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83 lines
2.3 KiB
83 lines
2.3 KiB
#include <Arduino.h>
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#include "target.h"
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#include "pins_arduino.h"
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ArduinoNessoN1Board board;
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#if defined(P_LORA_SCLK)
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static SPIClass spi(0);
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// replace P_LORA_RESET with -1 to indicate RESET is handled outside
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RADIO_CLASS radio = new Module(P_LORA_NSS, P_LORA_DIO_1, -1, P_LORA_BUSY, spi);
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#else
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RADIO_CLASS radio = new Module(P_LORA_NSS, P_LORA_DIO_1, -1, P_LORA_BUSY);
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#endif
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WRAPPER_CLASS radio_driver(radio, board);
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ESP32RTCClock fallback_clock;
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AutoDiscoverRTCClock rtc_clock(fallback_clock);
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SensorManager sensors;
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bool radio_init() {
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MESH_DEBUG_PRINTLN("radio_init()");
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fallback_clock.begin();
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rtc_clock.begin(Wire);
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MESH_DEBUG_PRINTLN("set Nesso N1 pin modes and default states...");
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pinMode(LORA_ENABLE, OUTPUT); // RESET
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pinMode(LORA_ANTENNA_SWITCH, OUTPUT); // ANTENNA_SWITCH
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pinMode(LORA_LNA_ENABLE, OUTPUT); // LNA_ENABLE
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pinMode(LCD_BACKLIGHT, OUTPUT);
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pinMode(BEEP_PIN, OUTPUT);
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// Toggle LoRa reset via expander
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MESH_DEBUG_PRINTLN("Enable LoRa...");
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digitalWrite(LORA_ENABLE, LOW);
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delay(10);
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digitalWrite(LORA_ENABLE, HIGH);
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// Configure antenna switch and LNA
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digitalWrite(LORA_ANTENNA_SWITCH, HIGH); // enable antenna switch
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digitalWrite(LORA_LNA_ENABLE, HIGH); // enable LNA
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// Configure initial state of further devices on expander
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digitalWrite(LCD_BACKLIGHT, LOW);
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digitalWrite(BEEP_PIN, LOW);
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// Toggle LCD backlight to show the device has powered on until we get the screen working
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digitalWrite(LCD_BACKLIGHT, HIGH);
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// digitalWrite(BEEP_PIN, HIGH);
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delay(2000);
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digitalWrite(LCD_BACKLIGHT, LOW);
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// digitalWrite(BEEP_PIN, LOW);
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MESH_DEBUG_PRINTLN("radio.std_init() and return...");
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#if defined(P_LORA_SCLK)
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spi.begin(P_LORA_SCLK, P_LORA_MISO, P_LORA_MOSI);
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return radio.std_init(&spi);
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#else
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return radio.std_init();
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#endif
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}
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uint32_t radio_get_rng_seed() {
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return radio.random(0x7FFFFFFF);
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}
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void radio_set_params(float freq, float bw, uint8_t sf, uint8_t cr) {
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radio.setFrequency(freq);
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radio.setSpreadingFactor(sf);
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radio.setBandwidth(bw);
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radio.setCodingRate(cr);
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}
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void radio_set_tx_power(uint8_t dbm) {
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radio.setOutputPower(dbm);
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}
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mesh::LocalIdentity radio_new_identity() {
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RadioNoiseListener rng(radio);
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return mesh::LocalIdentity(&rng); // create new random identity
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}
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