Browse Source

Reformat state.py

pull/7440/head
Rapptz 4 years ago
parent
commit
311eac97b0
  1. 137
      discord/state.py

137
discord/state.py

@ -80,8 +80,16 @@ if TYPE_CHECKING:
CS = TypeVar('CS', bound='ConnectionState')
Channel = Union[GuildChannel, VocalGuildChannel, PrivateChannel, PartialMessageable]
class ChunkRequest:
def __init__(self, guild_id: int, loop: asyncio.AbstractEventLoop, resolver: Callable[[int], Any], *, cache: bool = True) -> None:
def __init__(
self,
guild_id: int,
loop: asyncio.AbstractEventLoop,
resolver: Callable[[int], Any],
*,
cache: bool = True,
) -> None:
self.guild_id: int = guild_id
self.resolver: Callable[[int], Any] = resolver
self.loop: asyncio.AbstractEventLoop = loop
@ -120,21 +128,33 @@ class ChunkRequest:
if not future.done():
future.set_result(self.buffer)
log: logging.Logger = logging.getLogger(__name__)
async def logging_coroutine(coroutine: Coroutine[Any, Any, T], *, info: str) -> Optional[T]:
try:
await coroutine
except Exception:
log.exception('Exception occurred during %s', info)
class ConnectionState:
if TYPE_CHECKING:
_get_websocket: Callable[..., DiscordWebSocket]
_get_client: Callable[..., Client]
_parsers: Dict[str, Callable[[Dict[str, Any]], None]]
def __init__(self, *, dispatch: Callable, handlers: Dict[str, Callable], hooks: Dict[str, Callable], http: HTTPClient, loop: asyncio.AbstractEventLoop, **options: Any) -> None:
def __init__(
self,
*,
dispatch: Callable,
handlers: Dict[str, Callable],
hooks: Dict[str, Callable],
http: HTTPClient,
loop: asyncio.AbstractEventLoop,
**options: Any,
) -> None:
self.loop: asyncio.AbstractEventLoop = loop
self.http: HTTPClient = http
self.max_messages: Optional[int] = options.get('max_messages', 1000)
@ -292,7 +312,7 @@ class ConnectionState:
def _get_voice_client(self, guild_id: Optional[int]) -> Optional[VoiceProtocol]:
# the keys of self._voice_clients are ints
return self._voice_clients.get(guild_id) # type: ignore
return self._voice_clients.get(guild_id) # type: ignore
def _add_voice_client(self, guild_id: int, voice: VoiceProtocol) -> None:
self._voice_clients[guild_id] = voice
@ -302,7 +322,7 @@ class ConnectionState:
def _update_references(self, ws: DiscordWebSocket) -> None:
for vc in self.voice_clients:
vc.main_ws = ws # type: ignore
vc.main_ws = ws # type: ignore
def store_user(self, data: UserPayload) -> User:
user_id = int(data['id'])
@ -326,11 +346,11 @@ class ConnectionState:
def get_user(self, id: Optional[int]) -> Optional[User]:
# the keys of self._users are ints
return self._users.get(id) # type: ignore
return self._users.get(id) # type: ignore
def store_emoji(self, guild: Guild, data: EmojiPayload) -> Emoji:
# the id will be present here
emoji_id = int(data['id']) # type: ignore
emoji_id = int(data['id']) # type: ignore
self._emojis[emoji_id] = emoji = Emoji(guild=guild, state=self, data=data)
return emoji
@ -355,7 +375,7 @@ class ConnectionState:
def _get_guild(self, guild_id: Optional[int]) -> Optional[Guild]:
# the keys of self._guilds are ints
return self._guilds.get(guild_id) # type: ignore
return self._guilds.get(guild_id) # type: ignore
def _add_guild(self, guild: Guild) -> None:
self._guilds[guild.id] = guild
@ -381,11 +401,11 @@ class ConnectionState:
def get_emoji(self, emoji_id: Optional[int]) -> Optional[Emoji]:
# the keys of self._emojis are ints
return self._emojis.get(emoji_id) # type: ignore
return self._emojis.get(emoji_id) # type: ignore
def get_sticker(self, sticker_id: Optional[int]) -> Optional[GuildSticker]:
# the keys of self._stickers are ints
return self._stickers.get(sticker_id) # type: ignore
return self._stickers.get(sticker_id) # type: ignore
@property
def private_channels(self) -> List[PrivateChannel]:
@ -394,16 +414,16 @@ class ConnectionState:
def _get_private_channel(self, channel_id: Optional[int]) -> Optional[PrivateChannel]:
try:
# the keys of self._private_channels are ints
value = self._private_channels[channel_id] # type: ignore
value = self._private_channels[channel_id] # type: ignore
except KeyError:
return None
else:
self._private_channels.move_to_end(channel_id) # type: ignore
self._private_channels.move_to_end(channel_id) # type: ignore
return value
def _get_private_channel_by_user(self, user_id: Optional[int]) -> Optional[PrivateChannel]:
# the keys of self._private_channels are ints
return self._private_channels_by_user.get(user_id) # type: ignore
return self._private_channels_by_user.get(user_id) # type: ignore
def _add_private_channel(self, channel: PrivateChannel) -> None:
channel_id = channel.id
@ -419,7 +439,7 @@ class ConnectionState:
def add_dm_channel(self, data: DMChannelPayload) -> DMChannel:
# self.user is *always* cached when this is called
channel = DMChannel(me=self.user, state=self, data=data) # type: ignore
channel = DMChannel(me=self.user, state=self, data=data) # type: ignore
self._add_private_channel(channel)
return channel
@ -454,8 +474,10 @@ class ConnectionState:
return channel or PartialMessageable(state=self, id=channel_id), guild
async def chunker(self, guild_id: int, query: str = '', limit: int = 0, presences: bool = False, *, nonce: Optional[str] = None) -> None:
ws = self._get_websocket(guild_id) # This is ignored upstream
async def chunker(
self, guild_id: int, query: str = '', limit: int = 0, presences: bool = False, *, nonce: Optional[str] = None
) -> None:
ws = self._get_websocket(guild_id) # This is ignored upstream
await ws.request_chunks(guild_id, query=query, limit=limit, presences=presences, nonce=nonce)
async def query_members(self, guild: Guild, query: str, limit: int, user_ids: List[int], cache: bool, presences: bool):
@ -469,7 +491,9 @@ class ConnectionState:
try:
# start the query operation
await ws.request_chunks(guild_id, query=query, limit=limit, user_ids=user_ids, presences=presences, nonce=request.nonce)
await ws.request_chunks(
guild_id, query=query, limit=limit, user_ids=user_ids, presences=presences, nonce=request.nonce
)
return await asyncio.wait_for(request.wait(), timeout=30.0)
except asyncio.TimeoutError:
log.warning('Timed out waiting for chunks with query %r and limit %d for guild_id %d', query, limit, guild_id)
@ -510,7 +534,7 @@ class ConnectionState:
try:
del self._ready_state
except AttributeError:
pass # already been deleted somehow
pass # already been deleted somehow
except asyncio.CancelledError:
pass
@ -538,7 +562,7 @@ class ConnectionState:
else:
self.application_id = utils._get_as_snowflake(application, 'id')
# flags will always be present here
self.application_flags = ApplicationFlags._from_value(application['flags']) # type: ignore
self.application_flags = ApplicationFlags._from_value(application['flags']) # type: ignore
for guild_data in data['guilds']:
self._add_guild_from_data(guild_data)
@ -552,13 +576,13 @@ class ConnectionState:
def parse_message_create(self, data) -> None:
channel, _ = self._get_guild_channel(data)
# channel would be the correct type here
message = Message(channel=channel, data=data, state=self) # type: ignore
message = Message(channel=channel, data=data, state=self) # type: ignore
self.dispatch('message', message)
if self._messages is not None:
self._messages.append(message)
# we ensure that the channel is either a TextChannel or Thread
if channel and channel.__class__ in (TextChannel, Thread):
channel.last_message_id = message.id # type: ignore
channel.last_message_id = message.id # type: ignore
def parse_message_delete(self, data) -> None:
raw = RawMessageDeleteEvent(data)
@ -581,7 +605,7 @@ class ConnectionState:
self.dispatch('bulk_message_delete', found_messages)
for msg in found_messages:
# self._messages won't be None here
self._messages.remove(msg) # type: ignore
self._messages.remove(msg) # type: ignore
def parse_message_update(self, data) -> None:
raw = RawMessageUpdateEvent(data)
@ -650,7 +674,7 @@ class ConnectionState:
emoji = self._upgrade_partial_emoji(emoji)
try:
reaction = message._remove_reaction(data, emoji, raw.user_id)
except (AttributeError, ValueError): # eventual consistency lol
except (AttributeError, ValueError): # eventual consistency lol
pass
else:
user = self._get_reaction_user(message.channel, raw.user_id)
@ -668,7 +692,7 @@ class ConnectionState:
if message is not None:
try:
reaction = message._clear_emoji(emoji)
except (AttributeError, ValueError): # eventual consistency lol
except (AttributeError, ValueError): # eventual consistency lol
pass
else:
if reaction:
@ -707,7 +731,7 @@ class ConnectionState:
def parse_user_update(self, data) -> None:
# self.user is *always* cached when this is called
user: ClientUser = self.user # type: ignore
user: ClientUser = self.user # type: ignore
user._update(data)
ref = self._users.get(user.id)
if ref:
@ -737,7 +761,7 @@ class ConnectionState:
channel = self._get_private_channel(channel_id)
old_channel = copy.copy(channel)
# the channel is a GroupChannel
channel._update_group(data) # type: ignore
channel._update_group(data) # type: ignore
self.dispatch('private_channel_update', old_channel, channel)
return
@ -764,8 +788,8 @@ class ConnectionState:
guild = self._get_guild(guild_id)
if guild is not None:
# the factory can't be a DMChannel or GroupChannel here
channel = factory(guild=guild, state=self, data=data) # type: ignore
guild._add_channel(channel) # type: ignore
channel = factory(guild=guild, state=self, data=data) # type: ignore
guild._add_channel(channel) # type: ignore
self.dispatch('guild_channel_create', channel)
else:
log.debug('CHANNEL_CREATE referencing an unknown guild ID: %s. Discarding.', guild_id)
@ -833,7 +857,7 @@ class ConnectionState:
thread_id = int(data['id'])
thread = guild.get_thread(thread_id)
if thread is not None:
guild._remove_thread(thread) # type: ignore
guild._remove_thread(thread) # type: ignore
self.dispatch('thread_delete', thread)
def parse_thread_list_sync(self, data) -> None:
@ -853,10 +877,7 @@ class ConnectionState:
else:
previous_threads = guild._filter_threads(channel_ids)
threads = {
d['id']: guild._store_thread(d)
for d in data.get('threads', [])
}
threads = {d['id']: guild._store_thread(d) for d in data.get('threads', [])}
for member in data.get('members', []):
try:
@ -951,7 +972,7 @@ class ConnectionState:
user_id = int(data['user']['id'])
member = guild.get_member(user_id)
if member is not None:
guild._remove_member(member) # type: ignore
guild._remove_member(member) # type: ignore
self.dispatch('member_remove', member)
else:
log.debug('GUILD_MEMBER_REMOVE referencing an unknown guild ID: %s. Discarding.', data['guild_id'])
@ -995,7 +1016,7 @@ class ConnectionState:
for emoji in before_emojis:
self._emojis.pop(emoji.id, None)
# guild won't be None here
guild.emojis = tuple(map(lambda d: self.store_emoji(guild, d), data['emojis'])) #type: ignore
guild.emojis = tuple(map(lambda d: self.store_emoji(guild, d), data['emojis'])) # type: ignore
self.dispatch('guild_emojis_update', guild, before_emojis, guild.emojis)
def parse_guild_stickers_update(self, data) -> None:
@ -1008,7 +1029,7 @@ class ConnectionState:
for emoji in before_stickers:
self._stickers.pop(emoji.id, None)
# guild won't be None here
guild.stickers = tuple(map(lambda d: self.store_sticker(guild, d), data['stickers'])) # type: ignore
guild.stickers = tuple(map(lambda d: self.store_sticker(guild, d), data['stickers'])) # type: ignore
self.dispatch('guild_stickers_update', guild, before_stickers, guild.stickers)
def _get_create_guild(self, data):
@ -1101,7 +1122,9 @@ class ConnectionState:
# do a cleanup of the messages cache
if self._messages is not None:
self._messages: Optional[Deque[Message]] = deque((msg for msg in self._messages if msg.guild != guild), maxlen=self.max_messages)
self._messages: Optional[Deque[Message]] = deque(
(msg for msg in self._messages if msg.guild != guild), maxlen=self.max_messages
)
self._remove_guild(guild)
self.dispatch('guild_remove', guild)
@ -1171,7 +1194,7 @@ class ConnectionState:
presences = data.get('presences', [])
# the guild won't be None here
members = [Member(guild=guild, data=member, state=self) for member in data.get('members', [])] # type: ignore
members = [Member(guild=guild, data=member, state=self) for member in data.get('members', [])] # type: ignore
log.debug('Processed a chunk for %s members in guild ID %s.', len(members), guild_id)
if presences:
@ -1273,7 +1296,7 @@ class ConnectionState:
channel_id = utils._get_as_snowflake(data, 'channel_id')
flags = self.member_cache_flags
# self.user is *always* cached when this is called
self_id = self.user.id # type: ignore
self_id = self.user.id # type: ignore
if guild is not None:
if int(data['user_id']) == self_id:
voice = self._get_voice_client(guild.id)
@ -1281,13 +1304,13 @@ class ConnectionState:
coro = voice.on_voice_state_update(data)
asyncio.create_task(logging_coroutine(coro, info='Voice Protocol voice state update handler'))
member, before, after = guild._update_voice_state(data, channel_id) # type: ignore
member, before, after = guild._update_voice_state(data, channel_id) # type: ignore
if member is not None:
if flags.voice:
if channel_id is None and flags._voice_only and member.id != self_id:
# Only remove from cache if we only have the voice flag enabled
# Member doesn't meet the Snowflake protocol currently
guild._remove_member(member) # type: ignore
guild._remove_member(member) # type: ignore
elif channel_id is not None:
guild._add_member(member)
@ -1316,7 +1339,7 @@ class ConnectionState:
elif isinstance(channel, (Thread, TextChannel)) and guild is not None:
# user_id won't be None
member = guild.get_member(user_id) # type: ignore
member = guild.get_member(user_id) # type: ignore
if member is None:
member_data = data.get('member')
@ -1368,9 +1391,12 @@ class ConnectionState:
if channel is not None:
return channel
def create_message(self, *, channel: Union[TextChannel, Thread, DMChannel, GroupChannel, PartialMessageable], data: MessagePayload) -> Message:
def create_message(
self, *, channel: Union[TextChannel, Thread, DMChannel, GroupChannel, PartialMessageable], data: MessagePayload
) -> Message:
return Message(state=self, channel=channel, data=data)
class AutoShardedConnectionState(ConnectionState):
def __init__(self, *args: Any, **kwargs: Any) -> None:
super().__init__(*args, **kwargs)
@ -1379,7 +1405,7 @@ class AutoShardedConnectionState(ConnectionState):
def _update_message_references(self) -> None:
# self._messages won't be None when this is called
for msg in self._messages: # type: ignore
for msg in self._messages: # type: ignore
if not msg.guild:
continue
@ -1388,9 +1414,18 @@ class AutoShardedConnectionState(ConnectionState):
channel_id = msg.channel.id
channel = new_guild._resolve_channel(channel_id) or Object(id=channel_id)
# channel will either be a TextChannel, Thread or Object
msg._rebind_cached_references(new_guild, channel) # type: ignore
async def chunker(self, guild_id: int, query: str = '', limit: int = 0, presences: bool = False, *, shard_id: Optional[int] = None, nonce: Optional[str] = None) -> None:
msg._rebind_cached_references(new_guild, channel) # type: ignore
async def chunker(
self,
guild_id: int,
query: str = '',
limit: int = 0,
presences: bool = False,
*,
shard_id: Optional[int] = None,
nonce: Optional[str] = None,
) -> None:
ws = self._get_websocket(guild_id, shard_id=shard_id)
await ws.request_chunks(guild_id, query=query, limit=limit, presences=presences, nonce=nonce)
@ -1435,9 +1470,9 @@ class AutoShardedConnectionState(ConnectionState):
try:
await utils.sane_wait_for(futures, timeout=timeout)
except asyncio.TimeoutError:
log.warning('Shard ID %s failed to wait for chunks (timeout=%.2f) for %d guilds', shard_id,
timeout,
len(guilds))
log.warning(
'Shard ID %s failed to wait for chunks (timeout=%.2f) for %d guilds', shard_id, timeout, len(guilds)
)
for guild in children:
if guild.unavailable is False:
self.dispatch('guild_available', guild)
@ -1450,7 +1485,7 @@ class AutoShardedConnectionState(ConnectionState):
try:
del self._ready_state
except AttributeError:
pass # already been deleted somehow
pass # already been deleted somehow
# regular users cannot shard so we won't worry about it here.
@ -1467,7 +1502,7 @@ class AutoShardedConnectionState(ConnectionState):
self.user = user = ClientUser(state=self, data=data['user'])
# self._users is a list of Users, we're setting a ClientUser
self._users[user.id] = user # type: ignore
self._users[user.id] = user # type: ignore
if self.application_id is None:
try:

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