""" :class:`SteamUnifiedMessages` provides a simply API to send and receive unified messages. Example code: .. code:: python # the easy way response = client.unified_messages.send_and_wait('Player.GetGameBadgeLevels#1', { 'property': 1, 'something': 'value', }) # the other way jobid = client.unified_message.send('Player.GetGameBadgeLevels#1', {'something': 1}) response, = client.unified_message.wait_event(jobid) # i know what im doing, alright? message = client.unified_message.get('Player.GetGameBadgeLevels#1') message.something = 1 response = client.unified_message.send_and_wait(message) """ import logging from eventemitter import EventEmitter from steam.core.msg import MsgProto, get_um from steam.enums import EResult from steam.enums.emsg import EMsg from steam.util import WeakRefKeyDict, proto_fill_from_dict class UnifiedMessages(object): def __init__(self, *args, **kwargs): super(UnifiedMessages, self).__init__(*args, **kwargs) name = "%s.unified_messages" % self.__class__.__name__ self.unified_messages = SteamUnifiedMessages(self, name) #: instance of :class:`SteamUnifiedMessages` class SteamUnifiedMessages(EventEmitter): """Simple API for send/recv of unified messages Incoming messages are emitted as events once with their ``jobid`` and once with their method name (e.g. ``Player.GetGameBadgeLevels#1``) """ def __init__(self, steam, logger_name=None): self._LOG = logging.getLogger(logger_name if logger_name else self.__class__.__name__) self._steam = steam self._data = WeakRefKeyDict() steam.on(EMsg.ServiceMethod, self._handle_service_method) steam.on(EMsg.ClientServiceMethodResponse, self._handle_client_service_method) def emit(self, event, *args): if event is not None: self._LOG.debug("Emit event: %s" % repr(event)) EventEmitter.emit(self, event, *args) def _handle_service_method(self, message): self.emit(message.header.target_job_name, message.body) def _handle_client_service_method(self, message): method_name = message.body.method_name proto = get_um(method_name, response=True) if proto is None: self._LOG.error("Unable to find proto for %s" % repr(method_name)) return if message.header.eresult != EResult.OK: self._LOG.error("%s (%s): %s" % (method_name, repr(EResult(message.header.eresult)), message.header.error_message)) resp = proto() resp.ParseFromString(message.body.serialized_method_response) self.emit(method_name, resp) jobid = message.header.jobid_target if jobid not in (-1, 18446744073709551615): self.emit("job_%d" % jobid, resp) def get(self, method_name): """Get request proto instance for given methed name :param method_name: name for the method (e.g. ``Player.GetGameBadgeLevels#1``) :type method_name: :class:`str` :return: proto message instance, or :class:`None` if not found """ proto = get_um(method_name) if proto is None: return None message = proto() self._data[message] = method_name return message def send(self, message, params=None): """Send service method request :param message: proto message instance (use :meth:`SteamUnifiedMessages.get`) or method name (e.g. ``Player.GetGameBadgeLevels#1``) :type message: :class:`str`, proto message instance :param params: message parameters :type params: :class:`dict` :return: ``jobid`` event identifier :rtype: :class:`str` Listen for ``jobid`` on this object to catch the response. .. note:: If you listen for ``jobid`` on the client instance you will get the encapsulated message """ if isinstance(message, str): message = self.get(message) if message not in self._data: raise ValueError("Supplied message seems to be invalid. Did you use 'get' method?") if params: proto_fill_from_dict(message, params) capsule = MsgProto(EMsg.ClientServiceMethod) capsule.body.method_name = self._data[message] capsule.body.serialized_method = message.SerializeToString() return self._steam.send_job(capsule) def send_and_wait(self, message, params=None, timeout=None, raises=False): """Send service method request and wait for response :param message: proto message instance (use :meth:`SteamUnifiedMessages.get`) or method name (e.g. ``Player.GetGameBadgeLevels#1``) :type message: :class:`str`, proto message instance :param params: message parameters :type params: :class:`dict` :param timeout: (optional) seconds to wait :type timeout: :class:`int` :param raises: (optional) On timeout if :class:`False` return :class:`None`, else raise :class:`gevent.Timeout` :type raises: :class:`bool` :return: response proto message instance :rtype: proto message, :class:`None` :raises: :class:`gevent.Timeout` """ job_id = self.send(message, params) resp = self.wait_event(job_id, timeout, raises=raises) if resp is None and not raises: return None else: return resp[0]