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This allows people to run their >2,500 guild bot in a single process without the headaches of IPC/RPC or much difficulty.pull/447/head
9 changed files with 341 additions and 31 deletions
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# -*- coding: utf-8 -*- |
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""" |
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The MIT License (MIT) |
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Copyright (c) 2015-2016 Rapptz |
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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The above copyright notice and this permission notice shall be included in |
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all copies or substantial portions of the Software. |
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
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OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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""" |
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from .state import AutoShardedConnectionState |
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from .client import Client |
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from .gateway import * |
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from .errors import ConnectionClosed |
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from . import compat |
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import asyncio |
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import logging |
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log = logging.getLogger(__name__) |
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class Shard: |
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def __init__(self, ws, client): |
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self.ws = ws |
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self._client = client |
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self.loop = self._client.loop |
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self._current = asyncio.Future(loop=self.loop) |
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self._current.set_result(None) # we just need an already done future |
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@property |
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def id(self): |
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return self.ws.shard_id |
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@asyncio.coroutine |
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def poll(self): |
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try: |
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yield from self.ws.poll_event() |
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except (ReconnectWebSocket, ResumeWebSocket) as e: |
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resume = type(e) is ResumeWebSocket |
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log.info('Got ' + type(e).__name__) |
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self.ws = yield from DiscordWebSocket.from_client(self._client, resume=resume, |
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shard_id=self.id, |
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session=self.ws.session_id, |
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sequence=self.ws.sequence) |
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except ConnectionClosed as e: |
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yield from self._client.close() |
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if e.code != 1000: |
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raise |
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def get_future(self): |
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if self._current.done(): |
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self._current = compat.create_task(self.poll(), loop=self.loop) |
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return self._current |
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class AutoShardedClient(Client): |
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"""A client similar to :class:`Client` except it handles the complications |
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of sharding for the user into a more manageable and transparent single |
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process bot. |
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When using this client, you will be able to use it as-if it was a regular |
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:class:`Client` with a single shard when implementation wise internally it |
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is split up into multiple shards. This allows you to not have to deal with |
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IPC or other complicated infrastructure. |
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It is recommended to use this client only if you have surpassed at least |
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1000 guilds. |
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If no :attr:`shard_count` is provided, then the library will use the |
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Bot Gateway endpoint call to figure out how many shards to use. |
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""" |
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def __init__(self, *args, loop=None, **kwargs): |
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kwargs.pop('shard_id', None) |
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super().__init__(*args, loop=loop, **kwargs) |
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self.connection = AutoShardedConnectionState(dispatch=self.dispatch, chunker=self.request_offline_members, |
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syncer=self._syncer, http=self.http, loop=self.loop, **kwargs) |
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# instead of a single websocket, we have multiple |
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# the index is the shard_id |
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self.shards = [] |
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@asyncio.coroutine |
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def request_offline_members(self, guild, *, shard_id=None): |
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"""|coro| |
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Requests previously offline members from the guild to be filled up |
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into the :attr:`Guild.members` cache. This function is usually not |
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called. |
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When the client logs on and connects to the websocket, Discord does |
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not provide the library with offline members if the number of members |
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in the guild is larger than 250. You can check if a guild is large |
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if :attr:`Guild.large` is ``True``. |
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Parameters |
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----------- |
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guild: :class:`Guild` or list |
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The guild to request offline members for. If this parameter is a |
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list then it is interpreted as a list of guilds to request offline |
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members for. |
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""" |
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try: |
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guild_id = guild.id |
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shard_id = shard_id or guild.shard_id |
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except AttributeError: |
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guild_id = [s.id for s in guild] |
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payload = { |
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'op': 8, |
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'd': { |
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'guild_id': guild_id, |
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'query': '', |
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'limit': 0 |
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} |
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} |
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ws = self.shards[shard_id].ws |
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yield from ws.send_as_json(payload) |
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@asyncio.coroutine |
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def connect(self): |
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"""|coro| |
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Creates a websocket connection and lets the websocket listen |
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to messages from discord. |
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Raises |
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------- |
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GatewayNotFound |
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If the gateway to connect to discord is not found. Usually if this |
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is thrown then there is a discord API outage. |
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ConnectionClosed |
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The websocket connection has been terminated. |
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""" |
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ret = yield from DiscordWebSocket.from_sharded_client(self) |
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self.shards = [Shard(ws, self) for ws in ret] |
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while not self.is_closed: |
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pollers = [shard.get_future() for shard in self.shards] |
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yield from asyncio.wait(pollers, loop=self.loop, return_when=asyncio.FIRST_COMPLETED) |
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@asyncio.coroutine |
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def close(self): |
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"""|coro| |
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Closes the connection to discord. |
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""" |
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if self.is_closed: |
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return |
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for shard in self.shards: |
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yield from shard.ws.close() |
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yield from self.http.close() |
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self._closed.set() |
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self._is_ready.clear() |
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