gameservergame-servergame-servershacktoberfestdedicated-game-serversgamelinuxgsmserverbashgaminglinuxmultiplayer-game-servershell
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30 lines
1.2 KiB
30 lines
1.2 KiB
#!/bin/bash
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# LinuxGSM alert_telegram.sh function
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# Author: Bennet Becker <[email protected]>
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# Website: https://bytegaming.de
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# Description: Sends Telegram Messenger alert.
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local commandname="ALERT"
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local commandaction="Alert"
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local function_selfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
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json=$(cat <<EOF
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{
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"chat_id": "${telegramchatid}",
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"parse_mode": "HTML",
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"text": "${alertemoji} <b>${alertsubject}</b> ${alertemoji}\n\n<b>Message</b>\n${alertbody}\n\n<b>Game</b>\n${gamename}\n\n<b>Server name</b>\n${servername}\n\n<b>Hostname</b>\n${HOSTNAME}\n\n<b>Server IP</b>\n<a href='https://www.gametracker.com/server_info/${ip}:${port}'>${ip}:${port}</a>\n\n<b>More info</b>\n<a href='${alerturl}'>${alerturl}</a>",
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"disable_web_page_preview": "yes",
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EOF
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)
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fn_print_dots "Sending Telegram alert"
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sleep 0.5
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telegramsend=$(${curlpath} -sSL -H "Content-Type: application/json" -X POST -d """${json}""" "https://api.telegram.org/bot${telegramtoken}/sendMessage" ${curlcustomstring} | grep "error_code")
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if [ -n "${telegramsend}" ]; then
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fn_print_fail_nl "Sending Telegram alert: ${telegramsend}"
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fn_script_log_fatal "Sending Telegram alert: ${telegramsend}"
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else
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fn_print_ok_nl "Sending Telegram alert"
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fn_script_log_pass "Sent Telegram alert"
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fi
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