#include #include #include "../simple_repeater/MyMesh.h" #include "MobilityWatchdog.h" #ifdef DISPLAY_CLASS #include "UITask.h" static UITask ui_task(display); #endif StdRNG fast_rng; SimpleMeshTables tables; MyMesh the_mesh(board, radio_driver, *new ArduinoMillis(), fast_rng, rtc_clock, tables); static MobilityWatchdog watchdog(the_mesh); void halt() { while (1) ; } static char command[160]; unsigned long lastActive = 0; unsigned long nextSleepinSecs = 120; void setup() { Serial.begin(115200); board.begin(); if (!radio_init()) { halt(); } fast_rng.begin(radio_get_rng_seed()); LittleFS.begin(); FILESYSTEM* fs = &LittleFS; IdentityStore store(LittleFS, "/identity"); store.begin(); if (!store.load("_main", the_mesh.self_id)) { the_mesh.self_id = radio_new_identity(); int count = 0; while (count < 10 && (the_mesh.self_id.pub_key[0] == 0x00 || the_mesh.self_id.pub_key[0] == 0xFF)) { the_mesh.self_id = radio_new_identity(); count++; } store.save("_main", the_mesh.self_id); } command[0] = 0; lastActive = millis(); sensors.begin(); the_mesh.begin(fs); #ifdef DISPLAY_CLASS ui_task.begin(the_mesh.getNodePrefs(), FIRMWARE_BUILD_DATE, FIRMWARE_VERSION); #endif watchdog.begin(); #if ENABLE_ADVERT_ON_BOOT == 1 the_mesh.sendSelfAdvertisement(16000, false); #endif } void loop() { // Serial CLI int len = strlen(command); while (Serial.available() && len < sizeof(command)-1) { char c = Serial.read(); if (c != '\n') { command[len++] = c; command[len] = 0; Serial.print(c); } if (c == '\r') break; } if (len == sizeof(command)-1) { command[sizeof(command)-1] = '\r'; } if (len > 0 && command[len - 1] == '\r') { Serial.print('\n'); command[len - 1] = 0; char reply[160]; the_mesh.handleCommand(0, command, reply); if (reply[0]) { Serial.print(" -> "); Serial.println(reply); } command[0] = 0; } the_mesh.loop(); sensors.loop(); watchdog.loop(); #ifdef DISPLAY_CLASS ui_task.loop(); #endif rtc_clock.tick(); if (the_mesh.getNodePrefs()->powersaving_enabled && !the_mesh.hasPendingWork()) { if (the_mesh.millisHasNowPassed(lastActive + nextSleepinSecs * 1000)) { board.sleep(1800); lastActive = millis(); nextSleepinSecs = 5; } else { nextSleepinSecs += 5; } } }