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@ -137,7 +137,6 @@ if TYPE_CHECKING: |
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allowed_mentions: AllowedMentions |
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heartbeat_timeout: float |
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guild_ready_timeout: float |
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assume_unsync_clock: bool |
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enable_debug_events: bool |
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enable_raw_presences: bool |
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http_trace: aiohttp.TraceConfig |
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@ -243,14 +242,6 @@ class Client: |
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The maximum number of seconds to wait for the GUILD_CREATE stream to end before |
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preparing the member cache and firing READY. The default timeout is 2 seconds. |
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.. versionadded:: 1.4 |
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assume_unsync_clock: :class:`bool` |
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Whether to assume the system clock is unsynced. This applies to the ratelimit handling |
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code. If this is set to ``True``, the default, then the library uses the time to reset |
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a rate limit bucket given by Discord. If this is ``False`` then your system clock is |
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used to calculate how long to sleep for. If this is set to ``False`` it is recommended to |
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sync your system clock to Google's NTP server. |
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.. versionadded:: 1.3 |
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enable_debug_events: :class:`bool` |
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Whether to enable events that are useful only for debugging gateway related information. |
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@ -306,7 +297,6 @@ class Client: |
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connector: Optional[aiohttp.BaseConnector] = options.get('connector', None) |
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proxy: Optional[str] = options.pop('proxy', None) |
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proxy_auth: Optional[aiohttp.BasicAuth] = options.pop('proxy_auth', None) |
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unsync_clock: bool = options.pop('assume_unsync_clock', True) |
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http_trace: Optional[aiohttp.TraceConfig] = options.pop('http_trace', None) |
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max_ratelimit_timeout: Optional[float] = options.pop('max_ratelimit_timeout', None) |
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self.http: HTTPClient = HTTPClient( |
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@ -314,7 +304,6 @@ class Client: |
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connector, |
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proxy=proxy, |
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proxy_auth=proxy_auth, |
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unsync_clock=unsync_clock, |
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http_trace=http_trace, |
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max_ratelimit_timeout=max_ratelimit_timeout, |
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) |
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