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Rename all clan references to primary_guild

pull/10211/head
blord0 1 month ago
parent
commit
106ad77cc2
  1. 2
      discord/asset.py
  2. 16
      discord/primary_guild.py
  3. 2
      discord/types/primary_guild.py
  4. 22
      discord/user.py

2
discord/asset.py

@ -347,7 +347,7 @@ class Asset(AssetMixin):
) )
@classmethod @classmethod
def _from_clan(cls, state: _State, guild_id: int, icon_hash: str) -> Self: def _from_primary_guild(cls, state: _State, guild_id: int, icon_hash: str) -> Self:
return cls( return cls(
state, state,
url=f'{cls.BASE}/clan-badges/{guild_id}/{icon_hash}.png?size=16', url=f'{cls.BASE}/clan-badges/{guild_id}/{icon_hash}.png?size=16',

16
discord/clan.py → discord/primary_guild.py

@ -27,13 +27,13 @@ from datetime import datetime
from .asset import Asset from .asset import Asset
from .utils import snowflake_time from .utils import snowflake_time
from .types.clan import Clan as ClanPayload from .types.primary_guild import PrimaryGuild as PrimaryGuildPayload
if TYPE_CHECKING: if TYPE_CHECKING:
from .state import ConnectionState from .state import ConnectionState
class Clan: class PrimaryGuild:
__slots__ = ( __slots__ = (
'guild_id', 'guild_id',
'identity_enabled', 'identity_enabled',
@ -49,11 +49,11 @@ class Clan:
_badge: str _badge: str
_state: ConnectionState _state: ConnectionState
def __init__(self, *, state, data: ClanPayload) -> None: def __init__(self, *, state, data: PrimaryGuildPayload) -> None:
self._state = state self._state = state
self._update(data) self._update(data)
def _update(self, data: ClanPayload): def _update(self, data: PrimaryGuildPayload):
self.guild_id = data["identity_guild_id"] self.guild_id = data["identity_guild_id"]
self.identity_enabled = data['identity_enabled'] self.identity_enabled = data['identity_enabled']
self.tag = data['tag'] self.tag = data['tag']
@ -61,14 +61,12 @@ class Clan:
@property @property
def badge(self) -> Asset: def badge(self) -> Asset:
""":class:`Asset`: Returns the clan's asset""" """:class:`Asset`: Returns the primary guild's asset"""
return Asset._from_clan(self._state, self.guild_id, self._badge) return Asset._from_primary_guild(self._state, self.guild_id, self._badge)
@property @property
def created_at(self) -> datetime: def created_at(self) -> datetime:
""":class:`datetime.datetime`: Returns the clan's guild creation time in UTC. """:class:`datetime.datetime`: Returns the primary guild's creation time in UTC.
This is when the guild, of that clan tag, was created.
""" """
return snowflake_time(self.guild_id) return snowflake_time(self.guild_id)

2
discord/types/clan.py → discord/types/primary_guild.py

@ -24,7 +24,7 @@ DEALINGS IN THE SOFTWARE.
from typing import TypedDict from typing import TypedDict
class Clan(TypedDict): class PrimaryGuild(TypedDict):
identity_guild_id: int identity_guild_id: int
identity_enabled: bool identity_enabled: bool
tag: str tag: str

22
discord/user.py

@ -32,7 +32,7 @@ from .colour import Colour
from .enums import DefaultAvatar from .enums import DefaultAvatar
from .flags import PublicUserFlags from .flags import PublicUserFlags
from .utils import snowflake_time, _bytes_to_base64_data, MISSING, _get_as_snowflake from .utils import snowflake_time, _bytes_to_base64_data, MISSING, _get_as_snowflake
from .clan import Clan from .primary_guild import PrimaryGuild
if TYPE_CHECKING: if TYPE_CHECKING:
from typing_extensions import Self from typing_extensions import Self
@ -43,7 +43,7 @@ if TYPE_CHECKING:
from .guild import Guild from .guild import Guild
from .message import Message from .message import Message
from .state import ConnectionState from .state import ConnectionState
from .types.clan import Clan as ClanPayload from .types.primary_guild import PrimaryGuild as PrimaryGuildPayload
from .types.channel import DMChannel as DMChannelPayload from .types.channel import DMChannel as DMChannelPayload
from .types.user import PartialUser as PartialUserPayload, User as UserPayload, AvatarDecorationData from .types.user import PartialUser as PartialUserPayload, User as UserPayload, AvatarDecorationData
@ -73,7 +73,7 @@ class BaseUser(_UserTag):
'_public_flags', '_public_flags',
'_state', '_state',
'_avatar_decoration_data', '_avatar_decoration_data',
'_clan' '_primary_guild'
) )
if TYPE_CHECKING: if TYPE_CHECKING:
@ -89,7 +89,7 @@ class BaseUser(_UserTag):
_accent_colour: Optional[int] _accent_colour: Optional[int]
_public_flags: int _public_flags: int
_avatar_decoration_data: Optional[AvatarDecorationData] _avatar_decoration_data: Optional[AvatarDecorationData]
_clan: Optional[ClanPayload] _primary_guild: Optional[PrimaryGuildPayload]
def __init__(self, *, state: ConnectionState, data: Union[UserPayload, PartialUserPayload]) -> None: def __init__(self, *, state: ConnectionState, data: Union[UserPayload, PartialUserPayload]) -> None:
self._state = state self._state = state
@ -127,7 +127,7 @@ class BaseUser(_UserTag):
self.bot = data.get('bot', False) self.bot = data.get('bot', False)
self.system = data.get('system', False) self.system = data.get('system', False)
self._avatar_decoration_data = data.get('avatar_decoration_data') self._avatar_decoration_data = data.get('avatar_decoration_data')
self._clan = data.get('clan', None) self._primary_guild = data.get('primary_guild', None)
@classmethod @classmethod
def _copy(cls, user: Self) -> Self: def _copy(cls, user: Self) -> Self:
@ -144,7 +144,7 @@ class BaseUser(_UserTag):
self._state = user._state self._state = user._state
self._public_flags = user._public_flags self._public_flags = user._public_flags
self._avatar_decoration_data = user._avatar_decoration_data self._avatar_decoration_data = user._avatar_decoration_data
self._clan = user._clan self._primary_guild = user._primary_guild
return self return self
@ -312,12 +312,12 @@ class BaseUser(_UserTag):
return self.name return self.name
@property @property
def clan(self) -> Optional[Clan]: def primary_guild(self) -> Optional[PrimaryGuild]:
""":class:`Clan`: Returns the user's clan, if applicable. """:class:`PrimaryGuild`: Returns the user's primary guild, if applicable.
If the user has not set a clan, ``None`` is returned.""" \nIf the user has not set a primary guild, ``None`` is returned."""
if self._clan: if self._primary_guild:
return Clan(state=self._state, data=self._clan) return PrimaryGuild(state=self._state, data=self._primary_guild)
return None return None
def mentioned_in(self, message: Message) -> bool: def mentioned_in(self, message: Message) -> bool:

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