Browse Source

* Dispatcher: added guard for packet payload size too large

pull/65/head
Scott Powell 1 year ago
parent
commit
2889867c4c
  1. 14
      src/Dispatcher.cpp

14
src/Dispatcher.cpp

@ -106,10 +106,16 @@ void Dispatcher::checkRecv() {
memcpy(pkt->path, &raw[i], pkt->path_len); i += pkt->path_len;
pkt->payload_len = len - i; // payload is remainder
memcpy(pkt->payload, &raw[i], pkt->payload_len);
score = _radio->packetScore(_radio->getLastSNR(), len);
air_time = _radio->getEstAirtimeFor(len);
if (pkt->payload_len > sizeof(pkt->payload)) {
MESH_DEBUG_PRINTLN("%s Dispatcher::checkRecv(): packet payload too big, payload_len=%d", getLogDateTime(), (uint32_t)pkt->payload_len);
_mgr->free(pkt); // put back into pool
pkt = NULL;
} else {
memcpy(pkt->payload, &raw[i], pkt->payload_len);
score = _radio->packetScore(_radio->getLastSNR(), len);
air_time = _radio->getEstAirtimeFor(len);
}
}
}
} else {

Loading…
Cancel
Save