"VertexLitGeneric" { "$basetexture" "models/player/medic/medic_backpack_blue" "$basemapalphaphongmask" "1" "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf" "$detailscale" "2" "$detailblendfactor" .01 "$detailblendmode" 6 // "$bbqamount" "1" // "$two" "2.35" // "$one" "1" // "$absburnminusone" "1" // "$burnminusone" "1" // "$finalburnlevel" "1" // "$burnlevel" "0" "$phong" "1" "$phongexponent" "20" "$phongboost" ".3" "$lightwarptexture" "models/player/pyro/pyro_lightwarp" "$phongfresnelranges" "[.3 1 8]" "$halflambert" "0" // Rim lighting parameters "$rimlight" "1" // To enable rim lighting (requires phong) "$rimlightexponent" "4" // Exponent for phong component of rim lighting "$rimlightboost" "2" // Boost for ambient cube component of rim lighting // Cloaking "$cloakPassEnabled" "1" "$yellow" "0" "Proxies" { "spy_invis" { } "AnimatedTexture" { "animatedtexturevar" "$detail" "animatedtextureframenumvar" "$detailframe" "animatedtextureframerate" 30 } "BurnLevel" { "resultVar" "$detailblendfactor" } "YellowLevel" { "resultVar" "$yellow" } "Equals" { "srcVar1" "$yellow" "resultVar" "$color2" } } }