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Create mobileauth.py

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Philipp 9 years ago
parent
commit
1702018257
  1. 135
      steam/mobileauth.py

135
steam/mobileauth.py

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# -*- coding: utf-8 -*-
from time import time
import sys
from base64 import b64encode
import requests
from cryptography.hazmat.primitives.asymmetric.rsa import RSAPublicNumbers
from cryptography.hazmat.primitives.asymmetric.padding import PKCS1v15
from steam.core.crypto import backend
from steam.util.web import make_requests_session
from steam import SteamID
if sys.version_info < (3,):
intBase = long
else:
intBase = int
class MobileAuth(object):
key = None
complete = False #: whether authentication has been completed successfully
session = None #: :class:`requests.Session` (with auth cookies after auth is complete)
captcha_gid = -1
steamid = None #: :class:`steam.steamid.SteamID` (after auth is complete)
def __init__(self, username, password):
self.__dict__.update(locals())
self.session = make_requests_session()
@property
def captcha_url(self):
if self.captcha_gid == -1:
return None
else:
return "https://store.steampowered.com/login/rendercaptcha/?gid=%s" % self.captcha_gid
def get_rsa_key(self, username):
try:
resp = self.session.post('https://steamcommunity.com/mobilelogin/getrsakey/',
timeout=15,
data={
'username': username,
'donotchache': int(time() * 1000),
},
).json()
except requests.exceptions.RequestException as e:
raise HTTPError(str(e))
return resp
def _load_key(self):
if not self.key:
resp = self.get_rsa_key(self.username)
nums = RSAPublicNumbers(intBase(resp['publickey_exp'], 16),
intBase(resp['publickey_mod'], 16),
)
self.key = backend.load_rsa_public_numbers(nums)
self.timestamp = resp['timestamp']
def login(self, captcha='', email_code='', twofactor_code='', language='english'):
if self.complete:
return self.session
for domain in ['store.steampowered.com', 'help.steampowered.com', 'steamcommunity.com']:
self.session.cookies.set('forceMobile', '1', domain=domain, secure=False)
self.session.cookies.set('mobileClientVersion', '0 (2.1.3)', domain=domain, secure=False)
self.session.cookies.set('mobileClient', 'android', domain=domain, secure=False)
self.session.cookies.set('Steam_Language', 'english', domain=domain, secure=False)
self.session.cookies.set('dob', '', domain=domain, secure=False)
self._load_key()
data = {
'username' : self.username,
"password": b64encode(self.key.encrypt(self.password.encode('ascii'), PKCS1v15())),
"emailauth": email_code,
"emailsteamid": str(self.steamid) if email_code else '',
"twofactorcode": twofactor_code,
"captchagid": self.captcha_gid,
"captcha_text": captcha,
"loginfriendlyname": "python-steam webauth",
"rsatimestamp": self.timestamp,
"remember_login": 'true',
"donotcache": int(time() * 100000),
}
data['oauth_client_id'] = 'DE45CD61'
data['oauth_scope'] = 'read_profile write_profile read_client write_client'
data['loginfriendlyname'] = '#login_emailauth_friendlyname_mobile'
try:
resp = self.session.post('https://steamcommunity.com/mobilelogin/dologin/', data=data, timeout=15).json()
except requests.exceptions.RequestException as e:
raise HTTPError(str(e))
self.captcha_gid = -1
if resp['success'] and resp['login_complete']:
self.complete = True
self.password = None
return resp
else:
if resp.get('captcha_needed', False):
self.captcha_gid = resp['captcha_gid']
raise CaptchaRequired(resp['message'])
elif resp.get('emailauth_needed', False):
self.steamid = SteamID(resp['emailsteamid'])
raise EmailCodeRequired(resp['message'])
elif resp.get('requires_twofactor', False):
raise TwoFactorCodeRequired(resp['message'])
else:
raise LoginIncorrect(resp['message'])
return None
class MobileWebAuthException(Exception):
pass
class HTTPError(MobileWebAuthException):
pass
class LoginIncorrect(MobileWebAuthException):
pass
class CaptchaRequired(MobileWebAuthException):
pass
class EmailCodeRequired(MobileWebAuthException):
pass
class TwoFactorCodeRequired(MobileWebAuthException):
pass
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