from steam.enums import EPersonaState from steam.enums.emsg import EMsg from steam.core.msg import MsgProto class User(object): def __init__(self): super(User, self).__init__() def set_persona(self, state=None, name=None): """ Set persona state and/or name :param state: persona state flag :type state: :class:`steam.enums.common.EPersonaState` :param name: profile name :type name: :class:`str` """ if state is None and name is None: return message = MsgProto(EMsg.ClientChangeStatus) if state: if not isinstance(state, EPersonaState): raise ValueError("Expected state to be instance of EPersonaState") message.body.persona_state = state if name: message.body.player_name = name self.send(message)