"VertexlitGeneric" { "$basetexture" "models/ricardo/body" "$halflambert" "1" "$phong" 1 "$phongboost" ".8" "$phongexponent" 10 "$phongtint" "[.85 .85 1]" "$phongfresnelranges" "[.3 .65 30]" "$BasemapAlphaPhongMask" "1" }