This is a breaking change.
This does the following transformations, assuming `asset` represents
an asset type.
Object.is_asset_animated() => Object.asset.is_animated()
Object.asset => Object.asset.key
Object.asset_url => Object.asset_url
Object.asset_url_as => Object.asset.replace(...)
Since the asset type now requires a key (or hash, if you will),
Emoji had to be flattened similar to how Attachment was done since
these assets are keyed solely ID.
Emoji.url (Asset) => Emoji.url (str)
Emoji.url_as => removed
Emoji.url.read => Emoji.read
Emoji.url.save => Emoji.save
This transformation was also done to PartialEmoji.
This includes raw events (which didn't have any) and a few other
types that were missing them. Upon review some more useful fields were
added to the repr output which would be more useful during debugging.
The Asset PR (be227ebcf0) changed some namedtuple-deriving
classes to object-deriving classes, which meant that the free __repr__ provided by namedtuple
was removed
Most assets now return a new class named `Asset`. This allows for the
assets to be consistently saved via a `save` method instead of special
casing for `Attachment`.
`AppInfo` is no longer a namedtuple it is a fully documented dataclass,
as well as having the state attached to it.
Fixes#1997
This adds the following information.
* `PartialInviteGuild` to replace `Object` patching
* `PartialInviteChannel` to replace `Object` patching
* Invite.approximate_member_count and Invite.approximate_presence_count
The new partial objects provide better documentation on what is
expected when you fetch random invites.
Fixes#1830