from unittest import TestCase from socket import socket, AF_INET import pytest from rcon.source import Client HOST: str = "localhost" PORT: int = 25575 class TestLocalMinecraftServer(TestCase): def setUp(self): self.client = Client(HOST, PORT, passwd="test") @pytest.mark.skipif( socket(AF_INET).connect_ex((HOST, PORT)) != 0, reason="requires a local Minecraft server to be running", ) def test_list_empty(self): with self.client as client: response = client.run("list") self.assertEqual(response, "There are 0 of a max of 20 players online: ")