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Remove all those annoying debugger statements

pull/110/head
Malte Grimm 3 years ago
parent
commit
6060f1662a
  1. 3
      src/App.tsx
  2. 6
      src/components/Dashboard.tsx
  3. 3
      src/components/PageComponents/Config/Display.tsx
  4. 9
      src/core/flashing/Flasher.ts
  5. 3
      src/core/stores/appStore.ts
  6. 3
      src/core/stores/deviceStore.ts

3
src/App.tsx

@ -65,8 +65,7 @@ export const App = (): JSX.Element => {
}
dev.filter(d => d.readable === null).forEach(d => onConnect(d));
};
if(!initialized && !ensureOnce) {
debugger;
if(!initialized && !ensureOnce) {
connectToAll();
setInitialized(true);
ensureOnce = true;

6
src/components/Dashboard.tsx

@ -143,8 +143,7 @@ const DeviceList = ({devices, rootConfig, totalConfigCount}: {devices: Device[],
// rootConfig.children[0].getFinalConfig(); // FIXME
if(overallFlashingState.state == "idle") {
setOverallFlashingState({ state: "busy" });
let actualFirmware = firmware;
debugger;
let actualFirmware = firmware;
if(actualFirmware === undefined) {
const list = await loadFirmwareList();
setFirmwareList(list.slice(0, 10));
@ -735,8 +734,7 @@ function stateToText(state: OverallFlashingState, progress?: number) {
}
}
function deviceStateToStyle(state: FlashState): React.CSSProperties {
debugger;
function deviceStateToStyle(state: FlashState): React.CSSProperties {
switch(state.state) {
case "failed":
return {

3
src/components/PageComponents/Config/Display.tsx

@ -23,8 +23,7 @@ export const Display = (): JSX.Element => {
const isPresetConfig = !("id" in config);
const setConfig: (data: DisplayValidation) => void =
isPresetConfig ? (data) => {
config.config.display = new Protobuf.Config_DisplayConfig(data);
debugger;
config.config.display = new Protobuf.Config_DisplayConfig(data);
(config as ConfigPreset).saveConfigTree();
}
: (data) => {

9
src/core/flashing/Flasher.ts

@ -45,8 +45,7 @@ export async function setup(configs: ConfigPreset[], deviceModelName: string, fi
}
export async function nextBatch(devices: Device[], flashStates: FlashState[], deviceCallback: (flashState: FlashOperation) => void) {
callback("busy");
debugger;
callback("busy");
devices = devices.filter((d, i) => flashStates[i].state == "doFlash");
flashStates = flashStates.filter(f => f.state == "doFlash");
if(devices.length > configQueue.length) {
@ -244,8 +243,7 @@ export class FlashOperation {
public async flash() {
let port: SerialPort | undefined;
try {
debugger;
try {
const updatePossible = this.device.nodes.get(this.device.hardware.myNodeNum) !== undefined;
port = await (this.device.connection! as ISerialConnection).disconnect();
if(port === undefined)
@ -320,8 +318,7 @@ export class FlashOperation {
}
}
public async cancel() {
debugger;
public async cancel() {
await this.loader?.disconnect();
this.setState("aborted");
}

3
src/core/stores/appStore.ts

@ -129,8 +129,7 @@ export class ConfigPreset {
}
public static loadOrCreate(): ConfigPreset {
const storedConfigs = localStorage.getItem("PresetConfigs");
debugger;
const storedConfigs = localStorage.getItem("PresetConfigs");
if(storedConfigs !== null) {
const rootPreset = this.tryFromJson(storedConfigs);
if(rootPreset !== undefined)

3
src/core/stores/deviceStore.ts

@ -610,8 +610,7 @@ interface ConfigProvider {
export const useConfig = (): ConfigProvider => {
const context = useContext(DeviceContext);
if(context == undefined) {
const {configPresetRoot, configPresetSelected } = useAppStore();
debugger;
const {configPresetRoot, configPresetSelected } = useAppStore();
if(configPresetSelected) {
console.log(`Displaying selected preset: ${configPresetSelected.name} (${configPresetSelected.config.device?.buttonGpio})`);
console.log(`Identical? ${configPresetSelected.config == configPresetRoot.config}`);

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