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"""
The MIT License (MIT)
Copyright (c) 2021-present Dolfies
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
"""
from __future__ import annotations
import asyncio
from typing import TYPE_CHECKING, Optional, Union
from .enums import InteractionType, try_enum
from .errors import InvalidData
from .mixins import Hashable
from .utils import MISSING, cached_slot_property, find
if TYPE_CHECKING:
from .channel import DMChannel, TextChannel, VoiceChannel
from .guild import Guild
from .message import Message
from .modal import Modal
from .state import ConnectionState
from .threads import Thread
from .types.snowflake import Snowflake
from .types.user import User as UserPayload
from .user import BaseUser, ClientUser
MessageableChannel = Union[TextChannel, Thread, DMChannel, VoiceChannel]
# fmt: off
__all__ = (
'Interaction',
)
# fmt: on
class Interaction(Hashable):
"""Represents an interaction.
.. versionadded:: 2.0
.. container:: operations
.. describe:: x == y
Checks if two interactions are equal.
.. describe:: x != y
Checks if two interactions are not equal.
.. describe:: hash(x)
Return the interaction's hash.
.. describe:: str(x)
Returns a string representation of the interaction, if any.
Attributes
------------
id: :class:`int`
The interaction ID.
type: :class:`InteractionType`
The type of interaction.
nonce: Optional[Union[:class:`int`, :class:`str`]]
The interaction's nonce. Not always present.
channel: Union[:class:`TextChannel`, :class:`VoiceChannel`, :class:`Thread`, :class:`DMChannel`]
The channel this interaction originated from.
user: Union[:class:`Member`, :class:`abc.User`]
The :class:`Member` who initiated the interaction.
If :attr:`channel` is a private channel or the
user has the left the guild, then it is a :class:`User` instead.
name: Optional[:class:`str`]
The name of the application command, if applicable.
successful: :class:`bool`
Whether the interaction succeeded.
If this is your interaction, this is not immediately available.
It is filled when Discord notifies us about the outcome of the interaction.
modal: Optional[:class:`Modal`]
The modal that is in response to this interaction.
This is not immediately available and is filled when the modal is dispatched.
"""
__slots__ = ('id', 'type', 'nonce', 'channel', 'user', 'name', 'successful', 'modal', '_cs_message', '_state')
def __init__(
self,
id: int,
type: int,
nonce: Optional[Snowflake] = None,
*,
channel: MessageableChannel,
user: BaseUser,
state: ConnectionState,
name: Optional[str] = None,
message: Optional[Message] = None,
) -> None:
self.id = id
self.type = try_enum(InteractionType, type)
self.nonce = nonce
self.channel = channel
self.user = user
self.name = name
self.successful: bool = MISSING
self.modal: Optional[Modal] = None
self._state = state
if message is not None:
self._cs_message = message
@classmethod
def _from_self(
cls,
channel: MessageableChannel,
*,
id: Snowflake,
type: int,
nonce: Optional[Snowflake] = None,
user: ClientUser,
name: Optional[str],
) -> Interaction:
return cls(int(id), type, nonce, user=user, name=name, state=user._state, channel=channel)
@classmethod
def _from_message(cls, message: Message, *, id: Snowflake, type: int, user: UserPayload, **data) -> Interaction:
state = message._state
name = data.get('name')
user_cls = state.store_user(user)
self = cls(
int(id),
type,
channel=message.channel, # type: ignore # message.channel is always correct here
user=user_cls,
name=name,
message=message,
state=state,
)
self.successful = True
return self
def __repr__(self) -> str:
s = self.successful
return f'<Interaction id={self.id} type={self.type!r}{f" successful={s}" if s is not MISSING else ""} user={self.user!r}>'
def __str__(self) -> str:
if self.name:
return f'{self.user.name} used **{"/" if self.type == InteractionType.application_command else ""}{self.name}**'
return ''
def __bool__(self) -> bool:
if self.successful is not MISSING:
return self.successful
raise TypeError('Interaction has not been resolved yet')
@cached_slot_property('_cs_message')
def message(self) -> Optional[Message]:
"""Optional[:class:`Message`]: Returns the message that is the response to this interaction.
May not exist or be cached.
"""
def predicate(message: Message) -> bool:
return message.interaction is not None and message.interaction.id == self.id
return find(predicate, self._state.client.cached_messages)
@property
def guild(self) -> Optional[Guild]:
"""Optional[:class:`Guild`]: Returns the guild the interaction originated from."""
return getattr(self.channel, 'guild', None)
async def _wrapped_interaction(
state: ConnectionState,
nonce: str,
type: InteractionType,
name: Optional[str],
channel: MessageableChannel,
data: dict,
**kwargs,
) -> Interaction:
state._interaction_cache[nonce] = (type.value, name, channel)
try:
await state.http.interact(type, data, channel, nonce=nonce, **kwargs)
# The maximum possible time a response can take is 3 seconds,
# +/- a few milliseconds for network latency
# However, people have been getting errors because their gateway
# disconnects while waiting for the interaction, causing the
# response to be delayed until the gateway is reconnected
# 12 seconds should be enough to account for this
i = await state.client.wait_for(
'interaction_finish',
check=lambda d: d.nonce == nonce,
timeout=12,
)
except (asyncio.TimeoutError, asyncio.CancelledError) as exc:
raise InvalidData('Did not receive a response from Discord') from exc
finally:
# Cleanup even if we failed
state._interaction_cache.pop(nonce, None)
return i