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Support setting the preferred locale via Guild.edit

Fix #6267
pull/6272/head
Rapptz 4 years ago
parent
commit
3a75816ba1
  1. 5
      discord/guild.py
  2. 2
      discord/http.py

5
discord/guild.py

@ -1084,6 +1084,9 @@ class Guild(Hashable):
The new channel that is used for the system channel. Could be ``None`` for no system channel.
system_channel_flags: :class:`SystemChannelFlags`
The new system channel settings to use with the new system channel.
preferred_locale: :class:`str`
The new preferred locale for the guild. Used as the primary language in the guild.
If set, this must be an ISO 639 code, e.g. ``en-US`` or ``ja`` or ``zh-CN``.
rules_channel: Optional[:class:`TextChannel`]
The new channel that is used for rules. This is only available to
guilds that contain ``PUBLIC`` in :attr:`Guild.features`. Could be ``None`` for no rules
@ -2167,7 +2170,7 @@ class Guild(Hashable):
if user_ids is not None and query is not None:
raise ValueError('Cannot pass both query and user_ids')
limit = min(100, limit or 5)
return await self._state.query_members(self, query=query, limit=limit, user_ids=user_ids, presences=presences, cache=cache)

2
discord/http.py

@ -659,7 +659,7 @@ class HTTPClient:
'system_channel_id', 'default_message_notifications',
'description', 'explicit_content_filter', 'banner',
'system_channel_flags', 'rules_channel_id',
'public_updates_channel_id')
'public_updates_channel_id', 'preferred_locale',)
payload = {
k: v for k, v in fields.items() if k in valid_keys

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