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Added VoiceClient.latency and VoiceClient.average_latency

This also implements the heartbeating a bit more consistent to the
official Discord client.
pull/2634/head
Fwf 5 years ago
committed by Rapptz
parent
commit
fa34d357a1
  1. 26
      discord/gateway.py
  2. 18
      discord/voice_client.py

26
discord/gateway.py

@ -25,7 +25,7 @@ DEALINGS IN THE SOFTWARE.
"""
import asyncio
from collections import namedtuple
from collections import namedtuple, deque
import concurrent.futures
import json
import logging
@ -132,9 +132,10 @@ class KeepAliveHandler(threading.Thread):
class VoiceKeepAliveHandler(KeepAliveHandler):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
self.recent_ack_latencies = deque(maxlen=20)
self.msg = 'Keeping voice websocket alive with timestamp %s.'
self.block_msg = 'Voice heartbeat blocked for more than %s seconds'
self.behind_msg = 'Can\'t keep up, voice websocket is %.1fs behind'
self.behind_msg = 'High socket latency, heartbeat is %.1fs behind'
def get_payload(self):
return {
@ -142,6 +143,12 @@ class VoiceKeepAliveHandler(KeepAliveHandler):
'd': int(time.time() * 1000)
}
def ack(self):
ack_time = time.perf_counter()
self._last_ack = ack_time
self.latency = ack_time - self._last_send
self.recent_ack_latencies.append(self.latency)
class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
"""Implements a WebSocket for Discord's gateway v6.
@ -702,7 +709,7 @@ class DiscordVoiceWebSocket(websockets.client.WebSocketClientProtocol):
await self.load_secret_key(data)
elif op == self.HELLO:
interval = data['heartbeat_interval'] / 1000.0
self._keep_alive = VoiceKeepAliveHandler(ws=self, interval=interval)
self._keep_alive = VoiceKeepAliveHandler(ws=self, interval=min(interval, 5.0))
self._keep_alive.start()
async def initial_connection(self, data):
@ -735,6 +742,19 @@ class DiscordVoiceWebSocket(websockets.client.WebSocketClientProtocol):
await self.client_connect()
@property
def latency(self):
""":class:`float`: Latency between a HEARTBEAT and its HEARTBEAT_ACK in seconds."""
heartbeat = self._keep_alive
return float('inf') if heartbeat is None else heartbeat.latency
@property
def average_latency(self):
""":class:`list`: Average of last 20 HEARTBEAT latencies."""
heartbeat = self._keep_alive
average_latency = sum(heartbeat.recent_ack_latencies)/len(heartbeat.recent_ack_latencies)
return float('inf') if heartbeat is None else average_latency
async def load_secret_key(self, data):
log.info('received secret key for voice connection')
self._connection.secret_key = data.get('secret_key')

18
discord/voice_client.py

@ -57,7 +57,6 @@ try:
except ImportError:
has_nacl = False
log = logging.getLogger(__name__)
class VoiceClient:
@ -207,6 +206,22 @@ class VoiceClient:
self._handshake_complete.set()
@property
def latency(self):
""":class:`float`: Latency between a HEARTBEAT and a HEARTBEAT_ACK in seconds.
This could be referred to as the Discord Voice WebSocket latency and is
an analogue of user's voice latencies as seen in the Discord client.
"""
ws = self.ws
return float("inf") if not ws else ws.latency
@property
def average_latency(self):
""":class:`float`: Average of most recent 20 HEARTBEAT latencies in seconds."""
ws = self.ws
return float("inf") if not ws else ws.average_latency
async def connect(self, *, reconnect=True, _tries=0, do_handshake=True):
log.info('Connecting to voice...')
try:
@ -342,7 +357,6 @@ class VoiceClient:
return header + box.encrypt(bytes(data), bytes(nonce)).ciphertext + nonce[:4]
def play(self, source, *, after=None):
"""Plays an :class:`AudioSource`.

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