Browse Source

Re-implement voice sending.

This is a complete redesign of the old voice code.

A list of major changes is as follows:

* The voice websocket will now automatically reconnect with
  exponential back-off just like the regular Client does.
* Removal of the stream player concept.
* Audio now gracefully pauses and resumes when a disconnect is found.
* Introduce a discord.AudioSource concept to abstract streams
* Flatten previous stream player functionality with the
  VoiceClient, e.g. player.stop() is now voice_client.stop()
* With the above re-coupling this means you no longer have to
  store players anywhere.
* The after function now requires a single parameter, the error,
  if any existed. This will typically be None.

A lot of this design is experimental.
pull/546/head
Rapptz 8 years ago
parent
commit
3b1b26ffb1
  1. 2
      discord/__init__.py
  2. 69
      discord/abc.py
  3. 8
      discord/channel.py
  4. 8
      discord/client.py
  5. 78
      discord/gateway.py
  6. 19
      discord/opus.py
  7. 248
      discord/player.py
  8. 5
      discord/shard.py
  9. 10
      discord/state.py
  10. 664
      discord/voice_client.py
  11. 15
      docs/api.rst

2
discord/__init__.py

@ -40,6 +40,8 @@ from .enums import *
from collections import namedtuple
from .embeds import Embed
from .shard import AutoShardedClient
from .player import *
from .voice_client import VoiceClient
import logging

69
discord/abc.py

@ -25,19 +25,18 @@ DEALINGS IN THE SOFTWARE.
"""
import abc
import io
import os
import asyncio
from collections import namedtuple
from .iterators import HistoryIterator
from .context_managers import Typing
from .errors import InvalidArgument
from .errors import InvalidArgument, ClientException
from .permissions import PermissionOverwrite, Permissions
from .role import Role
from .invite import Invite
from .file import File
from .voice_client import VoiceClient
from . import utils, compat
class _Undefined:
@ -783,3 +782,67 @@ class Messageable(metaclass=abc.ABCMeta):
counter += 1
"""
return HistoryIterator(self, limit=limit, before=before, after=after, around=around, reverse=reverse)
class Callable(metaclass=abc.ABCMeta):
__slots__ = ()
@abc.abstractmethod
def _get_voice_client_key(self):
raise NotImplementedError
@abc.abstractmethod
def _get_voice_state_pair(self):
raise NotImplementedError
@asyncio.coroutine
def connect(self, *, timeout=10.0, reconnect=True):
"""|coro|
Connects to voice and creates a :class:`VoiceClient` to establish
your connection to the voice server.
Parameters
-----------
timeout: float
The timeout in seconds to wait for the
initial handshake to be completed.
reconnect: bool
Whether the bot should automatically attempt
a reconnect if a part of the handshake fails
or the gateway goes down.
Raises
-------
asyncio.TimeoutError
Could not connect to the voice channel in time.
ClientException
You are already connected to a voice channel.
OpusNotLoaded
The opus library has not been loaded.
Returns
-------
:class:`VoiceClient`
A voice client that is fully connected to the voice server.
"""
key_id, key_name = self._get_voice_client_key()
state = self._state
if state._get_voice_client(key_id):
raise ClientException('Already connected to a voice channel.')
voice = VoiceClient(state=state, timeout=timeout, channel=self)
try:
yield from voice.connect(reconnect=reconnect)
except asyncio.TimeoutError as e:
try:
yield from voice.disconnect()
except:
# we don't care if disconnect failed because connection failed
pass
raise e # re-raise
state._add_voice_client(key_id, voice)
return voice

8
discord/channel.py

@ -290,7 +290,7 @@ class TextChannel(discord.abc.Messageable, discord.abc.GuildChannel, Hashable):
count += 1
ret.append(msg)
class VoiceChannel(discord.abc.GuildChannel, Hashable):
class VoiceChannel(discord.abc.Callable, discord.abc.GuildChannel, Hashable):
"""Represents a Discord guild voice channel.
Supported Operations:
@ -335,6 +335,12 @@ class VoiceChannel(discord.abc.GuildChannel, Hashable):
def __repr__(self):
return '<VoiceChannel id={0.id} name={0.name!r} position={0.position}>'.format(self)
def _get_voice_client_key(self):
return self.guild.id, 'guild_id'
def _get_voice_state_pair(self):
return self.guild.id, self.id
def _update(self, guild, data):
self.guild = guild
self.name = data['name']

8
discord/client.py

@ -31,6 +31,7 @@ from .errors import *
from .permissions import Permissions, PermissionOverwrite
from .enums import ChannelType, Status
from .gateway import *
from .voice_client import VoiceClient
from .emoji import Emoji
from .http import HTTPClient
from .state import ConnectionState
@ -119,10 +120,11 @@ class Client:
self.connection.shard_count = self.shard_count
self._closed = asyncio.Event(loop=self.loop)
self._ready = asyncio.Event(loop=self.loop)
self.connection._get_websocket = lambda g: self.ws
# if VoiceClient.warn_nacl:
# VoiceClient.warn_nacl = False
# log.warning("PyNaCl is not installed, voice will NOT be supported")
if VoiceClient.warn_nacl:
VoiceClient.warn_nacl = False
log.warning("PyNaCl is not installed, voice will NOT be supported")
# internals

78
discord/gateway.py

@ -109,7 +109,6 @@ class VoiceKeepAliveHandler(KeepAliveHandler):
self.msg = 'Keeping voice websocket alive with timestamp {0[d]}'
def get_payload(self):
self.ack()
return {
'op': self.ws.HEARTBEAT,
'd': int(time.time() * 1000)
@ -481,12 +480,9 @@ class DiscordWebSocket(websockets.client.WebSocketClientProtocol):
}
}
log.debug('Updating our voice state to %s.', payload)
yield from self.send_as_json(payload)
# we're leaving a voice channel so remove it from the client list
if channel_id is None:
self._connection._remove_voice_client(guild_id)
@asyncio.coroutine
def close_connection(self, force=False):
if self._keep_alive:
@ -511,6 +507,14 @@ class DiscordVoiceWebSocket(websockets.client.WebSocketClientProtocol):
Receive only. Gives you the secret key required for voice.
SPEAKING
Send only. Notifies the client if you are currently speaking.
HEARTBEAT_ACK
Receive only. Tells you your heartbeat has been acknowledged.
RESUME
Sent only. Tells the client to resume its session.
HELLO
Receive only. Tells you that your websocket connection was acknowledged.
INVALIDATE_SESSION
Sent only. Tells you that your RESUME request has failed and to re-IDENTIFY.
"""
IDENTIFY = 0
@ -519,6 +523,10 @@ class DiscordVoiceWebSocket(websockets.client.WebSocketClientProtocol):
HEARTBEAT = 3
SESSION_DESCRIPTION = 4
SPEAKING = 5
HEARTBEAT_ACK = 6
RESUME = 7
HELLO = 8
INVALIDATE_SESSION = 9
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
@ -527,28 +535,50 @@ class DiscordVoiceWebSocket(websockets.client.WebSocketClientProtocol):
@asyncio.coroutine
def send_as_json(self, data):
log.debug('Sending voice websocket frame: %s.', data)
yield from self.send(utils.to_json(data))
@asyncio.coroutine
def resume(self):
state = self._connection
payload = {
'op': self.RESUME,
'd': {
'token': state.token,
'server_id': str(state.server_id),
'session_id': state.session_id
}
}
yield from self.send_as_json(payload)
@asyncio.coroutine
def identify(self):
state = self._connection
payload = {
'op': self.IDENTIFY,
'd': {
'server_id': str(state.server_id),
'user_id': str(state.user.id),
'session_id': state.session_id,
'token': state.token
}
}
yield from self.send_as_json(payload)
@classmethod
@asyncio.coroutine
def from_client(cls, client):
def from_client(cls, client, *, resume=False):
"""Creates a voice websocket for the :class:`VoiceClient`."""
gateway = 'wss://' + client.endpoint
gateway = 'wss://' + client.endpoint + '/?v=3'
ws = yield from websockets.connect(gateway, loop=client.loop, klass=cls)
ws.gateway = gateway
ws._connection = client
identify = {
'op': cls.IDENTIFY,
'd': {
'guild_id': client.guild_id,
'user_id': client.user.id,
'session_id': client.session_id,
'token': client.token
}
}
if resume:
yield from ws.resume()
else:
yield from ws.identify()
yield from ws.send_as_json(identify)
return ws
@asyncio.coroutine
@ -566,7 +596,6 @@ class DiscordVoiceWebSocket(websockets.client.WebSocketClientProtocol):
}
yield from self.send_as_json(payload)
log.debug('Selected protocol as {}'.format(payload))
@asyncio.coroutine
def speak(self, is_speaking=True):
@ -579,12 +608,11 @@ class DiscordVoiceWebSocket(websockets.client.WebSocketClientProtocol):
}
yield from self.send_as_json(payload)
log.debug('Voice speaking now set to {}'.format(is_speaking))
@asyncio.coroutine
def received_message(self, msg):
log.debug('Voice websocket frame received: {}'.format(msg))
op = msg.get('op')
op = msg['op']
data = msg.get('d')
if op == self.READY:
@ -592,14 +620,20 @@ class DiscordVoiceWebSocket(websockets.client.WebSocketClientProtocol):
self._keep_alive = VoiceKeepAliveHandler(ws=self, interval=interval)
self._keep_alive.start()
yield from self.initial_connection(data)
elif op == self.HEARTBEAT_ACK:
self._keep_alive.ack()
elif op == self.INVALIDATE_SESSION:
log.info('Voice RESUME failed.')
yield from self.identify()
elif op == self.SESSION_DESCRIPTION:
yield from self.load_secret_key(data)
@asyncio.coroutine
def initial_connection(self, data):
state = self._connection
state.ssrc = data.get('ssrc')
state.voice_port = data.get('port')
state.ssrc = data['ssrc']
state.voice_port = data['port']
packet = bytearray(70)
struct.pack_into('>I', packet, 0, state.ssrc)
state.socket.sendto(packet, (state.endpoint_ip, state.voice_port))

19
discord/opus.py

@ -183,15 +183,16 @@ signal_ctl = {
}
class Encoder:
def __init__(self, sampling, channels, application=APPLICATION_AUDIO):
self.sampling_rate = sampling
self.channels = channels
self.application = application
SAMPLING_RATE = 48000
CHANNELS = 2
FRAME_LENGTH = 20
SAMPLE_SIZE = 4 # (bit_rate / 8) * CHANNELS (bit_rate == 16)
SAMPLES_PER_FRAME = int(SAMPLING_RATE / 1000 * FRAME_LENGTH)
FRAME_SIZE = SAMPLES_PER_FRAME * SAMPLE_SIZE
self.frame_length = 20
self.sample_size = 2 * self.channels # (bit_rate / 8) but bit_rate == 16
self.samples_per_frame = int(self.sampling_rate / 1000 * self.frame_length)
self.frame_size = self.samples_per_frame * self.sample_size
def __init__(self, application=APPLICATION_AUDIO):
self.application = application
if not is_loaded():
raise OpusNotLoaded()
@ -210,7 +211,7 @@ class Encoder:
def _create_state(self):
ret = ctypes.c_int()
result = _lib.opus_encoder_create(self.sampling_rate, self.channels, self.application, ctypes.byref(ret))
result = _lib.opus_encoder_create(self.SAMPLING_RATE, self.CHANNELS, self.application, ctypes.byref(ret))
if ret.value != 0:
log.info('error has happened in state creation')

248
discord/player.py

@ -0,0 +1,248 @@
# -*- coding: utf-8 -*-
"""
The MIT License (MIT)
Copyright (c) 2015-2017 Rapptz
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
"""
import threading
import subprocess
import shlex
import time
from .errors import ClientException
from .opus import Encoder as OpusEncoder
__all__ = [ 'AudioSource', 'PCMAudio', 'FFmpegPCMAudio' ]
class AudioSource:
"""Represents an audio stream.
The audio stream can be Opus encoded or not, however if the audio stream
is not Opus encoded then the audio format must be 16-bit 48KHz stereo PCM.
.. warning::
The audio source reads are done in a separate thread.
"""
def read(self):
"""Reads 20ms worth of audio.
Subclasses must implement this.
If the audio is complete, then returning an empty *bytes-like* object
to signal this is the way to do so.
If :meth:`is_opus` method returns ``True``, then it must return
20ms worth of Opus encoded audio. Otherwise, it must be 20ms
worth of 16-bit 48KHz stereo PCM, which is about 3,840 bytes
per frame (20ms worth of audio).
Returns
--------
bytes
A bytes like object that represents the PCM or Opus data.
"""
raise NotImplementedError
def is_opus(self):
"""Checks if the audio source is already encoded in Opus.
Defaults to ``False``.
"""
return False
def cleanup(self):
"""Called when clean-up is needed to be done.
Useful for clearing buffer data or processes after
it is done playing audio.
"""
pass
class PCMAudio(AudioSource):
"""Represents raw 16-bit 48KHz stereo PCM audio source.
Attributes
-----------
stream: file-like object
A file-like object that reads byte data representing raw PCM.
"""
def __init__(self, stream):
self.stream = stream
def read(self):
return self.stream.read(OpusEncoder.FRAME_SIZE)
class FFmpegPCMAudio(AudioSource):
"""An audio source from FFmpeg (or AVConv).
This launches a sub-process to a specific input file given.
.. warning::
You must have the ffmpeg or avconv executable in your path environment
variable in order for this to work.
Parameters
------------
source: Union[str, BinaryIO]
The input that ffmpeg will take and convert to PCM bytes.
If ``pipe`` is True then this is a file-like object that is
passed to the stdin of ffmpeg.
executable: str
The executable name (and path) to use. Defaults to ``ffmpeg``.
pipe: bool
If true, denotes that ``source`` parameter will be passed
to the stdin of ffmpeg. Defaults to ``False``.
stderr: Optional[BinaryIO]
A file-like object to pass to the Popen constructor.
Could also be an instance of ``subprocess.PIPE``.
options: Optional[str]
Extra command line arguments to pass to ffmpeg after the ``-i`` flag.
before_options: Optional[str]
Extra command line arguments to pass to ffmpeg before the ``-i`` flag.
Raises
--------
ClientException
The subprocess failed to be created.
"""
def __init__(self, source, *, executable='ffmpeg', pipe=False, stderr=None, before_options=None, options=None):
stdin = None if not pipe else source
args = [executable]
if isinstance(before_options, str):
args.extend(shlex.split(before_options))
args.append('-i')
args.append('-' if pipe else shlex.quote(source))
args.extend(('-f', 's16le', '-ar', '48000', '-ac', '2', '-loglevel', 'warning'))
if isinstance(options, str):
args.extend(shlex.split(options))
args.append('pipe:1')
try:
self._process = subprocess.Popen(args, stdin=stdin, stdout=subprocess.PIPE, stderr=stderr)
self._stdout = self._process.stdout
except FileNotFoundError:
raise ClientException(executable + ' was not found.') from None
except subprocess.SubprocessError as e:
raise ClientException('Popen failed: {0.__class__.__name__}: {0}'.format(e)) from e
def read(self):
return self._stdout.read(OpusEncoder.FRAME_SIZE)
def cleanup(self):
proc = self._process
proc.kill()
if proc.poll() is None:
proc.communicate()
class AudioPlayer(threading.Thread):
DELAY = OpusEncoder.FRAME_LENGTH / 1000.0
def __init__(self, source, client, *, after=None):
threading.Thread.__init__(self)
self.daemon = True
self.source = source
self.client = client
self.after = after
self._end = threading.Event()
self._resumed = threading.Event()
self._resumed.set() # we are not paused
self._current_error = None
self._connected = client._connected
if after is not None and not callable(after):
raise TypeError('Expected a callable for the "after" parameter.')
def _do_run(self):
self.loops = 0
self._start = time.time()
is_opus = self.source.is_opus()
# getattr lookup speed ups
play_audio = self.client.send_audio_packet
while not self._end.is_set():
# are we paused?
if not self._resumed.is_set():
# wait until we aren't
self._resumed.wait()
# are we disconnected from voice?
if not self._connected.is_set():
# wait until we are connected
self._connected.wait()
# reset our internal data
self.loops = 0
self._start = time.time()
self.loops += 1
data = self.source.read()
if not data:
self.stop()
break
play_audio(data, encode=not is_opus)
next_time = self._start + self.DELAY * self.loops
delay = max(0, self.DELAY + (next_time - time.time()))
time.sleep(delay)
def run(self):
try:
self._do_run()
except Exception as e:
self._current_error = e
self.stop()
finally:
self._call_after()
self.source.cleanup()
def _call_after(self):
if self.after is not None:
try:
self.after(self._current_error)
except:
pass
def stop(self):
self._end.set()
def pause(self):
self._resumed.clear()
def resume(self):
self.loops = 0
self._start = time.time()
self._resumed.set()
def is_playing(self):
return self._resumed.is_set() and not self._end.is_set()

5
discord/shard.py

@ -110,6 +110,11 @@ class AutoShardedClient(Client):
# the key is the shard_id
self.shards = {}
def _get_websocket(guild_id):
i = (guild_id >> 22) % self.shard_count
return self.shards[i].ws
self.connection._get_websocket = _get_websocket
self._still_sharding = True
@asyncio.coroutine

10
discord/state.py

@ -688,6 +688,16 @@ class ConnectionState:
if call is not None:
call._update_voice_state(data)
def parse_voice_server_update(self, data):
try:
key_id = int(data['guild_id'])
except KeyError:
key_id = int(data['channel_id'])
vc = self._get_voice_client(key_id)
if vc is not None and vc.is_connected():
compat.create_task(vc._switch_regions())
def parse_typing_start(self, data):
channel = self.get_channel(int(data['channel_id']))
if channel is not None:

664
discord/voice_client.py

@ -29,9 +29,9 @@ DEALINGS IN THE SOFTWARE.
- Our main web socket (mWS) sends opcode 4 with a guild ID and channel ID.
- The mWS receives VOICE_STATE_UPDATE and VOICE_SERVER_UPDATE.
- We pull the session_id from VOICE_STATE_UPDATE.
- We pull the token, endpoint and guild_id from VOICE_SERVER_UPDATE.
- We pull the token, endpoint and server_id from VOICE_SERVER_UPDATE.
- Then we initiate the voice web socket (vWS) pointing to the endpoint.
- We send opcode 0 with the user_id, guild_id, session_id and token using the vWS.
- We send opcode 0 with the user_id, server_id, session_id and token using the vWS.
- The vWS sends back opcode 2 with an ssrc, port, modes(array) and hearbeat_interval.
- We send a UDP discovery packet to endpoint:port and receive our IP and our port in LE.
- Then we send our IP and port via vWS with opcode 1.
@ -40,18 +40,10 @@ DEALINGS IN THE SOFTWARE.
"""
import asyncio
import websockets
import socket
import json, time
import logging
import struct
import threading
import subprocess
import shlex
import functools
import datetime
import audioop
import inspect
log = logging.getLogger(__name__)
@ -62,123 +54,10 @@ except ImportError:
has_nacl = False
from . import opus
from .backoff import ExponentialBackoff
from .gateway import *
from .errors import ClientException, InvalidArgument, ConnectionClosed
class StreamPlayer(threading.Thread):
def __init__(self, stream, encoder, connected, player, after, **kwargs):
threading.Thread.__init__(self, **kwargs)
self.daemon = True
self.buff = stream
self.frame_size = encoder.frame_size
self.player = player
self._end = threading.Event()
self._resumed = threading.Event()
self._resumed.set() # we are not paused
self._connected = connected
self.after = after
self.delay = encoder.frame_length / 1000.0
self._volume = 1.0
self._current_error = None
if after is not None and not callable(after):
raise TypeError('Expected a callable for the "after" parameter.')
def _do_run(self):
self.loops = 0
self._start = time.time()
while not self._end.is_set():
# are we paused?
if not self._resumed.is_set():
# wait until we aren't
self._resumed.wait()
if not self._connected.is_set():
self.stop()
break
self.loops += 1
data = self.buff.read(self.frame_size)
if self._volume != 1.0:
data = audioop.mul(data, 2, min(self._volume, 2.0))
if len(data) != self.frame_size:
self.stop()
break
self.player(data)
next_time = self._start + self.delay * self.loops
delay = max(0, self.delay + (next_time - time.time()))
time.sleep(delay)
def run(self):
try:
self._do_run()
except Exception as e:
self._current_error = e
self.stop()
finally:
self._call_after()
def _call_after(self):
if self.after is not None:
try:
arg_count = len(inspect.signature(self.after).parameters)
except:
# if this ended up happening, a mistake was made.
arg_count = 0
try:
if arg_count == 0:
self.after()
else:
self.after(self)
except:
pass
def stop(self):
self._end.set()
@property
def error(self):
return self._current_error
@property
def volume(self):
return self._volume
@volume.setter
def volume(self, value):
self._volume = max(value, 0.0)
def pause(self):
self._resumed.clear()
def resume(self):
self.loops = 0
self._start = time.time()
self._resumed.set()
def is_playing(self):
return self._resumed.is_set() and not self.is_done()
def is_done(self):
return not self._connected.is_set() or self._end.is_set()
class ProcessPlayer(StreamPlayer):
def __init__(self, process, client, after, **kwargs):
super().__init__(process.stdout, client.encoder,
client._connected, client.play_audio, after, **kwargs)
self.process = process
def run(self):
super().run()
self.process.kill()
if self.process.poll() is None:
self.process.communicate()
from .errors import ClientException, ConnectionClosed
from .player import AudioPlayer, AudioSource
class VoiceClient:
"""Represents a Discord voice connection.
@ -196,45 +75,46 @@ class VoiceClient:
Attributes
-----------
session_id : str
session_id: str
The voice connection session ID.
token : str
token: str
The voice connection token.
user : :class:`User`
The user connected to voice.
endpoint : str
endpoint: str
The endpoint we are connecting to.
channel : :class:`Channel`
channel: :class:`Channel`
The voice channel connected to.
guild : :class:`Guild`
The guild the voice channel is connected to.
Shorthand for ``channel.guild``.
loop
The event loop that the voice client is running on.
"""
def __init__(self, user, main_ws, session_id, channel, data, loop):
def __init__(self, state, timeout, channel):
if not has_nacl:
raise RuntimeError("PyNaCl library needed in order to use voice")
self.user = user
self.main_ws = main_ws
self.channel = channel
self.session_id = session_id
self.loop = loop
self._connected = asyncio.Event(loop=self.loop)
self.token = data.get('token')
self.guild_id = data.get('guild_id')
self.endpoint = data.get('endpoint')
self.main_ws = None
self.timeout = timeout
self.loop = state.loop
self._state = state
# this will be used in the AudioPlayer thread
self._connected = threading.Event()
self._connections = 0
self.sequence = 0
self.timestamp = 0
self.encoder = opus.Encoder(48000, 2)
log.info('created opus encoder with {0.__dict__}'.format(self.encoder))
self._runner = None
self._player = None
self.encoder = opus.Encoder()
warn_nacl = not has_nacl
@property
def guild(self):
return self.channel.guild
"""Optional[:class:`Guild`]: The guild we're connected to, if applicable."""
return getattr(self.channel, 'guild', None)
@property
def user(self):
""":class:`ClientUser`: The user connected to voice (i.e. ourselves)."""
return self._state.user
def checked_add(self, attr, value, limit):
val = getattr(self, attr)
@ -246,56 +126,127 @@ class VoiceClient:
# connection related
@asyncio.coroutine
def connect(self):
log.info('voice connection is connecting...')
self.endpoint = self.endpoint.replace(':80', '')
def start_handshake(self):
log.info('Starting voice handshake...')
key_id, key_name = self.channel._get_voice_client_key()
guild_id, channel_id = self.channel._get_voice_state_pair()
state = self._state
self.main_ws = ws = state._get_websocket(guild_id)
self._connections += 1
def session_id_found(data):
user_id = data.get('user_id', 0)
_guild_id = data.get(key_name)
return int(user_id) == state.self_id and int(_guild_id) == key_id
# register the futures for waiting
session_id_future = ws.wait_for('VOICE_STATE_UPDATE', session_id_found)
voice_data_future = ws.wait_for('VOICE_SERVER_UPDATE', lambda d: int(d.get(key_name, 0)) == key_id)
# request joining
yield from ws.voice_state(guild_id, channel_id)
try:
session_id_data = yield from asyncio.wait_for(session_id_future, timeout=self.timeout, loop=self.loop)
data = yield from asyncio.wait_for(voice_data_future, timeout=self.timeout, loop=state.loop)
except asyncio.TimeoutError as e:
yield from ws.voice_state(guild_id, None, self_mute=True)
raise e
self.session_id = session_id_data.get('session_id')
self.server_id = data.get(key_name)
self.token = data.get('token')
self.endpoint = data.get('endpoint', '').replace(':80', '')
self.endpoint_ip = socket.gethostbyname(self.endpoint)
self.socket = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
self.socket.setblocking(False)
log.info('Voice endpoint found {0.endpoint} (IP: {0.endpoint_ip})'.format(self))
log.info('Voice handshake complete. Endpoint found %s (IP: %s)', self.endpoint, self.endpoint_ip)
self.ws = yield from DiscordVoiceWebSocket.from_client(self)
while not self._connected.is_set():
yield from self.ws.poll_event()
if hasattr(self, 'secret_key'):
# we have a secret key, so we don't need to poll
# websocket events anymore
self._connected.set()
break
@asyncio.coroutine
def terminate_handshake(self, *, remove=False):
guild_id, _ = self.channel._get_voice_state_pair()
yield from self.main_ws.voice_state(guild_id, None, self_mute=True)
self.loop.create_task(self.poll_voice_ws())
if remove:
key_id, _ = self.channel._get_voice_client_key()
self._state._remove_voice_client(key_id)
@asyncio.coroutine
def poll_voice_ws(self):
"""|coro|
Reads from the voice websocket while connected.
"""
while self._connected.is_set():
def _switch_regions(self):
# just reconnect when we're requested to switch voice regions
# signal the reconnect loop
yield from self.ws.close(1006)
@asyncio.coroutine
def connect(self, *, reconnect=True, _tries=0, do_handshake=True):
log.info('Connecting to voice...')
try:
del self.secret_key
except AttributeError:
pass
if do_handshake:
yield from self.start_handshake()
try:
self.ws = yield from DiscordVoiceWebSocket.from_client(self)
self._connected.clear()
while not hasattr(self, 'secret_key'):
yield from self.ws.poll_event()
self._connected.set()
except (ConnectionClosed, asyncio.TimeoutError):
if reconnect and _tries < 5:
log.exception('Failed to connect to voice... Retrying...')
yield from asyncio.sleep(1 + _tries * 2.0, loop=self.loop)
yield from self.terminate_handshake()
yield from self.connect(reconnect=reconnect, _tries=_tries + 1)
else:
raise
if self._runner is None:
self._runner = self.loop.create_task(self.poll_voice_ws(reconnect))
@asyncio.coroutine
def poll_voice_ws(self, reconnect):
backoff = ExponentialBackoff()
fmt = 'Disconnected from voice... Reconnecting in {:.2f}s.'
while True:
try:
yield from self.ws.poll_event()
except ConnectionClosed as e:
if e.code == 1000:
break
else:
raise
except (ConnectionClosed, asyncio.TimeoutError) as e:
if isinstance(e, ConnectionClosed):
if e.code == 1000:
yield from self.disconnect()
break
if not reconnect:
yield from self.disconnect()
raise e
retry = backoff.delay()
log.exception(fmt.format(retry))
self._connected.clear()
yield from asyncio.sleep(retry, loop=self.loop)
yield from self.terminate_handshake()
yield from self.connect(reconnect=True)
@asyncio.coroutine
def disconnect(self):
"""|coro|
Disconnects all connections to the voice client.
In order to reconnect, you must create another voice client
using :meth:`Client.join_voice_channel`.
"""
if not self._connected.is_set():
return
self.stop()
self._connected.clear()
try:
yield from self.ws.close()
yield from self.main_ws.voice_state(self.guild_id, None, self_mute=True)
yield from self.terminate_handshake(remove=True)
finally:
self.socket.close()
@ -305,28 +256,16 @@ class VoiceClient:
Moves you to a different voice channel.
.. warning::
:class:`Object` instances do not work with this function.
Parameters
-----------
channel : :class:`Channel`
channel: :class:`abc.Snowflake`
The channel to move to. Must be a voice channel.
Raises
-------
InvalidArgument
Not a voice channel.
"""
if str(getattr(channel, 'type', 'text')) != 'voice':
raise InvalidArgument('Must be a voice channel.')
yield from self.main_ws.voice_state(self.guild_id, channel.id)
guild_id, _ = self.channel._get_voice_state_pair()
yield from self.main_ws.voice_state(guild_id, channel.id)
def is_connected(self):
"""bool : Indicates if the voice client is connected to voice."""
"""bool: Indicates if the voice client is connected to voice."""
return self._connected.is_set()
# audio related
@ -349,328 +288,75 @@ class VoiceClient:
# Encrypt and return the data
return header + box.encrypt(bytes(data), bytes(nonce)).ciphertext
def create_ffmpeg_player(self, filename, *, use_avconv=False, pipe=False, stderr=None, options=None, before_options=None, headers=None, after=None):
"""Creates a stream player for ffmpeg that launches in a separate thread to play
audio.
The ffmpeg player launches a subprocess of ``ffmpeg`` to a specific
filename and then plays that file.
You must have the ffmpeg or avconv executable in your path environment variable
in order for this to work.
The operations that can be done on the player are the same as those in
:meth:`create_stream_player`.
Examples
----------
Basic usage: ::
voice = yield from client.join_voice_channel(channel)
player = voice.create_ffmpeg_player('cool.mp3')
player.start()
Parameters
-----------
filename
The filename that ffmpeg will take and convert to PCM bytes.
If ``pipe`` is True then this is a file-like object that is
passed to the stdin of ``ffmpeg``.
use_avconv: bool
Use ``avconv`` instead of ``ffmpeg``.
pipe : bool
If true, denotes that ``filename`` parameter will be passed
to the stdin of ffmpeg.
stderr
A file-like object or ``subprocess.PIPE`` to pass to the Popen
constructor.
options : str
Extra command line flags to pass to ``ffmpeg`` after the ``-i`` flag.
before_options : str
Command line flags to pass to ``ffmpeg`` before the ``-i`` flag.
headers: dict
HTTP headers dictionary to pass to ``-headers`` command line option
after : callable
The finalizer that is called after the stream is done being
played. All exceptions the finalizer throws are silently discarded.
Raises
-------
ClientException
Popen failed to due to an error in ``ffmpeg`` or ``avconv``.
Returns
--------
StreamPlayer
A stream player with specific operations.
See :meth:`create_stream_player`.
"""
command = 'ffmpeg' if not use_avconv else 'avconv'
input_name = '-' if pipe else shlex.quote(filename)
before_args = ""
if isinstance(headers, dict):
for key, value in headers.items():
before_args += "{}: {}\r\n".format(key, value)
before_args = ' -headers ' + shlex.quote(before_args)
if isinstance(before_options, str):
before_args += ' ' + before_options
cmd = command + '{} -i {} -f s16le -ar {} -ac {} -loglevel warning'
cmd = cmd.format(before_args, input_name, self.encoder.sampling_rate, self.encoder.channels)
if isinstance(options, str):
cmd = cmd + ' ' + options
cmd += ' pipe:1'
stdin = None if not pipe else filename
args = shlex.split(cmd)
try:
p = subprocess.Popen(args, stdin=stdin, stdout=subprocess.PIPE, stderr=stderr)
return ProcessPlayer(p, self, after)
except FileNotFoundError as e:
raise ClientException('ffmpeg/avconv was not found in your PATH environment variable') from e
except subprocess.SubprocessError as e:
raise ClientException('Popen failed: {0.__name__} {1}'.format(type(e), str(e))) from e
def play(self, source, *, after=None):
"""Plays an :class:`AudioSource`.
@asyncio.coroutine
def create_ytdl_player(self, url, *, ytdl_options=None, **kwargs):
"""|coro|
Creates a stream player for youtube or other services that launches
in a separate thread to play the audio.
The player uses the ``youtube_dl`` python library to get the information
required to get audio from the URL. Since this uses an external library,
you must install it yourself. You can do so by calling
``pip install youtube_dl``.
You must have the ffmpeg or avconv executable in your path environment
variable in order for this to work.
The operations that can be done on the player are the same as those in
:meth:`create_stream_player`. The player has been augmented and enhanced
to have some info extracted from the URL. If youtube-dl fails to extract
the information then the attribute is ``None``. The ``yt``, ``url``, and
``download_url`` attributes are always available.
+---------------------+---------------------------------------------------------+
| Operation | Description |
+=====================+=========================================================+
| player.yt | The `YoutubeDL <ytdl>` instance. |
+---------------------+---------------------------------------------------------+
| player.url | The URL that is currently playing. |
+---------------------+---------------------------------------------------------+
| player.download_url | The URL that is currently being downloaded to ffmpeg. |
+---------------------+---------------------------------------------------------+
| player.title | The title of the audio stream. |
+---------------------+---------------------------------------------------------+
| player.description | The description of the audio stream. |
+---------------------+---------------------------------------------------------+
| player.uploader | The uploader of the audio stream. |
+---------------------+---------------------------------------------------------+
| player.upload_date | A datetime.date object of when the stream was uploaded. |
+---------------------+---------------------------------------------------------+
| player.duration | The duration of the audio in seconds. |
+---------------------+---------------------------------------------------------+
| player.likes | How many likes the audio stream has. |
+---------------------+---------------------------------------------------------+
| player.dislikes | How many dislikes the audio stream has. |
+---------------------+---------------------------------------------------------+
| player.is_live | Checks if the audio stream is currently livestreaming. |
+---------------------+---------------------------------------------------------+
| player.views | How many views the audio stream has. |
+---------------------+---------------------------------------------------------+
.. _ytdl: https://github.com/rg3/youtube-dl/blob/master/youtube_dl/YoutubeDL.py#L128-L278
Examples
----------
The finalizer, ``after`` is called after the source has been exhausted
or an error occurred.
Basic usage: ::
voice = await client.join_voice_channel(channel)
player = await voice.create_ytdl_player('https://www.youtube.com/watch?v=d62TYemN6MQ')
player.start()
If an error happens while the audio player is running, the exception is
caught and the audio player is then stopped.
Parameters
-----------
url : str
The URL that ``youtube_dl`` will take and download audio to pass
to ``ffmpeg`` or ``avconv`` to convert to PCM bytes.
ytdl_options : dict
A dictionary of options to pass into the ``YoutubeDL`` instance.
See `the documentation <ytdl>`_ for more details.
\*\*kwargs
The rest of the keyword arguments are forwarded to
:func:`create_ffmpeg_player`.
source: :class:`AudioSource`
The audio source we're reading from.
after
The finalizer that is called after the stream is exhausted.
All exceptions it throws are silently discarded. This function
must have a single parameter, ``error``, that denotes an
optional exception that was raised during playing.
Raises
-------
ClientException
Popen failure from either ``ffmpeg``/``avconv``.
Returns
--------
StreamPlayer
An augmented StreamPlayer that uses ffmpeg.
See :meth:`create_stream_player` for base operations.
Already playing audio or not connected.
TypeError
source is not a :class:`AudioSource` or after is not a callable.
"""
import youtube_dl
use_avconv = kwargs.get('use_avconv', False)
opts = {
'format': 'webm[abr>0]/bestaudio/best',
'prefer_ffmpeg': not use_avconv
}
if ytdl_options is not None and isinstance(ytdl_options, dict):
opts.update(ytdl_options)
ydl = youtube_dl.YoutubeDL(opts)
func = functools.partial(ydl.extract_info, url, download=False)
info = yield from self.loop.run_in_executor(None, func)
if "entries" in info:
info = info['entries'][0]
log.info('playing URL {}'.format(url))
download_url = info['url']
player = self.create_ffmpeg_player(download_url, **kwargs)
# set the dynamic attributes from the info extraction
player.download_url = download_url
player.url = url
player.yt = ydl
player.views = info.get('view_count')
player.is_live = bool(info.get('is_live'))
player.likes = info.get('like_count')
player.dislikes = info.get('dislike_count')
player.duration = info.get('duration')
player.uploader = info.get('uploader')
is_twitch = 'twitch' in url
if is_twitch:
# twitch has 'title' and 'description' sort of mixed up.
player.title = info.get('description')
player.description = None
else:
player.title = info.get('title')
player.description = info.get('description')
# upload date handling
date = info.get('upload_date')
if date:
try:
date = datetime.datetime.strptime(date, '%Y%M%d').date()
except ValueError:
date = None
if not self._connected:
raise ClientException('Not connected to voice.')
player.upload_date = date
return player
if self.is_playing():
raise ClientException('Already playing audio.')
def encoder_options(self, *, sample_rate, channels=2):
"""Sets the encoder options for the OpusEncoder.
if not isinstance(source, AudioSource):
raise TypeError('source must an AudioSource not {0.__class__.__name__}'.format(source))
Calling this after you create a stream player
via :meth:`create_ffmpeg_player` or :meth:`create_stream_player`
has no effect.
self._player = AudioPlayer(source, self, after=after)
self._player.start()
Parameters
----------
sample_rate : int
Sets the sample rate of the OpusEncoder. The unit is in Hz.
channels : int
Sets the number of channels for the OpusEncoder.
2 for stereo, 1 for mono.
def is_playing(self):
"""Indicates if we're currently playing audio."""
return self._player is not None and self._player.is_playing()
Raises
-------
InvalidArgument
The values provided are invalid.
"""
if sample_rate not in (8000, 12000, 16000, 24000, 48000):
raise InvalidArgument('Sample rate out of range. Valid: [8000, 12000, 16000, 24000, 48000]')
if channels not in (1, 2):
raise InvalidArgument('Channels must be either 1 or 2.')
self.encoder = opus.Encoder(sample_rate, channels)
log.info('created opus encoder with {0.__dict__}'.format(self.encoder))
def create_stream_player(self, stream, *, after=None):
"""Creates a stream player that launches in a separate thread to
play audio.
The stream player assumes that ``stream.read`` is a valid function
that returns a *bytes-like* object.
The finalizer, ``after`` is called after the stream has been exhausted
or an error occurred (see below).
The following operations are valid on the ``StreamPlayer`` object:
+---------------------+-----------------------------------------------------+
| Operation | Description |
+=====================+=====================================================+
| player.start() | Starts the audio stream. |
+---------------------+-----------------------------------------------------+
| player.stop() | Stops the audio stream. |
+---------------------+-----------------------------------------------------+
| player.is_done() | Returns a bool indicating if the stream is done. |
+---------------------+-----------------------------------------------------+
| player.is_playing() | Returns a bool indicating if the stream is playing. |
+---------------------+-----------------------------------------------------+
| player.pause() | Pauses the audio stream. |
+---------------------+-----------------------------------------------------+
| player.resume() | Resumes the audio stream. |
+---------------------+-----------------------------------------------------+
| player.volume | Allows you to set the volume of the stream. 1.0 is |
| | equivalent to 100% and 0.0 is equal to 0%. The |
| | maximum the volume can be set to is 2.0 for 200%. |
+---------------------+-----------------------------------------------------+
| player.error | The exception that stopped the player. If no error |
| | happened, then this returns None. |
+---------------------+-----------------------------------------------------+
The stream must have the same sampling rate as the encoder and the same
number of channels. The defaults are 48000 Hz and 2 channels. You
could change the encoder options by using :meth:`encoder_options`
but this must be called **before** this function.
If an error happens while the player is running, the exception is caught and
the player is then stopped. The caught exception could then be retrieved
via ``player.error``\. When the player is stopped in this matter, the
finalizer under ``after`` is called.
def stop(self):
"""Stops playing audio."""
if self._player:
self._player.stop()
self._player = None
Parameters
-----------
stream
The stream object to read from.
after
The finalizer that is called after the stream is exhausted.
All exceptions it throws are silently discarded. This function
can have either no parameters or a single parameter taking in the
current player.
def pause(self):
"""Pauses the audio playing."""
if self._player:
self._player.pause()
Returns
--------
StreamPlayer
A stream player with the operations noted above.
"""
return StreamPlayer(stream, self.encoder, self._connected, self.play_audio, after)
def resume(self):
"""Resumes the audio playing."""
if self._player:
self._player.resume()
def play_audio(self, data, *, encode=True):
def send_audio_packet(self, data, *, encode=True):
"""Sends an audio packet composed of the data.
You must be connected to play audio.
Parameters
----------
data : bytes
data: bytes
The *bytes-like object* denoting PCM or Opus voice data.
encode : bool
encode: bool
Indicates if ``data`` should be encoded into Opus.
Raises
@ -683,13 +369,13 @@ class VoiceClient:
self.checked_add('sequence', 1, 65535)
if encode:
encoded_data = self.encoder.encode(data, self.encoder.samples_per_frame)
encoded_data = self.encoder.encode(data, self.encoder.SAMPLES_PER_FRAME)
else:
encoded_data = data
packet = self._get_voice_packet(encoded_data)
try:
sent = self.socket.sendto(packet, (self.endpoint_ip, self.voice_port))
self.socket.sendto(packet, (self.endpoint_ip, self.voice_port))
except BlockingIOError:
log.warning('A packet has been dropped (seq: {0.sequence}, timestamp: {0.timestamp})'.format(self))
self.checked_add('timestamp', self.encoder.samples_per_frame, 4294967295)
self.checked_add('timestamp', self.encoder.SAMPLES_PER_FRAME, 4294967295)

15
docs/api.rst

@ -40,6 +40,21 @@ Client
.. autoclass:: AutoShardedClient
:members:
Voice
------
.. autoclass:: VoiceClient
:members:
.. autoclass:: AudioSource
:members:
.. autoclass:: PCMAudio
:members:
.. autoclass:: FFmpegPCMAudio
:members:
Opus Library
~~~~~~~~~~~~~

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