Browse Source

discord.Server is a valid destination in Client.send_message & co.

pull/42/merge
Rapptz 9 years ago
parent
commit
c25e667866
  1. 12
      discord/client.py

12
discord/client.py

@ -517,7 +517,7 @@ class Client(object):
return invite
def _resolve_destination(self, destination):
if isinstance(destination, Channel) or isinstance(destination, PrivateChannel):
if isinstance(destination, (Channel, PrivateChannel, Server)):
return destination.id
elif isinstance(destination, User):
found = utils.find(lambda pm: pm.user == destination, self.private_channels)
@ -632,10 +632,12 @@ class Client(object):
def send_message(self, destination, content, mentions=True, tts=False):
"""Sends a message to the destination given with the content given.
The destination could be a :class:`Channel` or a :class:`PrivateChannel`. For convenience
it could also be a :class:`User`. If it's a :class:`User` or :class:`PrivateChannel` then it
sends the message via private message, otherwise it sends the message to the channel. If it is
a :class:`Object` instance then it is assumed to be the destination ID.
The destination could be a :class:`Channel`, :class:`PrivateChannel` or :class:`Server`.
For convenience it could also be a :class:`User`. If it's a :class:`User` or :class:`PrivateChannel`
then it sends the message via private message, otherwise it sends the message to the channel.
If the destination is a :class:`Server` then it's equivalent to calling
:meth:`Server.get_default_channel` and sending it there. If it is a :class:`Object`
instance then it is assumed to be the destination ID.
.. versionchanged:: 0.9.0
``str`` being allowed was removed and replaced with :class:`Object`.

Loading…
Cancel
Save