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##################################
######## Default Settings ########
##################################
# DO NOT EDIT, ANY CHANGES WILL BE OVERWRITTEN!
# Copy settings from here and use them in either:
# common.cfg - applies settings to every instance.
# [instance].cfg - applies settings to a specific instance.
#### Game Server Settings ####
## Predefined Parameters | https://docs.linuxgsm.com/configuration/start-parameters
ip="0.0.0.0"
port="28960"
defaultmap="mp_leningrad"
maxplayers="20"
## Server Parameters | https://docs.linuxgsm.com/configuration/start-parameters#additional-parameters
startparameters="+set sv_punkbuster 0 +set fs_basepath ${serverfiles} +set dedicated 2 +set net_ip ${ip} +set net_port ${port} +set sv_maxclients ${maxplayers} +exec ${servercfg} +map ${defaultmap}"
## Monitor | https://docs.linuxgsm.com/commands/monitor
# Query delay time
querydelay="1"
# 1: tmux kill
# 2: CTRL+c
# 3: quit
# 4: quit 120s
# 5: stop
# 6: q
# 7: exit
# 8: 7 Days to Die
# 9: GoldSrc
# 10: Avorion
# 11: end
stopmode="3"
## Query mode
# 1: session only
# 2: gamedig (gsquery fallback)
# 3: gamedig
# 4: gsquery
# 5: tcp
querymode="2"
querytype="protocol-quake3"
## Console type
consoleverbose="yes"
consoleinteract="no"
## Game Server Details
# Do not edit
gamename="Call of Duty 2"
engine="iw2.0"
glibc="2.1.3"
#### Directories ####
# Edit with care
## Game Server Directories
systemdir="${serverfiles}"
executabledir="${serverfiles}"
executable="./cod2_lnxded"
servercfgdir="${systemdir}/main"
servercfg="${selfname}.cfg"
servercfgdefault="server.cfg"
servercfgfullpath="${servercfgdir}/${servercfg}"