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Add a None check when setting status in Client.change_status.

pull/174/head
Rapptz 9 years ago
parent
commit
03862a7145
  1. 8
      discord/client.py

8
discord/client.py

@ -1587,9 +1587,13 @@ class Client:
log.debug('Sending "{}" to change status'.format(sent))
yield from self._send_ws(sent)
for server in self.servers:
server.me.game = game
me = server.me
if me is None:
continue
me.game = game
status = Status.idle if idle_since else Status.online
server.me.status = status
me.status = status
# Channel management

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