.. currentmodule:: discord .. _whats_new: What's New ============ This page keeps a detailed human friendly rendering of what's new and changed in specific versions. .. _v0p10p0: v0.10.0 ------- For breaking changes, see :ref:`migrating-to-async`. The breaking changes listed there will not be enumerated below. New Features ~~~~~~~~~~~~~ - The library is now fully ``asyncio`` compatible, allowing you to write non-blocking code a lot more easily. - Two new exception types, :exc:`Forbidden` and :exc:`NotFound` to denote permission errors or 404 errors. - Added :meth:`Client.delete_invite` to revoke invites. - Added support for sending voice. Check :class:`VoiceClient` for more details. - Added :meth:`Client.wait_for_message` coroutine to aid with follow up commands. - Added :data:`version_info` named tuple to check version info of the library. - Login credentials are now cached to have a faster login experience. You can disable this by passing in ``cache_auth=False`` when constructing a :class:`Client`. - New utility function, :func:`discord.utils.get` to simplify retrieval of items based on attributes. - All data classes now support ``!=``, ``==`` and ``str(obj)``. - Added :meth:`Client.get_bans` to get banned members from a server. - Added :meth:`Client.invites_from` to get currently active invites in a server. - Added :attr:`Server.me` attribute to get the :class:`Member` version of :attr:`Client.user`. - Most data classes now support a ``hash(obj)`` function to allow you to use them in ``set`` or ``dict`` classes or subclasses. - Add :meth:`Message.clean_content` to get a text version of the content with the user and channel mentioned changed into their names. - Added a way to remove the messages of the user that just got banned in :meth:`Client.ban`. - Added :meth:`Client.wait_until_ready` to facilitate easy creation of tasks that require the client cache to be ready. - Added :meth:`Client.wait_until_login` to facilitate easy creation of tasks that require the client to be logged in. - Add :class:`discord.Game` to represent any game with custom text to send to :meth:`Client.change_status`. - Add :attr:`Message.nonce` attribute. - Add :meth:`Member.permissions_in` as another way of doing :meth:`Channel.permissions_for`. - Add :meth:`Client.move_member` to move a member to another voice channel. - You can now create a server via :meth:`Client.create_server`. - Added :meth:`Client.edit_server` to edit existing servers. - Added :meth:`Client.server_voice_state` to server mute or server deafen a member. - If you are being rate limited, the library will now handle it for you. - Add :func:`on_member_ban` and :func:`on_member_unban` events that trigger when a member is banned/unbanned. Performance Improvements ~~~~~~~~~~~~~~~~~~~~~~~~~ - All data classes now use ``__slots__`` which greatly reduce the memory usage of things kept in cache. - Due to the usage of ``asyncio``, the CPU usage of the library has gone down significantly. - A lot of the internal cache lists were changed into dictionaries to change the ``O(n)`` lookup into ``O(1)``. - Compressed READY is now on by default. This means if you're on a lot of servers (or maybe even a few) you would receive performance improvements by having to download and process less data. - While minor, change regex from ``\d+`` to ``[0-9]+`` to avoid unnecessary unicode character lookups. Bug Fixes ~~~~~~~~~~ - Fix bug where guilds being updated did not edit the items in cache. - Fix bug where ``member.roles`` were empty upon joining instead of having the ``@everyone`` role. - Fix bug where :meth:`Role.is_everyone` was not being set properly when the role was being edited. - :meth:`Client.logs_from` now handles cases where limit > 100 to sidestep the discord API limitation. - Fix bug where a role being deleted would trigger a ``ValueError``. - Fix bug where :meth:`Permissions.kick_members` and :meth:`Permissions.ban_members` were flipped. - Mentions are now triggered normally. This was changed due to the way discord handles it internally. - Fix issue when a :class:`Message` would attempt to upgrade a :attr:`Message.server` when the channel is a :class:`Object`. - Unavailable servers were not being added into cache, this has been corrected.