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84 lines
2.3 KiB
84 lines
2.3 KiB
import io
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from dataclasses import dataclass
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from typing import Generic, Union, TypeVar, overload
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from a2s.defaults import DEFAULT_TIMEOUT, DEFAULT_ENCODING
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from a2s.a2s_sync import request_sync
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from a2s.a2s_async import request_async
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from a2s.byteio import ByteReader
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A2S_PLAYER_RESPONSE = 0x44
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StrType = TypeVar("StrType", str, bytes) # str (default) or bytes if encoding=None is used
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@dataclass
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class Player(Generic[StrType]):
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index: int
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"""Apparently an entry index, but seems to be always 0"""
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name: StrType
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"""Name of the player"""
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score: int
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"""Score of the player"""
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duration: float
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"""Time the player has been connected to the server"""
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@overload
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def players(address: tuple[str, int], timeout: float, encoding: str) -> list[Player[str]]:
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...
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@overload
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def players(address: tuple[str, int], timeout: float, encoding: None) -> list[Player[bytes]]:
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...
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def players(
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address: tuple[str, int],
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timeout: float = DEFAULT_TIMEOUT,
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encoding: Union[str, None] = DEFAULT_ENCODING
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) -> Union[list[Player[str]], list[Player[bytes]]]:
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return request_sync(address, timeout, encoding, PlayersProtocol)
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@overload
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async def aplayers(address: tuple[str, int], timeout: float, encoding: str) -> list[Player[str]]:
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...
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@overload
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async def aplayers(address: tuple[str, int], timeout: float, encoding: None) -> list[Player[bytes]]:
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...
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async def aplayers(
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address: tuple[str, int],
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timeout: float = DEFAULT_TIMEOUT,
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encoding: Union[str, None] = DEFAULT_ENCODING
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) -> Union[list[Player[str]], list[Player[bytes]]]:
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return await request_async(address, timeout, encoding, PlayersProtocol)
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class PlayersProtocol:
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@staticmethod
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def validate_response_type(response_type):
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return response_type == A2S_PLAYER_RESPONSE
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@staticmethod
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def serialize_request(challenge):
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return b"\x55" + challenge.to_bytes(4, "little")
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@staticmethod
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def deserialize_response(reader, response_type, ping):
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player_count = reader.read_uint8()
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resp = [
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Player(
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index=reader.read_uint8(),
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name=reader.read_cstring(),
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score=reader.read_int32(),
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duration=reader.read_float()
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)
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for player_num in range(player_count)
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]
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return resp
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