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Update positions when a role is added or removed.

pull/237/head
Rapptz 9 years ago
parent
commit
c97e5a17e6
  1. 21
      discord/server.py
  2. 4
      discord/state.py

21
discord/server.py

@ -136,6 +136,27 @@ class Server(Hashable):
member._update_voice_state(voice_channel=channel, **data)
return before, member
def _add_role(self, role):
# roles get added to the bottom (position 1, pos 0 is @everyone)
# so since self.roles has the @everyone role, we can't increment
# its position because it's stuck at position 0. Luckily x += False
# is equivalent to adding 0. So we cast the position to a bool and
# increment it.
for r in self.roles:
r.position += bool(r.position)
self.roles.append(role)
def _remove_role(self, role):
# this raises ValueError if it fails..
self.roles.remove(role)
# since it didn't, we can change the positions now
# basically the same as above except we only decrement
# the position if we're above the role we deleted.
for r in self.roles:
r.position -= r.position > role.position
def _from_data(self, guild):
# according to Stan, this is always available even if the guild is unavailable
# I don't have this guarantee when someone updates the server.

4
discord/state.py

@ -477,7 +477,7 @@ class ConnectionState:
server = self._get_server(data.get('guild_id'))
role_data = data.get('role', {})
role = Role(server=server, **role_data)
server.roles.append(role)
server._add_role(role)
self.dispatch('server_role_create', role)
def parse_guild_role_delete(self, data):
@ -486,7 +486,7 @@ class ConnectionState:
role_id = data.get('role_id')
role = utils.find(lambda r: r.id == role_id, server.roles)
try:
server.roles.remove(role)
server._remove_role(role)
except ValueError:
return
else:

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