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Jared Ballou b557a9199c Big overhaul to use params smarter in gamedata. Added Codename: CURE to the supported games. Cleaned up game_settings parser to make names consistent. Changed lgsmdir structure to put logs, settings, and cfg under lgsm/servers/GAME directory. Old way caused collisions if more than one LGSM game type was installed in the same directory. I haven't figured out how to cleanly pull in existing files, so be aware that you have to manually move them. This commit will probably break a lot of stuff 10 years ago
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README.md Update README.md 10 years ago
check.sh Removed SteamCMD check from start stop and debug 10 years ago
check_config.sh Adjusted to run on specific commands 10 years ago
check_ip.sh Line break at end of IP warning 10 years ago
check_logs.sh Updates all version numbers 10 years ago
check_root.sh Updated check_root to allow root execution for Docker. Updated insserver script with more over-complicated features nobody wants or needs. 10 years ago
check_steamcmd.sh corrected if statements 10 years ago
check_steamuser.sh Updates all version numbers 10 years ago
check_systemdir.sh Added ability to be logged if available. 10 years ago
check_tmux.sh Updates all version numbers 10 years ago
command_backup.sh Major rework to put subdirectories under lgsm directory, as a test. New games support function that has parameters set from hierarchially loaded gamedata files to stgart to move towards single-instance manager for all games 10 years ago
command_console.sh changed to using function_selfname over getopt 10 years ago
command_debug.sh start fixes and install fixes kept apart. 10 years ago
command_details.sh Removed confi check from details 10 years ago
command_dev_debug.sh date 10 years ago
command_dev_detect_deps.sh Major rework to put subdirectories under lgsm directory, as a test. New games support function that has parameters set from hierarchially loaded gamedata files to stgart to move towards single-instance manager for all games 10 years ago
command_email_test.sh renamed email_test 10 years ago
command_install.sh Corrected Name BrainBread 2 10 years ago
command_monitor.sh Major rework to put subdirectories under lgsm directory, as a test. New games support function that has parameters set from hierarchially loaded gamedata files to stgart to move towards single-instance manager for all games 10 years ago
command_start.sh Major rework to put subdirectories under lgsm directory, as a test. New games support function that has parameters set from hierarchially loaded gamedata files to stgart to move towards single-instance manager for all games 10 years ago
command_stop.sh Major rework to put subdirectories under lgsm directory, as a test. New games support function that has parameters set from hierarchially loaded gamedata files to stgart to move towards single-instance manager for all games 10 years ago
command_ts3_server_pass.sh date 10 years ago
command_update.sh Initial renaming 10 years ago
command_validate.sh Had to edit beta command lines to not be included in the appid quotes 10 years ago
compress_unreal2_maps.sh changed to using function_selfname over getopt 10 years ago
compress_ut99_maps.sh added missing quotes 10 years ago
core_functions.sh Added SourceMod Auto Installer 10 years ago
core_getopt.sh Updated core_getopt.sh to not call the option's code until the read command is finished parsing options. read stdin buffer was wonky while parsing the file. 10 years ago
core_messages.sh Added center print and horizontal line displays to core_messages. Added menu processor that can use ncurses with bash builtin fallback. Updated master script with self-installation feature. 10 years ago
email.sh Updates all version numbers 10 years ago
fix.sh Version bump. New beta and workshop support in insserver. _parms_plusminus updated to skip unset parameters (set non-argumented switches with ' '). parms also interpolates the parameters at runtime to make sure we are looking at the right values 10 years ago
fix_arma3.sh corrected if statement 10 years ago
fix_csgo.sh renamed function 10 years ago
fix_dst.sh changed to symlink 10 years ago
fix_glibc.sh Added new fn_add_game_dependency function to add dependencies to gamedata. Moved all old scripts to old-games-no-longer-used directory. Moved all cfg files to cfg/GAME directories. Preparing to migrate cfg files to templates 10 years ago
fix_ins.sh changed to function_selfname 10 years ago
fix_kf.sh start fixes and install fixes kept apart. 10 years ago
fix_ro.sh start fixes and install fixes kept apart. 10 years ago
fix_steamcmd.sh Removed gmod libsteam.so fix as per #596 10 years ago
fix_ut2k4.sh start fixes and install fixes kept apart. 10 years ago
fix_ut99.sh start fixes and install fixes kept apart. 10 years ago
fn_functions Updates all version numbers 10 years ago
fn_getopt Updates all version numbers 10 years ago
fn_update_functions Major rework to put subdirectories under lgsm directory, as a test. New games support function that has parameters set from hierarchially loaded gamedata files to stgart to move towards single-instance manager for all games 10 years ago
game_settings.sh Big overhaul to use params smarter in gamedata. Added Codename: CURE to the supported games. Cleaned up game_settings parser to make names consistent. Changed lgsmdir structure to put logs, settings, and cfg under lgsm/servers/GAME directory. Old way caused collisions if more than one LGSM game type was installed in the same directory. I haven't figured out how to cleanly pull in existing files, so be aware that you have to manually move them. This commit will probably break a lot of stuff 10 years ago
github_hash.sh Added new fn_add_game_dependency function to add dependencies to gamedata. Moved all old scripts to old-games-no-longer-used directory. Moved all cfg files to cfg/GAME directories. Preparing to migrate cfg files to templates 10 years ago
info_config.sh Removed servercfgfullpath 10 years ago
info_distro.sh Updates all version numbers 10 years ago
info_glibc.sh Updated Glibc info and added error catch 10 years ago
info_ts3status.sh renamed check_ts3status.sh to info_ts3status.sh 10 years ago
install_complete.sh Updated DST name 10 years ago
install_config.sh Added BrainBread 2 Config 10 years ago
install_dl_ut2k4.sh Made titles more consistant 10 years ago
install_dl_ut99.sh Made titles more consistant 10 years ago
install_gslt.sh Updates all version numbers 10 years ago
install_gsquery.sh Added new fn_add_game_dependency function to add dependencies to gamedata. Moved all old scripts to old-games-no-longer-used directory. Moved all cfg files to cfg/GAME directories. Preparing to migrate cfg files to templates 10 years ago
install_header.sh Updates all version numbers 10 years ago
install_lgsm.sh Updated installer to support piped script as source 10 years ago
install_logs.sh Major rework to put subdirectories under lgsm directory, as a test. New games support function that has parameters set from hierarchially loaded gamedata files to stgart to move towards single-instance manager for all games 10 years ago
install_retry.sh Updates all version numbers 10 years ago
install_serverdir.sh Made titles more consistant 10 years ago
install_serverfiles.sh Had to edit beta command lines to not be included in the appid quotes 10 years ago
install_sourcemod.sh Added new fn_add_game_dependency function to add dependencies to gamedata. Moved all old scripts to old-games-no-longer-used directory. Moved all cfg files to cfg/GAME directories. Preparing to migrate cfg files to templates 10 years ago
install_steamcmd.sh Install SteamCMD now uses the check instead 10 years ago
install_ts3.sh Major rework to put subdirectories under lgsm directory, as a test. New games support function that has parameters set from hierarchially loaded gamedata files to stgart to move towards single-instance manager for all games 10 years ago
install_ts3db.sh Made titles more consistant 10 years ago
install_ut2k4.sh Made titles more consistant 10 years ago
install_ut2k4_key.sh Made titles more consistant 10 years ago
install_ut99.sh Made titles more consistant 10 years ago
jq-linux64 Added new fn_add_game_dependency function to add dependencies to gamedata. Moved all old scripts to old-games-no-longer-used directory. Moved all cfg files to cfg/GAME directories. Preparing to migrate cfg files to templates 10 years ago
logs.sh Updates all version numbers 10 years ago
menu.sh Added center print and horizontal line displays to core_messages. Added menu processor that can use ncurses with bash builtin fallback. Updated master script with self-installation feature. 10 years ago
monitor_gsquery.sh Added new fn_add_game_dependency function to add dependencies to gamedata. Moved all old scripts to old-games-no-longer-used directory. Moved all cfg files to cfg/GAME directories. Preparing to migrate cfg files to templates 10 years ago
update_check.sh Major rework to put subdirectories under lgsm directory, as a test. New games support function that has parameters set from hierarchially loaded gamedata files to stgart to move towards single-instance manager for all games 10 years ago
update_dl.sh Had to edit beta command lines to not be included in the appid quotes 10 years ago
update_functions.sh Updated gamedata files to include options and commands instead of having them on core_getopt.sh as code. Added gamedata removal to update_functions.sh 10 years ago

README.md

Linux Game Server Manager - Functions

These functions are universal functions that work in all scripts.

Function Names

Functions have been named to give an idea of what the function does.
  • core: Essential functions that are will always run first.
  • command: Primary command function.
  • check: Runs checks that will either halt on or fix an issue.
  • dev: development functions.
  • fix: Applies a game server specific fix.
  • info: retrieves information from a source such as config file or the OS.
  • install: Functions related to the installer.
  • monitor: Functions related to monitor.
  • update: Functions that update the game server.