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Add member management functions.

pull/57/head
Rapptz 9 years ago
parent
commit
7177ddafd2
  1. 479
      discord/client.py

479
discord/client.py

@ -106,6 +106,8 @@ class Client:
}
self._closed = False
# internals
def _resolve_mentions(self, content, mentions):
if isinstance(mentions, list):
return [user.id for user in mentions]
@ -141,7 +143,6 @@ class Client:
else:
raise InvalidArgument('Destination must be Channel, PrivateChannel, User, or Object')
# Compatibility shim
def __getattr__(self, name):
if name in ('user', 'email', 'servers', 'private_channels', 'messages'):
return getattr(self.connection, name)
@ -149,7 +150,6 @@ class Client:
msg = "'{}' object has no attribute '{}'"
raise AttributeError(msg.format(self.__class__, name))
# Compatibility shim
def __setattr__(self, name, value):
if name in ('user', 'email', 'servers', 'private_channels',
'messages'):
@ -157,16 +157,6 @@ class Client:
else:
object.__setattr__(self, name, value)
@property
def is_logged_in(self):
"""bool: Indicates if the client has logged in successfully."""
return self._is_logged_in
@property
def is_closed(self):
"""bool: Indicates if the websocket connection is closed."""
return self._closed
@asyncio.coroutine
def _get_gateway(self):
resp = yield from self.session.get(endpoints.GATEWAY, headers=self.headers)
@ -193,6 +183,103 @@ class Client:
if hasattr(self, method):
utils.create_task(self._run_event(method, *args, **kwargs), loop=self.loop)
@asyncio.coroutine
def keep_alive_handler(self, interval):
while not self._closed:
payload = {
'op': 1,
'd': int(time.time())
}
msg = 'Keeping websocket alive with timestamp {}'
log.debug(msg.format(payload['d']))
yield from self.ws.send(to_json(payload))
yield from asyncio.sleep(interval)
@asyncio.coroutine
def on_error(self, event_method, *args, **kwargs):
"""|coro|
The default error handler provided by the client.
By default this prints to ``sys.stderr`` however it could be
overridden to have a different implementation.
Check :func:`discord.on_error` for more details.
"""
print('Ignoring exception in {}'.format(event_method), file=sys.stderr)
traceback.print_exc()
def received_message(self, msg):
log.debug('WebSocket Event: {}'.format(msg))
self.dispatch('socket_response', msg)
op = msg.get('op')
data = msg.get('d')
if op != 0:
log.info('Unhandled op {}'.format(op))
return
event = msg.get('t')
if event == 'READY':
interval = data['heartbeat_interval'] / 1000.0
self.keep_alive = utils.create_task(self.keep_alive_handler(interval), loop=self.loop)
if event in ('READY', 'MESSAGE_CREATE', 'MESSAGE_DELETE',
'MESSAGE_UPDATE', 'PRESENCE_UPDATE', 'USER_UPDATE',
'CHANNEL_DELETE', 'CHANNEL_UPDATE', 'CHANNEL_CREATE',
'GUILD_MEMBER_ADD', 'GUILD_MEMBER_REMOVE',
'GUILD_MEMBER_UPDATE', 'GUILD_CREATE', 'GUILD_DELETE',
'GUILD_ROLE_CREATE', 'GUILD_ROLE_DELETE', 'TYPING_START',
'GUILD_ROLE_UPDATE', 'VOICE_STATE_UPDATE'):
parser = 'parse_' + event.lower()
if hasattr(self.connection, parser):
getattr(self.connection, parser)(data)
else:
log.info("Unhandled event {}".format(event))
@asyncio.coroutine
def _make_websocket(self):
if not self.is_logged_in:
raise ClientException('You must be logged in to connect')
self.gateway = yield from self._get_gateway()
self.ws = yield from websockets.connect(self.gateway)
self.ws.max_size = None
log.info('Created websocket connected to {0.gateway}'.format(self))
payload = {
'op': 2,
'd': {
'token': self.token,
'properties': {
'$os': sys.platform,
'$browser': 'discord.py',
'$device': 'discord.py',
'$referrer': '',
'$referring_domain': ''
},
'v': 3
}
}
yield from self.ws.send(to_json(payload))
log.info('sent the initial payload to create the websocket')
# properties
@property
def is_logged_in(self):
"""bool: Indicates if the client has logged in successfully."""
return self._is_logged_in
@property
def is_closed(self):
"""bool: Indicates if the websocket connection is closed."""
return self._closed
# helpers/getters
def get_channel(self, id):
"""Returns a :class:`Channel` or :class:`PrivateChannel` with the following ID. If not found, returns None."""
return self.connection.get_channel(id)
@ -231,18 +318,7 @@ class Client:
for member in server.members:
yield member
@asyncio.coroutine
def close(self):
"""Closes the websocket connection.
To reconnect the websocket connection, :meth:`connect` must be used.
"""
if self._closed:
return
yield from self.ws.close()
self.keep_alive.cancel()
self._closed = True
# login state management
@asyncio.coroutine
def login(self, email, password):
@ -289,87 +365,14 @@ class Client:
self._is_logged_in = True
@asyncio.coroutine
def keep_alive_handler(self, interval):
while not self._closed:
payload = {
'op': 1,
'd': int(time.time())
}
msg = 'Keeping websocket alive with timestamp {}'
log.debug(msg.format(payload['d']))
yield from self.ws.send(to_json(payload))
yield from asyncio.sleep(interval)
@asyncio.coroutine
def on_error(self, event_method, *args, **kwargs):
def logout(self):
"""|coro|
The default error handler provided by the client.
By default this prints to ``sys.stderr`` however it could be
overridden to have a different implementation.
Check :func:`discord.on_error` for more details.
"""
print('Ignoring exception in {}'.format(event_method), file=sys.stderr)
traceback.print_exc()
def received_message(self, msg):
log.debug('WebSocket Event: {}'.format(msg))
self.dispatch('socket_response', msg)
op = msg.get('op')
data = msg.get('d')
if op != 0:
log.info('Unhandled op {}'.format(op))
return
event = msg.get('t')
if event == 'READY':
interval = data['heartbeat_interval'] / 1000.0
self.keep_alive = utils.create_task(self.keep_alive_handler(interval), loop=self.loop)
if event in ('READY', 'MESSAGE_CREATE', 'MESSAGE_DELETE',
'MESSAGE_UPDATE', 'PRESENCE_UPDATE', 'USER_UPDATE',
'CHANNEL_DELETE', 'CHANNEL_UPDATE', 'CHANNEL_CREATE',
'GUILD_MEMBER_ADD', 'GUILD_MEMBER_REMOVE',
'GUILD_MEMBER_UPDATE', 'GUILD_CREATE', 'GUILD_DELETE',
'GUILD_ROLE_CREATE', 'GUILD_ROLE_DELETE', 'TYPING_START',
'GUILD_ROLE_UPDATE', 'VOICE_STATE_UPDATE'):
parser = 'parse_' + event.lower()
if hasattr(self.connection, parser):
getattr(self.connection, parser)(data)
else:
log.info("Unhandled event {}".format(event))
@asyncio.coroutine
def _make_websocket(self):
if not self.is_logged_in:
raise ClientException('You must be logged in to connect')
self.gateway = yield from self._get_gateway()
self.ws = yield from websockets.connect(self.gateway)
self.ws.max_size = None
log.info('Created websocket connected to {0.gateway}'.format(self))
payload = {
'op': 2,
'd': {
'token': self.token,
'properties': {
'$os': sys.platform,
'$browser': 'discord.py',
'$device': 'discord.py',
'$referrer': '',
'$referring_domain': ''
},
'v': 3
}
}
yield from self.ws.send(to_json(payload))
log.info('sent the initial payload to create the websocket')
Logs out of Discord and closes all connections."""
response = yield from self.session.post(endpoints.LOGOUT, headers=self.headers)
yield from self.close()
self._is_logged_in = False
log.debug(request_logging_format.format(method='POST', response=response))
@asyncio.coroutine
def connect(self):
@ -396,6 +399,21 @@ class Client:
self.received_message(json.loads(msg))
@asyncio.coroutine
def close(self):
"""Closes the websocket connection.
To reconnect the websocket connection, :meth:`connect` must be used.
"""
if self._closed:
return
yield from self.ws.close()
self.keep_alive.cancel()
self._closed = True
# event registration
def event(self, coro):
"""A decorator that registers an event to listen to.
@ -435,6 +453,8 @@ class Client:
return self.event(coro)
# Message sending/management
@asyncio.coroutine
def start_private_message(self, user):
"""|coro|
@ -674,7 +694,7 @@ class Client:
yield from utils._verify_successful_response(response)
@asyncio.coroutine
def edit_message(self, message, new_content, mentions=True):
def edit_message(self, message, new_content, *, mentions=True):
"""|coro|
Edits a :class:`Message` with the new message content.
@ -717,16 +737,6 @@ class Client:
log.debug(request_success_log.format(response=response, json=payload, data=data))
return Message(channel=channel, **data)
@asyncio.coroutine
def logout(self):
"""|coro|
Logs out of Discord and closes all connections."""
response = yield from self.session.post(endpoints.LOGOUT, headers=self.headers)
yield from self.close()
self._is_logged_in = False
log.debug(request_logging_format.format(method='POST', response=response))
@asyncio.coroutine
def logs_from(self, channel, limit=100, *, before=None, after=None):
"""|coro|
@ -789,3 +799,244 @@ class Client:
yield from utils._verify_successful_response(response)
messages = yield from response.json()
return generator_wrapper(messages)
# Member management
@asyncio.coroutine
def kick(self, member):
"""|coro|
Kicks a :class:`Member` from the server they belong to.
Warning
--------
This function kicks the :class:`Member` based on the server it
belongs to, which is accessed via :attr:`Member.server`. So you
must have the proper permissions in that server.
Parameters
-----------
member : :class:`Member`
The member to kick from their server.
Raises
-------
Forbidden
You do not have the proper permissions to kick.
HTTPException
Kicking failed.
"""
url = '{0}/{1.server.id}/members/{1.id}'.format(endpoints.SERVERS, member)
response = yield from self.session.delete(url, headers=self.headers)
log.debug(request_logging_format.format(method='DELETE', response=response))
yield from utils._verify_successful_response(response)
@asyncio.coroutine
def ban(self, member):
"""|coro|
Bans a :class:`Member` from the server they belong to.
Warning
--------
This function bans the :class:`Member` based on the server it
belongs to, which is accessed via :attr:`Member.server`. So you
must have the proper permissions in that server.
Parameters
-----------
member : :class:`Member`
The member to ban from their server.
Raises
-------
Forbidden
You do not have the proper permissions to ban.
HTTPException
Banning failed.
"""
url = '{0}/{1.server.id}/bans/{1.id}'.format(endpoints.SERVERS, member)
response = yield from self.session.put(url, headers=self.headers)
log.debug(request_logging_format.format(method='PUT', response=response))
yield from utils._verify_successful_response(response)
@asyncio.coroutine
def unban(self, member):
"""|coro|
Unbans a :class:`Member` from the server they belong to.
Warning
--------
This function unbans the :class:`Member` based on the server it
belongs to, which is accessed via :attr:`Member.server`. So you
must have the proper permissions in that server.
Parameters
-----------
member : :class:`Member`
The member to unban from their server.
Raises
-------
Forbidden
You do not have the proper permissions to unban.
HTTPException
Unbanning failed.
"""
url = '{0}/{1.server.id}/bans/{1.id}'.format(endpoints.SERVERS, member)
response = yield from self.session.delete(url, headers=self.headers)
log.debug(request_logging_format.format(method='DELETE', response=response))
yield from utils._verify_successful_response(response)
@asyncio.coroutine
def server_voice_state(self, member, *, mute=False, deafen=False):
"""|coro|
Server mutes or deafens a specific :class:`Member`.
Warning
--------
This function mutes or un-deafens the :class:`Member` based on the
server it belongs to, which is accessed via :attr:`Member.server`.
So you must have the proper permissions in that server.
Parameters
-----------
member : :class:`Member`
The member to unban from their server.
mute : bool
Indicates if the member should be server muted or un-muted.
deafen : bool
Indicates if the member should be server deafened or un-deafened.
Raises
-------
Forbidden
You do not have the proper permissions to deafen or mute.
HTTPException
The operation failed.
"""
url = '{0}/{1.server.id}/members/{1.id}'.format(endpoints.SERVERS, member)
payload = {
'mute': mute,
'deaf': deafen
}
response = yield from self.session.patch(url, headers=self.headers, data=to_json(payload))
log.debug(request_logging_format.format(method='PATCH', response=response))
yield from utils._verify_successful_response(response)
@asyncio.coroutine
def edit_profile(self, password, **fields):
"""|coro|
Edits the current profile of the client.
All fields except ``password`` are optional.
Note
-----
To upload an avatar, a *bytes-like object* must be passed in that
represents the image being uploaded. If this is done through a file
then the file must be opened via ``open('some_filename', 'rb')`` and
the *bytes-like object* is given through the use of ``fp.read()``.
The only image formats supported for uploading is JPEG and PNG.
Parameters
-----------
password : str
The current password for the client's account.
new_password : str
The new password you wish to change to.
email : str
The new email you wish to change to.
username :str
The new username you wish to change to.
avatar : bytes
A *bytes-like object* representing the image to upload.
Raises
------
HTTPException
Editing your profile failed.
"""
avatar_bytes = fields.get('avatar')
avatar = None
if avatar_bytes is not None:
fmt = 'data:{mime};base64,{data}'
mime = utils._get_mime_type_for_image(avatar_bytes)
b64 = b64encode(avatar_bytes).decode('ascii')
avatar = fmt.format(mime=mime, data=b64)
payload = {
'password': password,
'new_password': fields.get('new_password'),
'email': fields.get('email', self.email),
'username': fields.get('username', self.user.name),
'avatar': avatar
}
url = '{0}/@me'.format(endpoints.USERS)
r = yield from self.session.patch(url, headers=self.headers, data=to_json(payload))
log.debug(request_logging_format.format(method='PATCH', response=r))
yield from utils._verify_successful_response(r)
data = yield from r.json()
log.debug(request_success_log.format(response=r, json=payload, data=data))
self.token = data['token']
self.email = data['email']
self.headers['authorization'] = self.token
@asyncio.coroutine
def change_status(self, game_id=None, idle=False):
"""|coro|
Changes the client's status.
The game_id parameter is a numeric ID (not a string) that represents
a game being played currently. The list of game_id to actual games changes
constantly and would thus be out of date pretty quickly. An old version of
the game_id database can be seen `here`_ to help you get started.
The idle parameter is a boolean parameter that indicates whether the
client should go idle or not.
.. _here: https://gist.github.com/Rapptz/a82b82381b70a60c281b
Parameters
----------
game_id : Optional[int]
The game ID being played. None if no game is being played.
idle : bool
Indicates if the client should go idle.
Raises
------
InvalidArgument
If the ``game_id`` parameter is convertible integer or None.
"""
idle_since = None if idle == False else int(time.time() * 1000)
try:
game_id = None if game_id is None else int(game_id)
except:
raise InvalidArgument('game_id must be convertible to an integer or None')
payload = {
'op': 3,
'd': {
'game_id': game_id,
'idle_since': idle_since
}
}
sent = to_json(payload)
log.debug('Sending "{}" to change status'.format(sent))
yield from self.ws.send(sent)

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