# Change notes ## 2.0.0 This release brings breaking changes ### steam.client - Add `steam.monkey` module for applying gevent monkey patches - Removed monkey patching by default. See `steam.monkey` for details ## 1.0.0 This release brings breaking changes ### General - Added steam.utils.appcache methods for parsing appcache files - Replaced `cryptography` library with `pycryptodomex` - Updated all enums - Removed imports from 'steam' namespace - Renamed `steam.util` to `steam.utils` - Moved proto utils to `steam.utils.proto` - Moved SteamClient dependecies to `client` extras ### steam.steamid - Added support for invite codes in SteamID - Updated `SteamID.is_valid` ### steam.guard - Renamed `medium` param to `backend` on `SteamAuthenticator` - Fixed `create_emergency_codes()` not returning codes - Fixed `validate_phone_number()` returning no data ### steam.webauth - Added `WebAuth.cli_login()`, handles all steps of the login process - Updated `password` param to be optional on `WebAuth` ### steam.client - Replaced builtin CM server list with automatic discovery via WebAPI or DNS - UM/ServiceMethods are now handled in the `SteamClient` instance. See `SteamClient.send_um()` - Messages now have a `payload` property set when the body cannot be parsed - `get_product_info()` now replaces invalid unicode chars - `get_product_info()` includes `_missing_token` key with every result - Added `CDNClient` for downloading connect from SteamPipe - Added `rich_presence` property to `SteamUser` - Added block/unblock methods for `SteamUser` - Added jitter to reconnect delay in `SteamClient` - Updated protocol version to 65580 - Updated `SteamClient` to use new chat mode, with option to fallback - Updated `get_product_info()` to include `_missing_token` variable - Updated protobufs - Removed `SteamClient.unifed_messages` - Removed `steam.client.mixins` package - Removed `Account` builtin as all methods have been deprecated - Removed `SteamClient.change_email()` - Removed `SteamClient.create_account()`