"VertexLitGeneric" { "$basetexture" "models\rytp\player\maslaev\shirt_red" "$bumpmap" "models\rytp\player\maslaev\shirt_normal" "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf" "$detailscale" "5" "$detailblendfactor" .0 "$detailblendmode" 6 "$ambientocclusion" "0.9" // "$bbqamount" "1" // "$two" "2.35" // "$one" "1" // "$absburnminusone" "1" // "$burnminusone" "1" // "$finalburnlevel" "1" // "$burnlevel" "0" "$phong" "1" "$phongexponent" "10" "$phongboost" ".1" "$lightwarptexture" "models/player/pyro/pyro_lightwarp" "$phongfresnelranges" "[.3 1 8]" "$halflambert" "0" // Rim lighting parameters "$rimlight" "0" // To enable rim lighting (requires phong) "$rimlightexponent" "4" // Exponent for phong component of rim lighting "$rimlightboost" "0" // Boost for ambient cube component of rim lighting // Cloaking "$cloakPassEnabled" "1" "360?$color2" "[ 0.7 0.7 0.7 ]" "Proxies" { "spy_invis" { } "AnimatedTexture" { "animatedtexturevar" "$detail" "animatedtextureframenumvar" "$detailframe" "animatedtextureframerate" 30 } "BurnLevel" { "resultVar" "$detailblendfactor" } } }