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146 lines
4.1 KiB
146 lines
4.1 KiB
#!/bin/bash
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# LGSM game_settings.sh function
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# Author: Jared Ballou
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# Website: http://gameservermanagers.com
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lgsm_version="180116"
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function_selfname="$(basename $(readlink -f "${BASH_SOURCE[0]}"))"
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local modulename="Settings"
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# Config files
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cfg_file_default="${scriptcfgdir}/_default.cfg"
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cfg_file_common="${scriptcfgdir}/_common.cfg"
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cfg_file_instance="${scriptcfgdir}/${servicename}.cfg"
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# Config file headers
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cfg_header_all="# Your settings for all servers go in _common.cfg\n# Server-specific settings go into \$SERVER.cfg"
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cfg_header_default="# Default config - Changes will be overwritten by updates.\n${cfg_header_all}"
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cfg_header_common="# Common config - Will not be overwritten by script.\n${cfg_header_all}"
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cfg_header_instance="# Instance Config for ${servicename} - Will not be overwritten by script.\n${cfg_header_all}"
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# If default config does not exist, create it. This should come from Git, and will be overwritten by updates.
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# Rather than try to wget it from Github or other fancy ways to get it, the simplest way to ensure it works is to simply create it here.
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fn_update_config()
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{
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key=$1
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val=$2
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cfg_file=${3:-$cfg_file_default}
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comment=${4:-""}
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# Get current key/value pair from file
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exists=$(grep "^${key}=" $cfg_file 2>/dev/null)
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exists_comment=$(echo $(echo $exists | cut -d'#' -f2-))
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case "${val}" in
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""|"--UNSET--")
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if [ "${exists}" != "" ]; then
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echo "Removing ${key} from ${cfg_file}"
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sed "/${key}=.*/d" -i $cfg_file
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fi
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return
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;;
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"--EMPTY--")
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val=""
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;;
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esac
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# Put " # " at beginning of comment if not empty
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if [ "${comment}" != "" ]
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then
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comment=" # ${comment}"
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else
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if [ "${exists_comment}" != "" ]; then
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comment=" # ${exists_comment}"
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fi
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fi
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# Line to be put in
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data="${key}=\"${val}\"${comment}"
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# Check if key exists in config
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if [ "${exists}" != "" ]; then
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# If the line isn't the same as the parsed data line, replace it
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if [ "${exists}" != "${data}" ]; then
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#echo "Updating ${data} in ${cfg_file}"
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sed -e "s%^${key}=.*\$%${data}%g" -i $cfg_file
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#sed "/${key}=.*/${data}/" -i $cfg_file
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fi
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else
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# If value does not exist, append to file
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#echo "Adding ${data} to ${cfg_file}"
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echo -ne "${data}\n" >> $cfg_file
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fi
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}
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fn_create_config(){
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cfg_type=${1:-default}
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cfg_force=$2
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cfg_file="cfg_file_${cfg_type}"
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cfg_header="cfg_header_${cfg_type}"
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cfg_dir=$(dirname ${!cfg_file})
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#If config directory does not exist, create it
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if [ ! -e $cfg_dir ]; then mkdir -p $cfg_dir; fi
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# Create file header if needed
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if [ ! -e ${!cfg_file} ] || [ "${cfg_force}" != "" ]; then
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echo "Creating ${cfg_type} config at ${!cfg_file}"
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echo -ne "${!cfg_header}\n\n" > ${!cfg_file}
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# Dump in defaults for this game
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if [ "${cfg_type}" == "default" ]; then
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cat ${settingsdir}/settings >> ${!cfg_file}
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fi
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fi
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}
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fn_flush_game_settings(){
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if [ -e $settingsdir ]; then
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rm -rf $settingsdir > /dev/null
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fi
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mkdir -p $settingsdir
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}
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fn_import_game_settings(){
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import="${gamedatadir}/${1}"
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importdir=$(echo "${gamedatadir}" | sed -e "s|${lgsmdir}/||g")
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#echo $importdir
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if [ ! -e $import ]; then
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fn_getgithubfile "${importdir}/${1}" 1 "gamedata/${1}"
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fi
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source $import
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}
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fn_set_game_params(){
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param_set=$1
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param_name=$2
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param_value=$3
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param_comment=$4
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fn_update_config "${param_name}" "${param_value}" "${settingsdir}/${param_set}" "${param_comment}"
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}
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fn_get_game_params(){
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param_set=$1
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param_name=$2
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param_default=$3
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}
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# Flush old setings buffer
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fn_flush_game_settings
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# Import this game's settings
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fn_import_game_settings $selfname
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# New method is to always run this function, it will overwrite defaults with whatever the new script values are
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cfg_version_default=$(grep '^lgsm_version="' "${cfg_file_default}" 2>&1 | cut -d'"' -f2)
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if [ "${cfg_version_default}" != "${version}" ]; then
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fn_create_config default 1
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fi
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# Load defaults
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source $cfg_file_default
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# Load sitewide common settings (so that Git updates can safely overwrite default.cfg)
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if [ ! -f $cfg_file_common ]; then fn_create_config common; else source $cfg_file_common; fi
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# Load instance specific settings
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if [ ! -f $cfg_file_instance ]; then fn_create_config instance; else source $cfg_file_instance; fi
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