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#!/bin/bash
# LGSM command_mods_uninstall.sh function
# Author: Daniel Gibbs
# Contributor: UltimateByte
# Website: https://gameservermanagers.com
# Description: Uninstall mods along with mods_list.sh.
local commandname="MODS"
local commandaction="Mod Remove"
local function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
check.sh
mods_core.sh
mods_list.sh
fn_mods_remove_init(){
fn_script_log "Entering mods & addons removal"
echo "================================="
echo "${gamename} mods & addons removal"
echo ""
# Installed mod dir is "${modslockfilefullpath}"
# How many mods are installed
installedmodscount="$(cat "${modslockfilefullpath}" | wc -l)"
# If no mods to be updated
if [ ! -f "${modslockfilefullpath}" ]||[ $installedmodscount -eq 0 ]; then
fn_print_information_nl "No mods or addons to remove"
echo " * Did you install any mod using LGSM?"
fn_script_log_info "No mods or addons to remove."
core_exit.sh
fi
# Build installed mods list and display to the user.
installedmodsline=1
availablemodsremove=()
while [ $installedmodsline -le $installedmodscount ]; do
availablemodsremove+=( "$(sed "${installedmodsline}q;d" "${modslockfilefullpath}" )" )
echo -e " * \e[36m$(sed "${installedmodsline}q;d" "${modslockfilefullpath}")\e[0m"
let installedmodsline=installedmodsline+1
done
echo ""
# Keep prompting as long as the user input doesn't correspond to an available mod
while [[ ! " ${availablemodsremove[@]} " =~ " ${usermodselect} " ]]; do
echo -en "Enter a \e[36mmod\e[0m to \e[31mremove\e[0m (or exit to abort): "
read -r usermodselect
# Exit if user says exit or abort
if [ "${usermodselect}" == "exit" ]||[ "${usermodselect}" == "abort" ]; then
fn_script_log "User aborted."
echo "Aborted."
core_exit.sh
# Supplementary output upon invalid user input
elif [[ ! " ${availablemodsremove[@]} " =~ " ${usermodselect} " ]]; then
fn_print_error2_nl "${usermodselect} is not a valid mod."
echo " * Enter a valid mod or input exit to abort."
fi
done
# Gives a pretty name to the user and get all mod info
currentmod="${usermodselect}"
fn_mod_get_info_from_command
# Returns ${modsfilelistsize}
fn_check_files_list
fn_script_log "Removing ${modsfilelistsize} files from ${modprettyname}"
fn_print_dots "Removing ${modsfilelistsize} files from ${modprettyname}"
echo ""
echo " * Any mod's custom file will be deleted."
echo " * Press ctrl + c to abort."
sleep 4
}
fn_mod_remove_process(){
# Check file list in order to make sure we're able to remove the mod
modfileline="1"
while [ $modfileline -le $modsfilelistsize ]; do
# Current line defines current mod command
currentfileremove="$(sed "${modfileline}q;d" "${modsdatadir}/${modcommand}-files.list")"
if [ -f "${modinstalldir}/${currentfileremove}" ]||[ -d "${modinstalldir}/${currentfileremove}" ]; then
fn_script_log "Removing: ${modinstalldir}/${currentfileremove}"
rm -rf "${modinstalldir}/${currentfileremove}"
fi
let modfileline=modfileline+1
done
# Remove file list
fn_script_log "Removing: ${modsdatadir}/${modcommand}-files.list"
rm -rf "${modsdatadir}/${modcommand}-files.list"
# Remove from installed mods list
fn_script_log "Removing: ${modcommand} from ${modslockfilefullpath}"
sed -i "/^${modcommand}$/d" "${modslockfilefullpath}"
fn_print_ok_nl "Removed ${modprettyname}"
fn_script_log "Removed ${modprettyname}"
}
fn_mods_remove_init
fn_mod_remove_process