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#pragma once
#include <helpers/ui/DisplayDriver.h>
#ifndef STATUS_BAR_SCROLL_MS
#define STATUS_BAR_SCROLL_MS 80
#endif
#ifndef STATUS_BAR_SEPARATOR
#define STATUS_BAR_SEPARATOR " | "
#endif
#ifndef STATUS_BAR_UPDATE_MS
#define STATUS_BAR_UPDATE_MS 2000 // rebuild status string every 2s
#endif
class ScrollingStatusBar {
char _status[160];
int _text_width;
int _scroll_x;
int _display_width;
unsigned long _next_scroll;
unsigned long _next_update;
bool _needs_redraw;
// cached state for change detection
char _last_name[32];
uint16_t _last_batt_mv;
bool _last_buzzer_quiet;
bool _last_gps_on;
bool _last_ble_on;
public:
ScrollingStatusBar() : _text_width(0), _scroll_x(0), _display_width(72),
_next_scroll(0), _next_update(0), _needs_redraw(true),
_last_batt_mv(0), _last_buzzer_quiet(false),
_last_gps_on(false), _last_ble_on(false) {
_status[0] = 0;
_last_name[0] = 0;
}
void begin(int display_width) {
_display_width = display_width;
_scroll_x = 0;
_next_scroll = 0;
_next_update = 0;
}
// Call periodically to update the status string content.
// Only rebuilds if values have changed or update interval has elapsed.
void update(DisplayDriver& display, const char* node_name, uint16_t batt_millivolts,
bool buzzer_quiet, bool gps_on, bool ble_on) {
bool changed = (batt_millivolts != _last_batt_mv)
|| (buzzer_quiet != _last_buzzer_quiet)
|| (gps_on != _last_gps_on)
|| (ble_on != _last_ble_on)
|| (strcmp(node_name, _last_name) != 0);
if (!changed) return;
// cache current values
strncpy(_last_name, node_name, sizeof(_last_name) - 1);
_last_name[sizeof(_last_name) - 1] = 0;
_last_batt_mv = batt_millivolts;
_last_buzzer_quiet = buzzer_quiet;
_last_gps_on = gps_on;
_last_ble_on = ble_on;
float volts = batt_millivolts / 1000.0f;
snprintf(_status, sizeof(_status),
"%s" STATUS_BAR_SEPARATOR
"%.2fV" STATUS_BAR_SEPARATOR
"BUZ:%s" STATUS_BAR_SEPARATOR
"GPS:%s" STATUS_BAR_SEPARATOR
"BLE:%s"
" - ", // trailing gap before the text loops
node_name,
volts,
buzzer_quiet ? "OFF" : "ON",
gps_on ? "ON" : "OFF",
ble_on ? "ON" : "OFF"
);
display.setTextSize(1);
_text_width = display.getTextWidth(_status);
_next_update = millis() + STATUS_BAR_UPDATE_MS;
_needs_redraw = true;
}
// Returns true if the status bar needs a redraw this frame.
bool needsRedraw() {
if (_text_width <= _display_width) return _needs_redraw; // static, no scrolling
return millis() >= _next_scroll;
}
// Render the status bar via DisplayDriver.
// U8g2 full-buffer mode clips to display bounds automatically,
// and the font height stays within STATUS_BAR_HEIGHT, so no
// explicit clip window is needed.
void render(DisplayDriver& display) {
if (_status[0] == 0) return;
display.setTextSize(1);
display.setColor(DisplayDriver::GREEN);
// if (_needs_redraw) {
// _text_width = display.getTextWidth(_status);
// }
// static text: no scrolling needed
if (_text_width <= _display_width) {
display.setCursor(0, 0);
display.print(_status);
_needs_redraw = false;
return;
}
int x = _scroll_x;
do {
display.setCursor(x, 0);
display.print(_status);
x += _text_width;
} while (x < _display_width);
// advance scroll position
_scroll_x--;
if (_scroll_x <= -_text_width) _scroll_x = 0;
_next_scroll = millis() + STATUS_BAR_SCROLL_MS;
_needs_redraw = false;
}
};