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#!/bin/bash
# LinuxGSM fix_steamcmd.sh module
# Author: Daniel Gibbs
# Contributors: http://linuxgsm.com/contrib
# Website: https://linuxgsm.com
# Description: Resolves various issues related to SteamCMD.
functionselfname="$(basename "$(readlink -f "${BASH_SOURCE[0]}")")"
# function to simplify the steamclient.so fix
# example
# fn_fix_steamclient_so 32|64 (bit) "${serverfiles}/linux32/"
fn_fix_steamclient_so() {
# $1 type of fix 32 or 64 as possible values
# $2 as destination where the lib will be copied to
if [ "$1" == "32" ]; then
# steamclient.so x86 fix.
if [ ! -f "${2}/steamclient.so" ]; then
fixname="steamclient.so x86"
fn_fix_msg_start
if [ ! -d "${2}" ]; then
mkdir -p "${2}"
fi
if [ -f "${HOME}/.steam/steamcmd/linux32/steamclient.so" ]; then
cp "${HOME}/.steam/steamcmd/linux32/steamclient.so" "${2}/steamclient.so"
elif [ -f "${steamcmddir}/linux32/steamclient.so" ]; then
cp "${steamcmddir}/linux32/steamclient.so" "${2}/steamclient.so"
elif [ -f "${HOME}/.local/share/Steam/steamcmd/linux32/steamclient.so" ]; then
cp "${HOME}/.local/share/Steam/steamcmd/linux32/steamclient.so" "${2}/steamclient.so"
fi
fn_fix_msg_end
fi
elif [ "$1" == "64" ]; then
# steamclient.so x86_64 fix.
if [ ! -f "${2}/steamclient.so" ]; then
fixname="steamclient.so x86_64"
fn_fix_msg_start
if [ ! -d "${2}" ]; then
mkdir -p "${2}"
fi
if [ -f "${HOME}/.steam/steamcmd/linux64/steamclient.so" ]; then
cp "${HOME}/.steam/steamcmd/linux64/steamclient.so" "${2}/steamclient.so"
elif [ -f "${steamcmddir}/linux64/steamclient.so" ]; then
cp "${steamcmddir}/linux64/steamclient.so" "${2}/steamclient.so"
elif [ -f "${HOME}/.local/share/Steam/steamcmd/linux64/steamclient.so" ]; then
cp "${HOME}/.local/share/Steam/steamcmd/linux64/steamclient.so" "${2}/steamclient.so"
fi
fn_fix_msg_end
fi
fi
}
# Helps fix: [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam,or a local steamclient.so.
steamsdk64="${HOME}/.steam/sdk64"
steamclientsdk64="${steamsdk64}/steamclient.so"
# remove any old unlinked versions of steamclient.so
if [ -f "${steamclientsdk64}" ]; then
if [ "$(stat -c '%h' "${steamclientsdk64}")" -eq 1 ]; then
fixname="steamclient.so sdk64 -- remove old file"
fn_fix_msg_start
rm -f "${steamclientsdk64}"
fn_fix_msg_end
fi
fi
# place new hardlink for the file to the disk
if [ ! -f "${steamclientsdk64}" ]; then
fixname="steamclient.so sdk64 hardlink"
fn_fix_msg_start
if [ ! -d "${steamsdk64}" ]; then
mkdir -p "${steamsdk64}"
fi
if [ -f "${HOME}/.steam/steamcmd/linux64/steamclient.so" ]; then
ln "${HOME}/.steam/steamcmd/linux64/steamclient.so" "${steamclientsdk64}"
elif [ -f "${steamcmddir}/linux64/steamclient.so" ]; then
ln "${steamcmddir}/linux64/steamclient.so" "${steamclientsdk64}"
elif [ -f "${HOME}/.local/share/Steam/steamcmd/linux64/steamclient.so" ]; then
ln "${HOME}/.local/share/Steam/steamcmd/linux64/steamclient.so" "${steamclientsdk64}"
else
fn_print_fail_nl "Could not copy any steamclient.so 64bit for the gameserver"
fi
fn_fix_msg_end
fi
# Helps fix: [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam,or a local steamclient.so.
steamsdk32="${HOME}/.steam/sdk32"
steamclientsdk32="${HOME}/.steam/sdk32/steamclient.so"
if [ -f "${steamclientsdk32}" ]; then
if [ " $(stat -c '%h' "${steamclientsdk32}")" -eq 1 ]; then
fixname="steamclient.so sdk32 -- remove old file"
fn_fix_msg_start
rm -f "${steamclientsdk32}"
fn_fix_msg_end
fi
fi
# place new hardlink for the file to the disk
if [ ! -f "${steamclientsdk32}" ]; then
fixname="steamclient.so sdk32 link"
fn_fix_msg_start
if [ ! -d "${steamsdk32}" ]; then
mkdir -p "${steamsdk32}"
fi
if [ -f "${HOME}/.steam/steamcmd/linux32/steamclient.so" ]; then
ln "${HOME}/.steam/steamcmd/linux32/steamclient.so" "${steamclientsdk32}"
elif [ -f "${steamcmddir}/linux32/steamclient.so" ]; then
ln "${steamcmddir}/linux32/steamclient.so" "${steamclientsdk32}"
elif [ -f "${HOME}/.local/share/Steam/steamcmd/linux32/steamclient.so" ]; then
ln "${HOME}/.local/share/Steam/steamcmd/linux32/steamclient.so" "${steamclientsdk32}"
else
fn_print_fail_nl "Could not copy any steamclient.so 32bit for the gameserver"
fi
fn_fix_msg_end
fi
# steamclient.so fixes
if [ "${shortname}" == "bo" ]; then
fn_fix_steamclient_so "32" "${serverfiles}/BODS_Data/Plugins/x86"
fn_fix_steamclient_so "64" "${serverfiles}/BODS_Data/Plugins/x86_64"
elif [ "${shortname}" == "cmw" ]; then
fn_fix_steamclient_so "32" "${executabledir}/lib"
elif [ "${shortname}" == "cs" ]; then
fn_fix_steamclient_so "32" "${serverfiles}"
elif [ "${shortname}" == "col" ]; then
fn_fix_steamclient_so "64" "${serverfiles}"
elif [ "${shortname}" == "ins" ]; then
fn_fix_steamclient_so "32" "${serverfiles}/bin"
elif [ "${shortname}" == "pz" ]; then
fn_fix_steamclient_so "32" "${serverfiles}/linux32"
fn_fix_steamclient_so "64" "${serverfiles}/linux64"
elif [ "${shortname}" == "pvr" ]; then
fn_fix_steamclient_so "64" "${executabledir}"
elif [ "${shortname}" == "ss3" ]; then
fn_fix_steamclient_so "32" "${serverfiles}/Bin"
elif [ "${shortname}" == "tu" ]; then
fn_fix_steamclient_so "64" "${executabledir}"
elif [ "${shortname}" == "unt" ]; then
fn_fix_steamclient_so "64" "${serverfiles}"
elif [ "${shortname}" == "wurm" ]; then
fn_fix_steamclient_so "64" "${serverfiles}/nativelibs"
fi