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##################################
######## Default Settings ########
##################################
# DO NOT EDIT WILL BE OVERWRITTEN!
# Copy settings from here and use them in either
# common.cfg - applies settings to every instance
# [instance].cfg - applies settings to a specific instance
#### Server Settings ####
## SteamCMD Login | https://github.com/GameServerManagers/LinuxGSM/wiki/SteamCMD#steamcmd-login
steamuser="username"
steampass='password'
## Server Start Settings | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters
ip="0.0.0.0"
port="27015"
defaultmap="ns2_summit"
maxplayers="24"
servername="NS2 Server"
webadminuser="admin"
webadminpass="admin"
webadminport="8080"
mods=""
serverpassword=""
# Add the following line to the parms if you want a private server. Ensuring
# that the password variable above is not left empty.
# -password \"${serverpassword}\"
## Server Start Command | https://github.com/GameServerManagers/LinuxGSM/wiki/Start-Parameters#additional-parameters
fn_parms(){
parms="-name \"${servername}\" -port ${port} -webadmin -webdomain ${ip} -webuser ${webadminuser} -webpassword \"${webadminpass}\" -webport ${webadminport} -map ${defaultmap} -limit ${maxplayers} -config_path \"${servercfgdir}\" -logdir \"${gamelogdir}\" -modstorage \"${modstoragedir}\" -mods \"${mods}\""
}
#### LinuxGSM Settings ####
## Notification Alerts
# (on|off)
# Email Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Email
emailalert="off"
email="[email protected]"
emailfrom=""
# Pushbullet Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet
pushbulletalert="off"
pushbullettoken="accesstoken"
channeltag=""
# Pushover Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushover
pushoveralert="off"
pushovertoken="accesstoken"
# Telegram Alerts | https://github.com/GameServerManagers/LinuxGSM/wiki/Pushbullet
telegramalert="off"
telegramtoken=""
telegramchatid=""
## Updating | https://github.com/GameServerManagers/LinuxGSM/wiki/Update
updateonstart="off"
## Backup | https://github.com/GameServerManagers/LinuxGSM/wiki/Backup
maxbackups="4"
maxbackupdays="30"
stoponbackup="on"
## Logging | https://github.com/GameServerManagers/LinuxGSM/wiki/Logging
consolelogging="on"
logdays="7"
#### LinuxGSM Advanced Settings ####
## SteamCMD Settings
# Server appid
appid="4940"
# Steam App Branch Select
# Allows to opt into the various Steam app branches. Default branch is "".
# Example: "-beta latest_experimental"
branch=""
## LinuxGSM Server Details
# Do not edit
gamename="Natural Selection 2"
engine="spark"
#### Directories ####
# Edit with care
## Server Specific Directories
systemdir="${serverfiles}"
executabledir="${serverfiles}"
executable="./server_linux32"
servercfgdir="${rootdir}/server1"
servercfgfullpath="${servercfgdir}"
modstoragedir="${servercfgdir}/Workshop"
## Backup Directory
backupdir="${rootdir}/backups"
## Logging Directories
logdir="${rootdir}/log"
gamelogdir="${systemdir}/logs"
lgsmlogdir="${logdir}/script"
consolelogdir="${logdir}/console"
lgsmlog="${lgsmlogdir}/${servicename}-script.log"
consolelog="${consolelogdir}/${servicename}-console.log"
emaillog="${lgsmlogdir}/${servicename}-email.log"
## Logs Naming
lgsmlogdate="${lgsmlogdir}/${servicename}-script-$(date '+%Y-%m-%d-%H:%M:%S').log"
consolelogdate="${consolelogdir}/${servicename}-console-$(date '+%Y-%m-%d-%H:%M:%S').log"