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develop
feature/4117-steamcmfauth
feature/4426-tf-fixes
feature/4738-humanitz
feature/786-online-players-check
feature/786-playersonline
feature/alerts-refactor
feature/dst-changes
feature/git-branch-check
feature/sendgrid
feature/ubuntu24
gmod-content-mounting
hotfix/v24.2.4
hotfix/v24.3.3
hotfix/v25.1.1
hotfix/v25.1.2
hotfix/v25.1.3
hotfix/v25.1.4
master
server-instances
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${ noResults }
LinuxGSM/Left4Dead2
* New Feature gsquery.py. Allows the scripts to query the server directory. If the server does not respond the server will restart * fn_serverquery is now functional on all game server scripts (Apart from voice comms) to work with gsquery.py * Added new function fn_autoip. This will detect the servers network interface. This is used with fn_serverquery to give correct ip details to gsquery.py * Updated fn_montior to work with fn_serverquery * minor update to fn_details and completely separated this in to fn_ns2details and fn_utdetails * Minor update to fn_emailnotification * added code in echo commands to completely overwrite any previous text. This stops any overlapping text on the terminal. * Updated fn_Startserver to better manage log rotation * removed fn_runcheck as a no longer required function as was only now used in one place * added steam-auth function to scripts that required it but was missing |
11 years ago | |
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l4d2server | Server query monitor gsquery.py added | 11 years ago |