diff --git a/discord/client.py b/discord/client.py index c359509ae..2d17c62b9 100644 --- a/discord/client.py +++ b/discord/client.py @@ -378,8 +378,6 @@ class Client: log.info('Unhandled event {}'.format(event)) else: result = func(data) - if asyncio.iscoroutine(result): - yield from result @asyncio.coroutine def _make_websocket(self, initial=True): diff --git a/discord/state.py b/discord/state.py index ac6ea064a..fc62927c9 100644 --- a/discord/state.py +++ b/discord/state.py @@ -338,6 +338,17 @@ class ConnectionState: return self._add_server_from_data(data) @asyncio.coroutine + def _chunk_and_dispatch(self, server, unavailable): + yield from self.chunker(server) + chunks = list(self.chunks_needed(server)) + if chunks: + yield from asyncio.wait(chunks) + + if unavailable == False: + self.dispatch('server_available', server) + else: + self.dispatch('server_join', server) + def parse_guild_create(self, data): unavailable = data.get('unavailable') if unavailable == True: @@ -367,11 +378,8 @@ class ConnectionState: # since we're not waiting for 'useful' READY we'll just # do the chunk request here - yield from self.chunker(server) - chunks = list(self.chunks_needed(server)) - if chunks: - yield from asyncio.wait(chunks) - + utils.create_task(self._chunk_and_dispatch(server, unavailable), loop=self.loop) + return # Dispatch available if newly available if unavailable == False: