you would have one of the options above.
But it's the simplest way to focus on the server-side of WebSockets and have a working example:
```Python hl_lines="2 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 42 43 44"
{!./src/websockets/tutorial001.py!}
```
## Create a `websocket_route`
In your **FastAPI** application, create a `websocket_route`:
```Python hl_lines="3 47 48"
{!./src/websockets/tutorial001.py!}
```
!!! tip
In this example we are importing `WebSocket` from `starlette.websockets` to use it in the type declaration in the WebSocket route function.
That is not required, but it's recommended as it will provide you completion and checks inside the function.
!!! info
This `websocket_route` we are using comes directly from <a href="https://www.starlette.io/applications/" target="_blank">Starlette</a>.
That's why the naming convention is not the same as with other API path operations (`get`, `post`, etc).
## Await for messages and send messages
In your WebSocket route you can `await` for messages and send messages.
```Python hl_lines="49 50 51 52 53"
{!./src/websockets/tutorial001.py!}
```
You can receive and send binary, text, and JSON data.
To learn more about the options, check Starlette's documentation for:
* <a href="https://www.starlette.io/applications/" target="_blank">Applications (`websocket_route`)</a>.
* <a href="https://www.starlette.io/websockets/" target="_blank">The `WebSocket` class</a>.
* <a href="https://www.starlette.io/endpoints/#websocketendpoint" target="_blank">Class-based WebSocket handling</a>.
## Test it
If your file is named `main.py`, run your application with:
```bash
uvicorn main:app --debug
```
Open your browser at <a href="http://127.0.0.1:8000" target="_blank">http://127.0.0.1:8000</a>.
You will see a simple page like:
<img src="/img/tutorial/websockets/image01.png">
You can type messages in the input box, and send them:
<img src="/img/tutorial/websockets/image02.png">
And your **FastAPI** application with WebSockets will respond back:
<img src="/img/tutorial/websockets/image03.png">
You can send (and receive) many messages:
<img src="/img/tutorial/websockets/image04.png">
And all of them will use the same WebSocket connection.

1
mkdocs.yml

@ -62,6 +62,7 @@ nav:
- Sub Applications - Behind a Proxy: 'tutorial/sub-applications-proxy.md'
- Application Configuration: 'tutorial/application-configuration.md'
- GraphQL: 'tutorial/graphql.md'
- WebSockets: 'tutorial/websockets.md'
- Debugging: 'tutorial/debugging.md'
- Concurrency and async / await: 'async.md'
- Deployment: 'deployment.md'

Loading…
Cancel
Save