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123 lines
3.0 KiB
123 lines
3.0 KiB
#!/bin/bash
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# LinuxGSM install_logs.sh module
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# Author: Daniel Gibbs
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# Contributors: https://linuxgsm.com/contrib
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# Website: https://linuxgsm.com
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# Description: Creates log directories.
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moduleselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
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if [ -z "${checklogs}" ]; then
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echo -e ""
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echo -e "${bold}${lightyellow}Creating Log Directories${default}"
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fn_messages_separator
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fi
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echo -en "creating log directory [ ${italic}${logdir}${default} ]"
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if [ ! -d "${logdir}" ]; then
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if ! mkdir -p "${logdir}"; then
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fn_print_fail_eol_nl
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core_exit.sh
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else
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fn_print_ok_eol_nl
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fi
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else
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fn_print_skip_eol_nl
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fi
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echo -en "creating script log directory [ ${italic}${lgsmlogdir}${default} ]"
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if [ ! -d "${lgsmlogdir}" ]; then
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if ! mkdir -p "${lgsmlogdir}"; then
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fn_print_fail_eol_nl
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core_exit.sh
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else
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fn_print_ok_eol_nl
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fi
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else
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fn_print_skip_eol_nl
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fi
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echo -en "creating script log [ ${italic}${lgsmlog}${default} ]"
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if [ ! -f "${lgsmlog}" ]; then
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if ! touch "${lgsmlog}"; then
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fn_print_fail_eol_nl
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core_exit.sh
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else
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fn_print_ok_eol_nl
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fi
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else
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fn_print_skip_eol_nl
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fi
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echo -en "creating console log directory [ ${italic}${consolelogdir}${default} ]"
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if [ ! -d "${consolelogdir}" ]; then
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if ! mkdir -p "${consolelogdir}"; then
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fn_print_fail_eol_nl
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core_exit.sh
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else
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fn_print_ok_eol_nl
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fi
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else
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fn_print_skip_eol_nl
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fi
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echo -en "creating console log [ ${italic}${consolelog}${default} ]"
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if [ ! -f "${consolelog}" ]; then
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if ! touch "${consolelog}"; then
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fn_print_fail_eol_nl
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core_exit.sh
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else
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fn_print_ok_eol_nl
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fi
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else
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fn_print_skip_eol_nl
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fi
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if [ -n "${gamelogdir}" ]; then
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echo -en "creating game log directory [ ${italic}${gamelogdir}${default} ]"
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if [ ! -d "${gamelogdir}" ]; then
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if ! mkdir -p "${gamelogdir}"; then
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fn_print_fail_eol_nl
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core_exit.sh
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else
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fn_print_ok_eol_nl
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fi
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else
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fn_print_skip_eol_nl
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fi
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fi
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# Symlink to gamelogdir
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# unless gamelogdir is within logdir.
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# e.g serverfiles/log is not within log/: symlink created
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# log/server is in log/: symlink not created
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if [ -n "${gamelogdir}" ] && [ "${gamelogdir:0:${#logdir}}" != "${logdir}" ]; then
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echo -en "creating symlink to game log directory [ ${italic}${logdir}/server -> ${gamelogdir}${default} ]"
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# if path does not exist or does not match gamelogdir
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if [ ! -h "${logdir}/server" ] || [ "$(readlink -f "${logdir}/server")" != "${gamelogdir}" ]; then
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if ! ln -nfs "${gamelogdir}" "${logdir}/server"; then
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fn_print_fail_eol_nl
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core_exit.sh
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else
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fn_print_ok_eol_nl
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fi
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else
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fn_print_skip_eol_nl
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fi
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fi
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# If server uses SteamCMD create a symbolic link to the Steam logs.
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if [ -d "${HOME}/.steam/steam/logs" ]; then
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echo -en "creating symlink to steam log directory [ ${italic}${logdir}/steam -> ${HOME}/.steam/steam/logs${default} ]"
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if [ ! -L "${logdir}/steam" ]; then
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if ! ln -nfs "${HOME}/.steam/steam/logs" "${logdir}/steam"; then
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fn_print_fail_eol_nl
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core_exit.sh
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else
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fn_print_ok_eol_nl
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fi
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else
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fn_print_skip_eol_nl
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fi
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fi
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fn_script_log_info "Logs installed"
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