This is for exceptions that are inherently based on user errors and not
permission based. e.g. passing incorrect number of arguments, too many
arguments, or an invalid argument. CommandNotFound is not classified
under this since it isn't inherently a user input error in all cases.
Some invalid commands can simply be due to an odd bot prefix. It would
also diminish the usefulness of the new parent class if CommandNotFound
was included.
This change allows users to more easily create their own formatters
without having to reinvent the pagination logic themselves. Hopefully
this makes it less of a pain for people to create custom help pages.
This was a two-fold problem. The first of which involved the overwriting
of members during a GUILD_SYNC. Since we are requesting a chunk anyway,
we have all the member references we need without actually chunking. The
second problem came from the order. We were doing a GUILD_SYNC and then
doing the chunking requests. We should do the GUILD_SYNC after the
chunking in order to just update presences.
This allows you to strictly require a number of arguments. The default
behaviour in this case is still `True`, since it would be a breaking
change otherwise and is a sane default. However if someone would want
to set this to `False`, they would receive an exception of type
`TooManyArguments` if too many arguments are passed to a command.
Hopefully this removes the uses of `ctx.message.content == 'stuff'`
inside commands.
Global checks are checks that are executed before regular per-command
checks except done to every command that the bot has registered. This
allows you to have checks that apply to every command without having to
override `on_message` or appending the check to every single command.