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330 lines
12 KiB
330 lines
12 KiB
"""
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The MIT License (MIT)
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Copyright (c) 2015-present Rapptz
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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"""
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from __future__ import annotations
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from typing import Callable, Literal, Optional, TYPE_CHECKING, Tuple, TypeVar, Union
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import inspect
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import os
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from .item import Item, ItemCallbackType
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from ..enums import ButtonStyle, ComponentType
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from ..partial_emoji import PartialEmoji, _EmojiTag
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from ..components import Button as ButtonComponent
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__all__ = (
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'Button',
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'button',
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)
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if TYPE_CHECKING:
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from typing_extensions import Self
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from .view import View
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from ..emoji import Emoji
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from ..types.components import ButtonComponent as ButtonComponentPayload
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V = TypeVar('V', bound='View', covariant=True)
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class Button(Item[V]):
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"""Represents a UI button.
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.. versionadded:: 2.0
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Parameters
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------------
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style: :class:`discord.ButtonStyle`
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The style of the button.
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custom_id: Optional[:class:`str`]
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The ID of the button that gets received during an interaction.
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If this button is for a URL, it does not have a custom ID.
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Can only be up to 100 characters.
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url: Optional[:class:`str`]
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The URL this button sends you to.
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disabled: :class:`bool`
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Whether the button is disabled or not.
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label: Optional[:class:`str`]
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The label of the button, if any.
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Can only be up to 80 characters.
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emoji: Optional[Union[:class:`.PartialEmoji`, :class:`.Emoji`, :class:`str`]]
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The emoji of the button, if available.
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row: Optional[:class:`int`]
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The relative row this button belongs to. A Discord component can only have 5
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rows. By default, items are arranged automatically into those 5 rows. If you'd
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like to control the relative positioning of the row then passing an index is advised.
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For example, row=1 will show up before row=2. Defaults to ``None``, which is automatic
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ordering. The row number must be between 0 and 4 (i.e. zero indexed).
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sku_id: Optional[:class:`int`]
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The SKU ID this button sends you to. Can't be combined with ``url``, ``label``, ``emoji``
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nor ``custom_id``.
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.. versionadded:: 2.4
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"""
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__item_repr_attributes__: Tuple[str, ...] = (
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'style',
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'url',
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'disabled',
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'label',
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'emoji',
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'row',
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'sku_id',
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)
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def __init__(
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self,
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*,
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style: ButtonStyle = ButtonStyle.secondary,
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label: Optional[str] = None,
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disabled: bool = False,
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custom_id: Optional[str] = None,
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url: Optional[str] = None,
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emoji: Optional[Union[str, Emoji, PartialEmoji]] = None,
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row: Optional[int] = None,
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sku_id: Optional[int] = None,
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):
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super().__init__()
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if custom_id is not None and (url is not None or sku_id is not None):
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raise TypeError('cannot mix both url or sku_id and custom_id with Button')
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if url is not None and sku_id is not None:
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raise TypeError('cannot mix both url and sku_id')
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requires_custom_id = url is None and sku_id is None
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self._provided_custom_id = custom_id is not None
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if requires_custom_id and custom_id is None:
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custom_id = os.urandom(16).hex()
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if custom_id is not None and not isinstance(custom_id, str):
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raise TypeError(f'expected custom_id to be str not {custom_id.__class__.__name__}')
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if url is not None:
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style = ButtonStyle.link
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if sku_id is not None:
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style = ButtonStyle.premium
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if emoji is not None:
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if isinstance(emoji, str):
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emoji = PartialEmoji.from_str(emoji)
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elif isinstance(emoji, _EmojiTag):
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emoji = emoji._to_partial()
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else:
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raise TypeError(f'expected emoji to be str, Emoji, or PartialEmoji not {emoji.__class__.__name__}')
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self._underlying = ButtonComponent._raw_construct(
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custom_id=custom_id,
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url=url,
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disabled=disabled,
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label=label,
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style=style,
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emoji=emoji,
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sku_id=sku_id,
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)
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self.row = row
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@property
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def style(self) -> ButtonStyle:
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""":class:`discord.ButtonStyle`: The style of the button."""
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return self._underlying.style
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@style.setter
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def style(self, value: ButtonStyle) -> None:
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self._underlying.style = value
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@property
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def custom_id(self) -> Optional[str]:
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"""Optional[:class:`str`]: The ID of the button that gets received during an interaction.
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If this button is for a URL, it does not have a custom ID.
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"""
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return self._underlying.custom_id
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@custom_id.setter
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def custom_id(self, value: Optional[str]) -> None:
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if value is not None and not isinstance(value, str):
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raise TypeError('custom_id must be None or str')
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self._underlying.custom_id = value
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self._provided_custom_id = value is not None
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@property
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def url(self) -> Optional[str]:
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"""Optional[:class:`str`]: The URL this button sends you to."""
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return self._underlying.url
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@url.setter
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def url(self, value: Optional[str]) -> None:
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if value is not None and not isinstance(value, str):
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raise TypeError('url must be None or str')
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self._underlying.url = value
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@property
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def disabled(self) -> bool:
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""":class:`bool`: Whether the button is disabled or not."""
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return self._underlying.disabled
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@disabled.setter
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def disabled(self, value: bool) -> None:
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self._underlying.disabled = bool(value)
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@property
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def label(self) -> Optional[str]:
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"""Optional[:class:`str`]: The label of the button, if available."""
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return self._underlying.label
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@label.setter
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def label(self, value: Optional[str]) -> None:
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self._underlying.label = str(value) if value is not None else value
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@property
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def emoji(self) -> Optional[PartialEmoji]:
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"""Optional[:class:`.PartialEmoji`]: The emoji of the button, if available."""
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return self._underlying.emoji
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@emoji.setter
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def emoji(self, value: Optional[Union[str, Emoji, PartialEmoji]]) -> None:
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if value is not None:
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if isinstance(value, str):
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self._underlying.emoji = PartialEmoji.from_str(value)
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elif isinstance(value, _EmojiTag):
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self._underlying.emoji = value._to_partial()
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else:
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raise TypeError(f'expected str, Emoji, or PartialEmoji, received {value.__class__.__name__} instead')
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else:
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self._underlying.emoji = None
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@property
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def sku_id(self) -> Optional[int]:
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"""Optional[:class:`int`]: The SKU ID this button sends you to.
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.. versionadded:: 2.4
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"""
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return self._underlying.sku_id
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@sku_id.setter
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def sku_id(self, value: Optional[int]) -> None:
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if value is not None:
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self.style = ButtonStyle.premium
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self._underlying.sku_id = value
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@classmethod
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def from_component(cls, button: ButtonComponent) -> Self:
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return cls(
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style=button.style,
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label=button.label,
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disabled=button.disabled,
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custom_id=button.custom_id,
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url=button.url,
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emoji=button.emoji,
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row=None,
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sku_id=button.sku_id,
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)
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@property
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def type(self) -> Literal[ComponentType.button]:
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return self._underlying.type
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def to_component_dict(self) -> ButtonComponentPayload:
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return self._underlying.to_dict()
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def is_dispatchable(self) -> bool:
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return self.custom_id is not None
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def is_persistent(self) -> bool:
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if self.style is ButtonStyle.link:
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return self.url is not None
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return super().is_persistent()
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def _refresh_component(self, button: ButtonComponent) -> None:
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self._underlying = button
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def button(
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*,
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label: Optional[str] = None,
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custom_id: Optional[str] = None,
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disabled: bool = False,
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style: ButtonStyle = ButtonStyle.secondary,
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emoji: Optional[Union[str, Emoji, PartialEmoji]] = None,
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row: Optional[int] = None,
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) -> Callable[[ItemCallbackType[V, Button[V]]], Button[V]]:
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"""A decorator that attaches a button to a component.
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The function being decorated should have three parameters, ``self`` representing
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the :class:`discord.ui.View`, the :class:`discord.Interaction` you receive and
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the :class:`discord.ui.Button` being pressed.
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.. note::
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Buttons with a URL or an SKU cannot be created with this function.
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Consider creating a :class:`Button` manually instead.
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This is because these buttons cannot have a callback
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associated with them since Discord does not do any processing
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with them.
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Parameters
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------------
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label: Optional[:class:`str`]
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The label of the button, if any.
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Can only be up to 80 characters.
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custom_id: Optional[:class:`str`]
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The ID of the button that gets received during an interaction.
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It is recommended not to set this parameter to prevent conflicts.
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Can only be up to 100 characters.
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style: :class:`.ButtonStyle`
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The style of the button. Defaults to :attr:`.ButtonStyle.grey`.
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disabled: :class:`bool`
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Whether the button is disabled or not. Defaults to ``False``.
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emoji: Optional[Union[:class:`str`, :class:`.Emoji`, :class:`.PartialEmoji`]]
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The emoji of the button. This can be in string form or a :class:`.PartialEmoji`
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or a full :class:`.Emoji`.
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row: Optional[:class:`int`]
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The relative row this button belongs to. A Discord component can only have 5
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rows. By default, items are arranged automatically into those 5 rows. If you'd
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like to control the relative positioning of the row then passing an index is advised.
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For example, row=1 will show up before row=2. Defaults to ``None``, which is automatic
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ordering. The row number must be between 0 and 4 (i.e. zero indexed).
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"""
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def decorator(func: ItemCallbackType[V, Button[V]]) -> ItemCallbackType[V, Button[V]]:
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if not inspect.iscoroutinefunction(func):
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raise TypeError('button function must be a coroutine function')
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func.__discord_ui_model_type__ = Button
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func.__discord_ui_model_kwargs__ = {
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'style': style,
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'custom_id': custom_id,
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'url': None,
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'disabled': disabled,
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'label': label,
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'emoji': emoji,
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'row': row,
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'sku_id': None,
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}
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return func
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return decorator # type: ignore
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