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"""
This module is used to safely store account credentials and provide mobile authenticator codes.
Example usage:
.. code:: python
import steam.account
account = steam.account.SteamAccount('username', 'password')
account.set_account_property('identity_secret', 'XYZ')
account.set_account_property('shared_secret', 'XYZ')
code = account.login_code
key = account.get_confirmation_key('conf')
TODO:
- Where to save the credentials (Windows/Linux)?
- Implement mobile authenticator features?
"""
import os
import sys
import json
import base64
import re
from cryptography.fernet import Fernet
from cryptography.hazmat.primitives import hashes
from cryptography.hazmat.backends import default_backend
from steam.guard import *
import steam.webauth
if sys.platform.startswith('win'):
BASE_LOCATION = '.' #Windows
else:
BASE_LOCATION = '.'
DEFAULT_MOBILE_HEADERS = {
'X-Requested-With': 'com.valvesoftware.android.steam.community',
'User-agent': 'Mozilla/5.0 (Linux; U; Android 4.1.1; en-us; Google Nexus 4 - 4.1.1 - API 16 - 768x1280 Build/JRO03S) \
AppleWebKit/534.30 (KHTML, like Gecko) Version/4.0 Mobile Safari/534.30'
}
ACCOUNT_ATTRIBUTES = ['username', 'password', 'steamid', 'shared_secret', 'identity_secret', 'revocation_code',\
'secret_1', 'serial_number', 'deviceid', 'oauth_token']
class SteamAccount(object):
username = None
password = None
_path = None
_file = None
_fernet_key = None
_fernet_suite = None
_web_auth = None
_session = None
def __init__(self, username, password):
self.username = username
self.password = password
self._setup()
def __del__(self):
try:
self._update_credential_file()
except TypeError:
"""
Ignore TypeError exception when destructor gets called after the memory has been cleared
"""
pass
self._file.close()
def set_account_property(self, property, value):
setattr(self, property, value)
self._update_credential_file()
@property
def login_code(self):
try:
return generate_twofactor_code(self.shared_secret)
except AttributeError:
raise SharedSecretNotSet('Add shared_secret to this instance to generate login codes')
def get_confirmation_key(self, tag, timestamp=None):
if not timestamp:
timestamp = get_time_offset()
try:
return generate_confirmation_key(self.identity_secret, timestamp, tag)
except AttributeError:
raise IdentitySecretNotSet('Add identity_secret to this instance to generate confirmation keys')
def fetch_mobile_confirmations(self, retries=1):
self._verify_mobile_session()
if not self._verify_mobile_authenticator():
raise MobileAuthenticatorException('The steam mobile authenticator is required to access the mobile confirmations.')
timestamp = get_time_offset()
confirmation_key = self.get_confirmation_key('conf', timestamp)
confirmation_uri = 'https://steamcommunity.com/mobileconf/conf?p=%s&a=%s&k=%s&t=%s&m=android&tag=conf' %\
( self.deviceid, self.steamid, confirmation_key, timestamp)
response = self.session.get(confirmation_uri, headers=DEFAULT_MOBILE_HEADERS)
raw_confirmations = [ ]
if response.status_code == 200:
if 'Invalid authenticator' in response.text:
retries += 1
return self.fetch_mobile_confirmations(retries)
confirmation_ids = re.findall(r'data-confid="(\d+)"', response.text)
confirmation_keys = re.findall(r'data-key="(\d+)"', response.text)
confirmation_descriptions = re.findall(r'<div>((Confirm|Trade with|Sell -) .+)<\/div>', response.text)
if confirmation_ids and confirmation_keys:
for index, confirmation_id in enumerate(confirmation_ids):
raw_confirmations.append({
'id': confirmation_id,
'key': confirmation_keys[index],
'description': confirmation_descriptions[index]
})
return raw_confirmations
return [ ]
def add_mobile_authenticator(self):
if self._verify_mobile_authenticator():
raise MobileAuthenticatorException('The steam mobile authenticator is already enabled.')
self._verify_mobile_session()
deviceid = getattr(self, 'deviceid') or generate_device_id(self.steamid)
data = {
'steamid': self.steamid,
'sms_phone_id': 1,
'access_token': self.oauth_token,
'authenticator_time': get_time_offset(),
'authenticator_type': 1,
'device_identifier': deviceid
}
response = self.session.post('https://api.steampowered.com/ITwoFactorService/AddAuthenticator/v1/',
data, headers=DEFAULT_MOBILE_HEADERS)
if response.status_code == 200:
response_json = json.loads(response.text)
if response_json.get('response').get('status') == 1:
self.set_account_property('shared_secret', response_json.get('response').get('shared_secret'))
self.set_account_property('identity_secret', response_json.get('response').get('identity_secret'))
self.set_account_property('revocation_code', response_json.get('response').get('revocation_code'))
self.set_account_property('secret_1', response_json.get('response').get('secret_1'))
self.set_account_property('serial_number', response_json.get('response').get('serial_number'))
self.set_account_property('deviceid', deviceid)
return True
return False
def finalize_mobile_authenticator(self, sms_code, retries=1):
if self._verify_mobile_authenticator():
raise MobileAuthenticatorException('The steam mobile authenticator is already enabled.')
self._verify_mobile_session()
if not sms_code:
raise SMSCodeNotProvided('The sms code is required for finalizing the process of adding the mobile\
authenticator')
timestamp = get_time_offset()
data = {
'steamid': self.steamid,
'access_token': self.oauth_token,
'authenticator_time': timestamp,
'authenticator_code': generate_twofactor_code_for_time(self.shared_secret, timestamp),
'activation_code': sms_code
}
response = self.session.post('https://api.steampowered.com/ITwoFactorService/FinalizeAddAuthenticator/v1/',
data, headers=DEFAULT_MOBILE_HEADERS)
if response.status_code == 200:
response_json = json.loads(response.text)
if response_json.get('response').get('success'):
self.set_account_property('has_mobile_authenticator', True)
return True
else:
if response_json.get('response').get('success') and retries < 30:
retries += 1
return self._finalize_mobile_authenticator(sms_code, retries)
return False
def remove_mobile_authenticator(self):
if not self._verify_mobile_authenticator():
raise MobileAuthenticatorException('The steam mobile authenticator is not enabled.')
self._verify_mobile_session()
data = {
'steamid': self.steamid,
'steamguard_scheme': 2,
'revocation_code': self.revocation_code,
'access_token': self.oauth_token
}
response = self.session.post('https://api.steampowered.com/ITwoFactorService/RemoveAuthenticator/v1/',
data, headers=DEFAULT_MOBILE_HEADERS)
if response.status_code == 200:
response_json = json.loads(response.text)
if response_json.get('response').get('success'):
self.set_account_property('has_mobile_authenticator', False)
return True
return False
def _verify_mobile_session(self):
if not isinstance(self._web_auth, steam.webauth.MobileWebAuth):
raise MobileAuthenticatorException('A mobile session is required.')
if self._web_auth.complete:
raise MobileAuthenticatorException('The mobile session has to be logged in to steam.')
def _verify_mobile_authenticator(self):
if getattr(self, 'has_mobile_authenticator') and self.has_mobile_authenticator:
return True
return False
def _setup(self):
self._generate_fernet_key()
self._spawn_fernet_suite()
self._path = '%s/%s' % (BASE_LOCATION, self.username)
self._file = open(self._path, 'r+')
if not os.path.isfile(self._path):
self._create_credential_file()
else:
credentials = self._parse_credential_file()
for key, value in credentials.iteritems():
setattr(self, key, value)
def _create_credential_file(self):
data = json.dumps({
'username': self.username,
'password': self.password
})
text = self._fernet_suite.encrypt(data)
self._file.write(text)
def _parse_credential_file(self):
text = self._file.read()
data = json.loads(self._fernet_suite.decrypt(text))
return data
def _update_credential_file(self):
credentials = self._gather_credentials()
data = json.dumps(credentials)
text = self._fernet_suite.encrypt(data)
self._file.truncate()
self._file.write(text)
def _gather_credentials(self):
data = { }
names = dir(self)
for name in names:
if name in ACCOUNT_ATTRIBUTES:
data.__setitem__(name, getattr(self, name))
return data
def _generate_fernet_key(self):
digest = hashes.Hash(hashes.SHA256(), backend=default_backend())
digest.update(bytes(self.password))
self._fernet_key = base64.urlsafe_b64encode(digest.finalize())
def _spawn_fernet_suite(self):
self._fernet_suite = Fernet(self._fernet_key)
def _spawn_web_session(self):
self._web_auth = steam.webauth.WebAuth(self.username, self.password)
def _spawn_mobile_session(self):
self._web_auth = steam.webauth.MobileWebAuth(self.username, self.password)
def _login_web_session(self, captcha='', email_code='', twofactor_code=''):
try:
self._web_auth.login()
except steam.webauth.CaptchaRequired:
if not captcha:
raise CaptchaNotProvided('The steam login captcha is required for logging in, but was not provided.')
self._web_auth.login(captcha=captcha)
except steam.webauth.EmailCodeRequired:
if not email_code:
raise EMailCodeNotProvided('The email code is required for logging in, but was not provided.')
self._web_auth.login(email_code=email_code)
except steam.webauth.TwoFactorCodeRequired:
if not twofactor_code:
try:
twofactor_code = self.login_code
except SharedSecretNotSet:
raise TwoFACodeNotProvided('The twofactor code is required for logging in, but was not provided.')
self._web_auth.login(twofactor_code=twofactor_code)
if self._web_auth.complete:
if not getattr(self, 'steamid'):
self.set_account_property('steamid', self._web_auth.steamid)
if isinstance(self._web_auth, steam.webauth.MobileWebAuth) and not getattr(self, 'oauth_token'):
self.set_account_property('oauth_token', self._web_auth.oauth_token)
self._session = self._web_auth.session
else:
raise WebAuthNotComplete('The web authentication could not be completed.')
class SteamAccountException(Exception):
pass
class SharedSecretNotSet(SteamAccountException):
pass
class IdentitySecretNotSet(SteamAccountException):
pass
class WebAuthNotComplete(SteamAccountException):
pass
class MobileAuthenticatorException(SteamAccountException):
pass
class ParameterNotProvidedException(SteamAccountException):
pass
class CaptchaNotProvided(ParameterNotProvidedException):
pass
class EMailCodeNotProvided(ParameterNotProvidedException):
pass
class TwoFACodeNotProvided(ParameterNotProvidedException):
pass
class SMSCodeNotProvided(ParameterNotProvidedException):
pass